Demo Data from SIGIR 2026 / reviewers in the wild / expert
Saeed Hadadan
dblp:236/4926
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2023
0000-0003-1614-9531ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
global illumination |
0.5 | 1 | 2021 | Neural radiosity · ACM Trans. Graph. 2021 |
Rendering › global illumination
neural radiosity |
0.5 | 1 | 2021 | Neural radiosity · ACM Trans. Graph. 2021 |
Rendering › global illumination
radiosity |
0.5 | 1 | 2021 | Neural radiosity · ACM Trans. Graph. 2021 |
Methods — techniques the papers use, named apart from their topics
neural network radiance representation · 0.5geometric learnable features · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Neural Differential Radiance Field: Learning the Differential Space Using a Neural Network
Saeed Hadadan, Matthias Zwicker |
CGI (1) | 1 |
| 2021 | Neural radiosityabstractWe introduce Neural Radiosity, an algorithm to solve the rendering equation by minimizing the norm of its residual, similar as in classical radiosity techniques. Traditional basis functions used in radiosity, such as piecewise polynomials or meshless basis functions are typically limited to representing isotropic scattering from diffuse surfaces. Instead, we propose to leverage neural networks to represent the full four-dimensional radiance distribution, directly optimizing network parameters to minimize the norm of the residual. Our approach decouples solving the rendering equation from rendering (perspective) images similar as in traditional radiosity techniques, and allows us to efficiently synthesize arbitrary views of a scene. In addition, we propose a network architecture using geometric learnable features that improves convergence of our solver compared to previous techniques. Our approach leads to an algorithm that is simple to implement, and we demonstrate its effectiveness on a variety of scenes with diffuse and non-diffuse surfaces. Saeed Hadadan, Shuhong Chen, Matthias Zwicker |
ACM Trans. Graph. | 1 |