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Yanrui Bin

dblp:237/1357 · DBLP profile ↗
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8ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0003-2845-3928ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Generative modeling · 47% 3D vision · 42% Face, body and person analysis · 8%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
generative adversarial network
1.422024
Learning 3D-Aware GANs from Unposed Images with Template Feature Field · ECCV (16) 2024
VeRi3D: Generative Vertex-based Radiance Fields for 3D Controllable Human Image Synthesis · ICCV 2023
Computer vision › 3D vision
surface normal estimation
0.912025
NormalCrafter: Learning Temporally Consistent Normals from Video Diffusion Priors · ICCV 2025
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis
0.812024
Learning 3D-Aware GANs from Unposed Images with Template Feature Field · ECCV (16) 2024
Computer vision › 3D vision › neural radiance field
human radiance field
0.712023
VeRi3D: Generative Vertex-based Radiance Fields for 3D Controllable Human Image Synthesis · ICCV 2023
Computer vision › 3D vision
neural radiance field
0.712023
VeRi3D: Generative Vertex-based Radiance Fields for 3D Controllable Human Image Synthesis · ICCV 2023
Visual content generation and editing
3d content creation
0.712023
VeRi3D: Generative Vertex-based Radiance Fields for 3D Controllable Human Image Synthesis · ICCV 2023
Computer vision › Face, body and person analysis
human pose estimation
0.412020
Adversarial Semantic Data Augmentation for Human Pose Estimation · ECCV (19) 2020
Machine learning › Generative modeling › diffusion model
video diffusion model
0.312025
NormalCrafter: Learning Temporally Consistent Normals from Video Diffusion Priors · ICCV 2025
Machine learning › Trustworthy machine learning › robustness
adversarial robustness
0.112020
Adversarial Semantic Data Augmentation for Human Pose Estimation · ECCV (19) 2020

Methods — techniques the papers use, named apart from their topics

vertex-based radiance field · 1.3SMPL template · 1.3two-stage training · 0.9semantic feature regularization · 0.9latent and pixel space learning · 0.9template feature field · 0.8neural radiance field · 0.8adversarial data augmentation · 0.4
YearPublicationVenuePosition
2025 NormalCrafter: Learning Temporally Consistent Normals from Video Diffusion Priors
abstract
Surface normal estimation serves as a cornerstone for a spectrum of computer vision applications. While numerous efforts have been devoted to static image scenarios, ensuring temporal coherence in video-based normal estimation remains a formidable challenge. Instead of merely augmenting existing methods with temporal components, we present NormalCrafter to leverage the inherent temporal priors of video diffusion models. To secure high-fidelity normal estimation across sequences, we propose Semantic Feature Regularization (SFR), which aligns diffusion features with semantic cues, encouraging the model to concentrate on the intrinsic semantics of the scene. Moreover, we introduce a two-stage training protocol that leverages both latent and pixel space learning to preserve spatial accuracy while maintaining long temporal context. Extensive evaluations demonstrate the efficacy of our method, showcasing a superior performance in generating temporally consistent normal sequences with intricate details from diverse videos.
Yanrui Bin, Xinya Chen, Bing Wang 0013
ICCV1
2024 Learning 3D-Aware GANs from Unposed Images with Template Feature Field
Xinya Chen, Hanlei Guo, Yanrui Bin, Shangzhan Zhang, Yujun Shen, Yiyi Liao
ECCV (16)3
2023 VeRi3D: Generative Vertex-based Radiance Fields for 3D Controllable Human Image Synthesis
abstract
Unsupervised learning of 3D-aware generative adversarial networks has lately made much progress. Some recent work demonstrates promising results of learning human generative models using neural articulated radiance fields, yet their generalization ability and controllability lag behind parametric human models, i.e., they do not perform well when generalizing to novel pose/shape and are not part controllable. To solve these problems, we propose VeRi3D, a generative human vertex-based radiance field parameterized by vertices of the parametric human template, SMPL. We map each 3D point to the local coordinate system defined on its neighboring vertices, and use the corresponding vertex feature and local coordinates for mapping it to color and density values. We demonstrate that our simple approach allows for generating photorealistic human images with free control over camera pose, human pose, shape, as well as enabling part-level editing.
Xinya Chen, Jiaxin Huang 0012, Yanrui Bin, Lu Yu 0003, Yiyi Liao
ICCV3
2020 Adversarial Refinement Network for Human Motion Prediction
Xianjin Chao, Yanrui Bin, Wenqing Chu, Xuan Cao, Yanhao Ge, Chengjie Wang 0001, Feiyue Huang, Howard Leung
ACCV (2)2
2020 Adversarial Semantic Data Augmentation for Human Pose Estimation
Yanrui Bin, Xuan Cao, Xinya Chen, Yanhao Ge, Ying Tai, Chengjie Wang 0001, Feiyue Huang, Changxin Gao, Nong Sang
ECCV (19)1
2020 Relevant region prediction for crowd counting
Xinya Chen, Yanrui Bin, Changxin Gao, Nong Sang, Hao Tang 0005
Neurocomputing2
2020 Structure-aware human pose estimation with graph convolutional networks
Yanrui Bin, Xiu-Shen Wei, Xinya Chen, Changxin Gao, Nong Sang
Pattern Recognit.1
2019 Scale Pyramid Network for Crowd Counting
abstract
Crowd counting is a concerned yet challenging task in computer vision. The difficulty is particularly pronounced by scale variations in crowd images. Most state-of-art approaches tackle the multi-scale problem by adopting multi-column CNN architectures where different columns are designed with different filter sizes to adapt to variable pedestrian/object sizes. However, the structure is bloated and inefficient, and it is infeasible to adopt multiple deep columns due to the huge resource cost. We instead propose a Scale Pyramid Network (SPN) which adopts a shared single deep column structure and extracts multi-scale information in high layers by Scale Pyramid Module. In Scale Pyramid Module, we specifically employ different rates of dilated convolutions in parallel instead of traditional convolutions with different sizes. Compared to other methods of coping with scale issues, our single column structure with Scale Pyramid Module can get more accurate estimation with simpler structure and less complexity of training. And our Scale Pyramid Module can be easily applied to a deep network. Experimental results on four datasets show that our method achieves state-of-the-art performance. On ShanghaiTech Part_A dataset which is challenging for its highly congested scenes and scale variation, we achieve 9.5% lower MAE and 13.5% lower MSE than the previous state-of-the-art method. We also extend our model on TRANCOS vehicle counting dataset and significantly achieve 5.9% lower GAME(0), 10% lower GAME(1), 24.5% lower GAME(2), 38.7% lower GAME(3) than the previous state-of-the-art method. The experimental results prove the robustness of our model for crowd counting, especially with scale variations.
Xinya Chen, Yanrui Bin, Nong Sang, Changxin Gao
WACV2