Demo Data from SIGIR 2026 / reviewers in the wild / expert
Tosho Hirasawa
dblp:239/4034
· DBLP profile ↗
11ranked-venue papers
1as first author
9since 2021 · last 2026
0000-0003-4657-8214ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 1 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Generative modeling · 26% Trustworthy machine learning · 26% Vision and language · 20% |
Topics — the 3 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › computational creativity
computational humor |
1.0 | 1 | 2026 | Assessing the Capabilities of LLMs in Humor: A Multi-dimensional Analysis of Oogiri Generation and Evaluation · AAAI 2026 |
Machine learning › Trustworthy machine learning
interpretability |
1.0 | 1 | 2026 | Assessing the Capabilities of LLMs in Humor: A Multi-dimensional Analysis of Oogiri Generation and Evaluation · AAAI 2026 |
Natural language and speech › Question answering and dialogue systems
conversational agents |
0.3 | 1 | 2026 | Assessing the Capabilities of LLMs in Humor: A Multi-dimensional Analysis of Oogiri Generation and Evaluation · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
human annotation · 1.0correlation analysis · 1.0overhead-view video dataset · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Assessing the Capabilities of LLMs in Humor: A Multi-dimensional Analysis of Oogiri Generation and EvaluationabstractComputational humor is a frontier for creating advanced and engaging natural language processing (NLP) applications, such as sophisticated dialogue systems. While previous studies have benchmarked the humor capabilities of Large Language Models (LLMs), they have often relied on single-dimensional evaluations, such as judging whether something is simply ``funny.'' This paper argues that a multifaceted understanding of humor is necessary and addresses this gap by systematically evaluating LLMs through the lens of Oogiri, a form of Japanese improvisational comedy games. To achieve this, we expanded upon existing Oogiri datasets with data from new sources and then augmented the collection with Oogiri responses generated by LLMs. We then manually annotated this expanded collection with 5-point absolute ratings across six dimensions: Novelty, Clarity, Relevance, Intelligence, Empathy, and Overall Funniness. Using this dataset, we assessed the capabilities of state-of-the-art LLMs on two core tasks: their ability to generate creative Oogiri responses and their ability to evaluate the funniness of responses using a six-dimensional evaluation. Our results show that while LLMs can generate responses at a level between low- and mid-tier human performance, they exhibit a notable lack of Empathy. This deficit in Empathy helps explain their failure to replicate human humor assessment. Correlation analyses of human and model evaluation data further reveal a fundamental divergence in evaluation criteria: LLMs prioritize Novelty, whereas humans prioritize Empathy. We release our annotated corpus to the community to pave the way for the development of more emotionally intelligent and sophisticated conversational agents. Ritsu Sakabe, Hwichan Kim, Tosho Hirasawa, Mamoru Komachi |
AAAI | 3 |
| 2026 | Can Video LLMs See Through Illusions? Video-Illusion QA Benchmark Dataset
Souto Ohira, Tosho Hirasawa, Mamoru Komachi |
LREC | 2 |
| 2026 | Evaluating the Capability of Video Question Generation for Expert Knowledge ElicitationabstractSkilled human interviewers can extract valuable information from experts. This raises a fundamental question: what makes some questions more effective than others? To address this, a quantitative evaluation of question-generation models is essential. Video question generation (VQG) is a topic for video question answering (VideoQA), where questions are generated for given answers. Their evaluation typically focuses on the ability to answer questions, rather than the quality of generated questions. In contrast, we focus on the question quality in eliciting unseen knowledge from human experts. For a continuous improvement of VQG models, we propose a protocol that evaluates the ability by simulating question-answering communication with experts using a question-to-answer retrieval. We obtain the retriever by constructing a novel dataset, EgoExoAsk, which comprises 27,666 QA pairs generated from Ego-Exo4D’s expert commentary annotation. The EgoExoAsk training set is used to obtain the retriever, and the benchmark is constructed on the validation set with Ego-Exo4D video segments. Experimental results demonstrate our metric reasonably aligns with question generation settings: models accessing richer context are evaluated better, supporting that our protocol works as intended. The EgoExoAsk dataset is available in our project page. Huaying Zhang, Atsushi Hashimoto 0001, Tosho Hirasawa |
WACV | 3 |
| 2024 | COM Kitchens: An Unedited Overhead-View Video Dataset as a Vision-Language Benchmark
Koki Maeda, Tosho Hirasawa, Atsushi Hashimoto 0001, Jun Harashima, Leszek Rybicki, Yusuke Fukasawa, Yoshitaka Ushiku |
ECCV (65) | 2 |
| 2024 | A Survey for LLM Tuning Methods:Classifying Approaches Based on Model Internal Accessibility
Kyotaro Nakajima, Hwichan Kim, Tosho Hirasawa, Taisei Enomoto, Zhousi Chen, Mamoru Komachi |
PACLIC | 3 |
| 2024 | DejaVu: Disambiguation evaluation dataset for English-JApanese machine translation on VisUal information
Ayako Sato, Tosho Hirasawa, Hwichan Kim, Zhousi Chen, Teruaki Oka, Masato Mita, Mamoru Komachi |
PACLIC | 2 |
| 2023 | Simultaneous Domain Adaptation of Tokenization and Machine Translation
Taisei Enomoto, Tosho Hirasawa, Hwichan Kim, Teruaki Oka, Mamoru Komachi |
PACLIC | 2 |
| 2023 | North Korean Neural Machine Translation through South Korean ResourcesabstractSouth and North Korea both use the Korean language. However, Korean natural language processing (NLP) research has mostly focused on South Korean language. Therefore, existing NLP systems in the Korean language, such as neural machine translation (NMT) systems, cannot properly process North Korean inputs. Training a model using North Korean data is the most straightforward approach to solving this problem, but the data to train NMT models are insufficient. To solve this problem, we constructed a parallel corpus to develop a North Korean NMT model using a comparable corpus. We manually aligned parallel sentences to create evaluation data and automatically aligned the remaining sentences to create training data. We trained a North Korean NMT model using our North Korean parallel data and improved North Korean translation quality using South Korean resources such as parallel data and a pre-trained model. In addition, we propose Korean-specific pre-processing methods, character tokenization, and phoneme decomposition to use the South Korean resources more efficiently. We demonstrate that the phoneme decomposition consistently improves the North Korean translation accuracy compared to other pre-processing methods. Hwichan Kim, Tosho Hirasawa, Sangwhan Moon, Naoaki Okazaki, Mamoru Komachi |
ACM Trans. Asian Low Resour. Lang. Inf. Process. | 2 |
| 2022 | Construction of a Quality Estimation Dataset for Automatic Evaluation of Japanese Grammatical Error CorrectionabstractIn grammatical error correction (GEC), automatic evaluation is considered as an important factor for research and development of GEC systems. Previous studies on automatic evaluation have shown that quality estimation models built from datasets with manual evaluation can achieve high performance in automatic evaluation of English GEC. However, quality estimation models have not yet been studied in Japanese, because there are no datasets for constructing quality estimation models. In this study, therefore, we created a quality estimation dataset with manual evaluation to build an automatic evaluation model for Japanese GEC. By building a quality estimation model using this dataset and conducting a meta-evaluation, we verified the usefulness of the quality estimation model for Japanese GEC. Daisuke Suzuki, Yujin Takahashi, Ikumi Yamashita, Taichi Aida, Tosho Hirasawa, Michitaka Nakatsuji, Masato Mita, Mamoru Komachi |
LREC | 5 |
| 2020 | Neural Machine Translation from Historical Japanese to Contemporary Japanese Using Diachronically Domain-Adapted Word Embeddings
Masashi Takaku, Tosho Hirasawa, Mamoru Komachi, Kanako Komiya |
PACLIC | 2 |
| 2019 | Debiasing Word Embeddings Improves Multimodal Machine Translation
Tosho Hirasawa, Mamoru Komachi |
MTSummit (1) | 1 |