Demo Data from SIGIR 2026 / reviewers in the wild / expert
Matteo Farinella
dblp:24/11010
· DBLP profile ↗
4ranked-venue papers
1as first author
0since 2021 · last 2019
0000-0002-6546-2615ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 100% | |
| Human-computer interaction and pervasive computing
2 papers |
Design research and methods · 64% Usability and user experience research · 36% |
Topics — the 4 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Visualization and visual analytics
data storytelling |
0.7 | 2 | 2019 | Comparing Effectiveness and Engagement of Data Comics and Infographics · CHI 2019 Design Patterns for Data Comics · CHI 2018 |
Visualization and visual analytics › data storytelling
data comics |
0.3 | 1 | 2018 | Design Patterns for Data Comics · CHI 2018 |
Design research and methods › design knowledge
design patterns |
0.1 | 1 | 2018 | Design Patterns for Data Comics · CHI 2018 |
Design research and methods › ideation method
storyboarding |
0.1 | 1 | 2018 | Design Patterns for Data Comics · CHI 2018 |
Methods — techniques the papers use, named apart from their topics
field study · 0.8controlled study · 0.8storyboarding · 0.7design pattern analysis · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Comparing Effectiveness and Engagement of Data Comics and InfographicsabstractThis paper compares the effectiveness of data comics and infographics for data-driven storytelling. While infographics are widely used, comics are increasingly popular for explaining complex and scientific concepts. However, empirical evidence comparing the effectiveness and engagement of infographics, comics and illustrated texts is still lacking. We report on the results of two complementary studies, one in a controlled setting and one in the wild. Our results suggest participants largely prefer data comics in terms of enjoyment, focus, and overall engagement and that comics improve understanding and recall of information in the stories. Our findings help to understand the respective roles of the investigated formats as well as inform the design of more effective data comics and infographics. Zezhong Wang 0001, Shunming Wang, Matteo Farinella, David Murray-Rust, Nathalie Henry Riche, Benjamin Bach |
CHI | 3 |
| 2018 | Design Patterns for Data ComicsabstractData comics for data-driven storytelling are inspired by the visual language of comics and aim to communicate insights in data through visualizations. While comics are widely known, few examples of data comics exist and there has not been any structured analysis nor guidance for their creation. We introduce data-comic design-patterns, each describing a set of panels with a specific narrative purpose, that allow for rapid storyboarding of data comics while showcasing their expressive potential. Our patterns are derived from i) analyzing common patterns in infographics, datavideos, and existing data comics, ii) our experiences creating data comics for different scenarios. Our patterns demonstrate how data comics allow an author to combine the best of both worlds: spatial layout and overview from infographics as well as linearity and narration from videos and presentations. Benjamin Bach, Zezhong Wang 0001, Matteo Farinella, David Murray-Rust, Nathalie Henry Riche |
CHI | 3 |
| 2014 | Glutamate-Bound NMDARs Arising from In Vivo-like Network Activity Extend Spatio-temporal Integration in a L5 Cortical Pyramidal Cell ModelabstractIn vivo, cortical pyramidal cells are bombarded by asynchronous synaptic input arising from ongoing network activity. However, little is known about how such 'background' synaptic input interacts with nonlinear dendritic mechanisms. We have modified an existing model of a layer 5 (L5) pyramidal cell to explore how dendritic integration in the apical dendritic tuft could be altered by the levels of network activity observed in vivo. Here we show that asynchronous background excitatory input increases neuronal gain and extends both temporal and spatial integration of stimulus-evoked synaptic input onto the dendritic tuft. Addition of fast and slow inhibitory synaptic conductances, with properties similar to those from dendritic targeting interneurons, that provided a 'balanced' background configuration, partially counteracted these effects, suggesting that inhibition can tune spatio-temporal integration in the tuft. Excitatory background input lowered the threshold for NMDA receptor-mediated dendritic spikes, extended their duration and increased the probability of additional regenerative events occurring in neighbouring branches. These effects were also observed in a passive model where all the non-synaptic voltage-gated conductances were removed. Our results show that glutamate-bound NMDA receptors arising from ongoing network activity can provide a powerful spatially distributed nonlinear dendritic conductance. This may enable L5 pyramidal cells to change their integrative properties as a function of local network activity, potentially allowing both clustered and spatially distributed synaptic inputs to be integrated over extended timescales. Matteo Farinella, Daniel T. Ruedt, Padraig Gleeson, Frederic Lanore, Angus Silver |
PLoS Comput. Biol. | 1 |
| 2010 | NeuroML: A Language for Describing Data Driven Models of Neurons and Networks with a High Degree of Biological DetailabstractBiologically detailed single neuron and network models are important for understanding how ion channels, synapses and anatomical connectivity underlie the complex electrical behavior of the brain. While neuronal simulators such as NEURON, GENESIS, MOOSE, NEST, and PSICS facilitate the development of these data-driven neuronal models, the specialized languages they employ are generally not interoperable, limiting model accessibility and preventing reuse of model components and cross-simulator validation. To overcome these problems we have used an Open Source software approach to develop NeuroML, a neuronal model description language based on XML (Extensible Markup Language). This enables these detailed models and their components to be defined in a standalone form, allowing them to be used across multiple simulators and archived in a standardized format. Here we describe the structure of NeuroML and demonstrate its scope by converting into NeuroML models of a number of different voltage- and ligand-gated conductances, models of electrical coupling, synaptic transmission and short-term plasticity, together with morphologically detailed models of individual neurons. We have also used these NeuroML-based components to develop an highly detailed cortical network model. NeuroML-based model descriptions were validated by demonstrating similar model behavior across five independently developed simulators. Although our results confirm that simulations run on different simulators converge, they reveal limits to model interoperability, by showing that for some models convergence only occurs at high levels of spatial and temporal discretisation, when the computational overhead is high. Our development of NeuroML as a common description language for biophysically detailed neuronal and network models enables interoperability across multiple simulation environments, thereby improving model transparency, accessibility and reuse in computational neuroscience. Padraig Gleeson, Sharon M. Crook, Robert C. Cannon, Michael L. Hines, Guy O. Billings, Matteo Farinella, Thomas M. Morse, Andrew P. Davison, Subhasis Ray, Upinder S. Bhalla, Simon R. Barnes, Yoana D. Dimitrova, Angus Silver |
PLoS Comput. Biol. | 6 |