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Himmy Tam

dblp:241/1256 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Generative modeling · 24% 3D vision · 21% Trustworthy machine learning · 16%

Topics — the 9 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Transfer learning and domain adaptation › parameter-efficient transfer learning
adapter training
0.912025
Preventing Shortcuts in Adapter Training via Providing the Shortcuts · NeurIPS 2025
Machine learning › Generative modeling
diffusion model
0.912025
Preventing Shortcuts in Adapter Training via Providing the Shortcuts · NeurIPS 2025
Machine learning › Efficient and distributed learning
parameter-efficient fine-tuning
0.912025
Preventing Shortcuts in Adapter Training via Providing the Shortcuts · NeurIPS 2025
Machine learning › Trustworthy machine learning › robustness
spurious correlation
0.912025
Preventing Shortcuts in Adapter Training via Providing the Shortcuts · NeurIPS 2025
Machine learning › Generative modeling › diffusion model
text-to-image generation
0.912025
Preventing Shortcuts in Adapter Training via Providing the Shortcuts · NeurIPS 2025
Computer vision › 3D vision
3d human reconstruction
0.812024
MeshPose: Unifying DensePose and 3D Body Mesh reconstruction · CVPR 2024
Computer vision › 3D vision
human mesh recovery
0.812024
MeshPose: Unifying DensePose and 3D Body Mesh reconstruction · CVPR 2024
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning
0.312025
Preventing Shortcuts in Adapter Training via Providing the Shortcuts · NeurIPS 2025
Machine learning › Trustworthy machine learning
interpretability
0.312025
Preventing Shortcuts in Adapter Training via Providing the Shortcuts · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

single-image reconstruction · 0.9controlnet · 0.9LoRA · 0.9weak supervision · 0.8end-to-end training · 0.8
YearPublicationVenuePosition
2025 Preventing Shortcuts in Adapter Training via Providing the Shortcuts
abstract
Adapter-based training has emerged as a key mechanism for extending the capabilities of powerful foundation image generators, enabling personalized and stylized text-to-image synthesis. These adapters are typically trained to capture a specific target attribute, such as subject identity, using single-image reconstruction objectives. However, because the input image inevitably contains a mixture of visual factors, adapters are prone to entangle the target attribute with incidental ones, such as pose, expression, and lighting. This spurious correlation problem limits generalization and obstructs the model's ability to adhere to the input text prompt. In this work, we uncover a simple yet effective solution: provide the very shortcuts we wish to eliminate during adapter training. In Shortcut-Rerouted Adapter Training, confounding factors are routed through auxiliary modules, such as ControlNet or LoRA, eliminating the incentive for the adapter to internalize them. The auxiliary modules are then removed during inference. When applied to tasks like facial and full-body identity injection, our approach improves generation quality, diversity, and prompt adherence. These results point to a general design principle in the era of large models: when seeking disentangled representations, the most effective path may be to establish shortcuts for what should NOT be learned.
Anujraaj Goyal, Guocheng Qian, Huseyin Coskun, Aarush Gupta, Himmy Tam, Daniil Ostashev, Ju Hu, Dhritiman Sagar, Sergey Tulyakov, Kfir Aberman, Kuan-Chieh Wang
NeurIPS5
2024 MeshPose: Unifying DensePose and 3D Body Mesh reconstruction
abstract
DensePose provides a pixel-accurate association of images with 3D mesh coordinates, but does not provide a 3D mesh, while Human Mesh Reconstruction (HMR) systems have high 2D reprojection error, as measured by DensePose localization metrics. In this work we introduce MeshPose to jointly tackle DensePose and HMR. For this we first introduce new losses that allow us to use weak DensePose supervision to accurately localize in 2D a subset of the mesh vertices (‘VertexPose’). We then lift these vertices to 3D, yielding a low-poly body mesh (‘MeshPose’). Our system is trained in an end -to-end manner and is the first HMR method to attain competitive DensePose accuracy, while also being lightweight and amenable to efficient inference, making it suitable for real-time AR applications.
Eric-Tuan Le, Antonis Kakolyris, Petros Koutras, Himmy Tam, Efstratios Skordos, George Papandreou, Riza Alp Güler, Iasonas Kokkinos
CVPR4