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Hunter Larco

dblp:241/5252 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Databases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 77% Image and video processing · 23%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.412019
Nostalgin: Extracting 3D City Models from Historical Image Data · KDD 2019
Geometric modeling and processing
urban modeling
0.412019
Nostalgin: Extracting 3D City Models from Historical Image Data · KDD 2019
Image and video processing
image segmentation
0.112019
Nostalgin: Extracting 3D City Models from Historical Image Data · KDD 2019

Methods — techniques the papers use, named apart from their topics

rectification · 0.8inpainting · 0.8image segmentation · 0.8
YearPublicationVenuePosition
2019 Nostalgin: Extracting 3D City Models from Historical Image Data
abstract
What did it feel like to walk through a city from the past? In this work, we describe Nostalgin (Nostalgia Engine), a method that can faithfully reconstruct cities from historical images. Unlike existing work in city reconstruction, we focus on the task of reconstructing 3D cities from historical images. Working with historical image data is substantially more difficult, as there are significantly fewer buildings available and the details of the camera parameters which captured the images are unknown. Nostalgin can generate a city model even if there is only a single image per facade, regardless of viewpoint or occlusions. To achieve this, our novel architecture combines image segmentation, rectification, and inpainting. We motivate our design decisions with experimental analysis of individual components of our pipeline, and show that we can improve on baselines in both speed and visual realism. We demonstrate the efficacy of our pipeline by recreating two 1940s Manhattan city blocks. We aim to deploy Nostalgin as an open source platform where users can generate immersive historical experiences from their own photos.
Amol Kapoor, Hunter Larco, Raimondas Kiveris
KDD2