Demo Data from SIGIR 2026 / reviewers in the wild / expert
Ahyeon Kim
dblp:242/8508
· DBLP profile ↗
4ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0003-2515-6688ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 4 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
4 papers |
Interaction techniques and input · 45% Ubiquitous computing and smart environments · 41% User interface design and tools · 14% | |
| Software engineering, system software, and programming languages
2 papers |
Operating systems · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input
cross-device interaction |
2.0 | 4 | 2024 | Supporting Flexible and Transparent User Interface Distribution Across Mobile Devices · IEEE Trans. Mob. Comput. 2024 FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021 FLUID: Multi-device Mobile Platform for Flexible User Interface Distribution · MobiCom 2019 |
Ubiquitous computing and smart environments › multi-device computing
user interface distribution |
1.5 | 3 | 2024 | Supporting Flexible and Transparent User Interface Distribution Across Mobile Devices · IEEE Trans. Mob. Comput. 2024 FLUID: Multi-device Mobile Platform for Flexible User Interface Distribution · MobiCom 2019 FLUID: Flexible User Interface Distribution for Ubiquitous Multi-device Interaction · MobiCom 2019 |
Ubiquitous computing and smart environments
multi-device computing |
0.8 | 1 | 2024 | Supporting Flexible and Transparent User Interface Distribution Across Mobile Devices · IEEE Trans. Mob. Comput. 2024 |
Interaction techniques and input › cross-device interaction
cross-device UI distribution |
0.5 | 1 | 2021 | FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021 |
Operating systems
application migration |
0.2 | 1 | 2024 | Supporting Flexible and Transparent User Interface Distribution Across Mobile Devices · IEEE Trans. Mob. Comput. 2024 |
Operating systems › mobile systems
mobile platform |
0.1 | 1 | 2021 | FLUID-XP: flexible user interface distribution for cross-platform experience · MobiCom 2021 |
Methods — techniques the papers use, named apart from their topics
cross-device method invocation · 1.5UI state identification · 1.5transparent multi-display support · 1.0network traffic optimization · 1.0UI distribution · 1.0cross-device function calls · 0.4UI state analysis · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Supporting Flexible and Transparent User Interface Distribution Across Mobile DevicesabstractThe growing trend of multi-device ownerships creates opportunities to use applications across devices. However, the current methods of app development/usage remain in the single-device paradigm, which is far below user expectations. For example, it is currently impossible for users to dynamically partition an existing app across different devices to utilize multiple surfaces. We introduce FLUID, a novel multi-device platform that supports simultaneous operation of multiple devices. FLUID aims toi)distribute the user interfaces (UIs) of a single app across multiple devices,ii)support unmodified legacy apps without extra engineering, andiii)support numerous apps with customized UIs. Previous approaches, like screen mirroring and app migration, do not satisfy those goals altogether. However, FLUID is designed to satisfy the goals. It can efficiently deploy UI objects to different devices by identifying only UI states necessary for accurate rendering. And FLUID can execute the distributed UI objects by supporting cross-device method invocations transparently and synchronizing the replicated UIs across devices. Furthermore, FLUID automatically handles unexpected events that may degrade its usability by efficiently maintaining the distributed UIs up to date. Our evaluation using 20 legacy apps shows that FLUID can transparently support numerous apps and is fast enough for interactive use. Sangeun Oh, Ahyeon Kim, Sunjae Lee, Kilho Lee, Dae R. Jeong, Steven Y. Ko, Insik Shin |
IEEE Trans. Mob. Comput. | 2 |
| 2021 | FLUID-XP: flexible user interface distribution for cross-platform experienceabstractBeing able to use a single app across multiple devices can bring novel experiences to the users in various domains including entertainment and productivity. For instance, a user of a video editing app would be able to use a smart pad as a canvas and a smartphone as a remote toolbox so that the toolbox does not occlude the canvas during editing. However, existing approaches do not properly support the single-app multi-device execution due to several limitations, including high development cost, device heterogeneity, and high performance requirement. In this paper, we introduce FLUID-XP, a novel cross-platform multi-device system that enables UIs of a single app to be executed across heterogeneous platforms, while overcoming the limitations of previous approaches. FLUID-XP provides flexible, efficient, and seamless interactions by addressing three main challenges: i) how to transparently enable a single-display app to use multiple displays, ii) how to distribute UIs across heterogeneous devices with minimal network traffic, and iii) how to optimize the UI distribution process when multiple UIs have different distribution requirements. Our experiments with a working prototype of FLUID-XP on Android confirm that FLUID-XP successfully supports a variety of unmodified real-world apps across heterogeneous platforms (Android, iOS, and Linux). We also conduct a lab study with 25 participants to demonstrate the effectiveness of FLUID-XP with real users. Sunjae Lee, Hayeon Lee, Hoyoung Kim, Jeong Woon Choi, Yuseung Lee, Seono Lee, Ahyeon Kim, Jean Y. Song, Sangeun Oh, Steven Y. Ko, Insik Shin |
MobiCom | 8 |
| 2019 | FLUID: Flexible User Interface Distribution for Ubiquitous Multi-device InteractionabstractThe growing trend of multi-device ownerships creates a need and an opportunity to use applications across multiple devices. However, in general, the current app development and usage still remain within the single-device paradigm, falling far short of user expectations. For example, it is currently not possible for a user to dynamically partition an existing live streaming app with chatting capabilities across different devices, such that she watches her favorite broadcast on her smart TV while real-time chatting on her smartphone. In this paper, we present FLUID, a new Android-based multi-device platform that enables innovative ways of using multiple devices. FLUID aims to i) allow users to migrate or replicate individual user interfaces (UIs) of a single app on multiple devices (high flexibility), ii) require no additional development effort to support unmodified, legacy applications (ease of development), and iii) support a wide range of apps that follow the trend of using custom-made UIs (wide applicability). Previous approaches, such as screen mirroring, app migration, and customized apps utilizing multiple devices, do not satisfy those goals altogether. FLUID, on the other hand, meets the goals by carefully analyzing which UI states are necessary to correctly render UI objects, deploying only those states on different devices, supporting cross-device function calls transparently, and synchronizing the UI states of replicated UI objects across multiple devices. Our evaluation with 20 unmodified, real-world Android apps shows that FLUID can transparently support a wide range of apps and is fast enough for interactive use. Sangeun Oh, Ahyeon Kim, Sunjae Lee, Kilho Lee, Dae R. Jeong, Steven Y. Ko, Insik Shin |
MobiCom | 2 |
| 2019 | FLUID: Multi-device Mobile Platform for Flexible User Interface DistributionabstractThe growing trend of multi-device ownerships creates a need and an opportunity to use applications across multiple devices. However, in general, the current app development and usage still remain within the single-device paradigm, falling far short of user expectations. We present FLUID, a new multi-device platform that allows users to migrate or replicate individual user interfaces (UIs) of a single app on multiple devices. In addition, FLUID aims to require no extra development effort to support a wide range of legacy apps that follow the trend of using custom-made UIs. To this end, FLUID analyzes which UI states are necessary to correctly render UI objects, deploys only those states on different devices, and supports cross-device function calls transparently. In this demo, we demonstrate several interesting use cases supported by our Android-based FLUID prototype. Sangeun Oh, Ahyeon Kim, Sunjae Lee, Kilho Lee, Dae R. Jeong, Steven Y. Ko, Insik Shin |
MobiCom | 2 |