Demo Data from SIGIR 2026 / reviewers in the wild / expert
Kathryn Blair
dblp:243/4260
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2022
0000-0003-0766-0952ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% |
Topics — the 1 heaviest of 1, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation › animation production
previsualization |
0.2 | 1 | 2022 | One Week in the Future: Previs Design Futuring for HCI Research · CHI 2022 |
Methods — techniques the papers use, named apart from their topics
storyboarding · 0.6design sprints · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | One Week in the Future: Previs Design Futuring for HCI ResearchabstractWe explore the use of cinematic “pre-visualization” (previs) techniques as a rapid ideation and design futuring method for human computer interaction (HCI) research. Previs approaches, which are widely used in animation and film production, use digital design tools to create medium-fidelity videos that capture richer interaction, motion, and context than sketches or static illustrations. When used as a design futuring method, previs can facilitate rapid, iterative discussions that reveal tensions, challenges, and opportunities for new research. We performed eight one-week design futuring sprints, in which individual HCI researchers collaborated with a lead designer to produce concept sketches, storyboards, and videos that examined future applications of their research. From these experiences, we identify recurring themes and challenges and present a One Week Futuring Workbook that other researchers can use to guide their own futuring sprints. We also highlight how variations of our approach could support other speculative design practices. Alexander Ivanov 0004, Tim Au Yeung, Kathryn Blair, Kurtis Thorvald Danyluk, Georgina Freeman, Marcus Friedel, Carmen Hull, Michael Yuk-Shing Hung, Sydney Pratte, Wesley Willett |
CHI | 3 |
| 2022 | Algorithmic Rituals: Participatory and Embodied Explorations of Algorithmic Decision-MakingabstractAlgorithmic Rituals is a facilitated art experience in which visitors create collaborative movement-based “rituals” to reflect on their technology use habits. After generating a series of movements, attendees incorporate rules for how to relate their movements to those of other attendees, which allows patterns and feedback loops to form. The goal of the experience is to provide an embodied way for attendees to explore technosocial issues around algorithmic decision making and habitual technology use and discuss them in an open, facilitated context. The embodied aspects of movement creation provide a dedicated space for reflection and relation to others. The embodied approach exemplified by Algorithmic Rituals is particularly relevant to questions of bridging embodied methods of thinking about technology with the public in the context of the COVID-19 Pandemic. Kathryn Blair, Bruce Barton, Pil Hansen, Lora Oehlberg |
TEI | 1 |