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Patrick Adelberger

dblp:246/4035 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2025
0000-0003-1819-5929ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Visualization and visual analytics · 100%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Computing education · 60% Medical and health informatics · 40%

Topics — the 11 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computing education › pedagogy
game-based learning
0.912025
Iguanodon: A Code-Breaking Game for Improving Visualization Construction Literacy · IEEE Trans. Vis. Comput. Graph. 2025
Computing education › visual computing education
visualization literacy
0.912025
Iguanodon: A Code-Breaking Game for Improving Visualization Construction Literacy · IEEE Trans. Vis. Comput. Graph. 2025
Visualization and visual analytics
dimensionality reduction
0.712023
Visual Exploration of Relationships and Structure in Low-Dimensional Embeddings · IEEE Trans. Vis. Comput. Graph. 2023
Visualization and visual analytics
scatterplot
0.712023
Visual Exploration of Relationships and Structure in Low-Dimensional Embeddings · IEEE Trans. Vis. Comput. Graph. 2023
Visualization and visual analytics › dimensionality reduction
visualization embedding
0.712023
Visual Exploration of Relationships and Structure in Low-Dimensional Embeddings · IEEE Trans. Vis. Comput. Graph. 2023
Medical and health informatics › biomedical data science › cancer informatics
cancer data analysis
0.512021
Coral: a web-based visual analysis tool for creating and characterizing cohorts · Bioinform. 2021
Medical and health informatics › precision medicine
patient stratification
0.512021
Coral: a web-based visual analysis tool for creating and characterizing cohorts · Bioinform. 2021
Visualization and visual analytics
visual analytics
0.512021
Coral: a web-based visual analysis tool for creating and characterizing cohorts · Bioinform. 2021
Visualization and visual analytics › visualization design
chart design
0.312025
Iguanodon: A Code-Breaking Game for Improving Visualization Construction Literacy · IEEE Trans. Vis. Comput. Graph. 2025
Visualization and visual analytics › visual analytics
visual analytics workflow
0.212023
Visual Exploration of Relationships and Structure in Low-Dimensional Embeddings · IEEE Trans. Vis. Comput. Graph. 2023
Medical and health informatics
clinical data analysis
0.112021
Coral: a web-based visual analysis tool for creating and characterizing cohorts · Bioinform. 2021

Methods — techniques the papers use, named apart from their topics

user study · 1.7game-based approach · 1.7web-based visual analysis · 1.0session management · 1.0summary visualization · 0.7difference visualization · 0.7
YearPublicationVenuePosition
2025 Iguanodon: A Code-Breaking Game for Improving Visualization Construction Literacy
abstract
In today's data-rich environment, visualization literacy-the ability to understand and communicate information through charts-is increasingly important. However, constructing effective charts can be challenging due to the numerous design choices involved. Off-the-shelf systems and libraries produce charts with carefully selected defaults that users may not be aware of, making it hard to increase their visualization literacy with those systems. In addition, traditional ways of improving visualization literacy, such as textbooks and tutorials, can be burdensome as they require sifting through a plethora of resources. To address this challenge, we designed Iguanodon, an easy-to-use game application that complements the traditional methods of improving visualization construction literacy. In our game application, users interactively choose whether to apply design choices, which we assign to sub-tasks that must be optimized to create an effective chart. The application offers multiple game variations to help users learn how different design choices should be applied to construct effective charts. Furthermore, our approach easily adapts to different visualization design guidelines. We describe the application's design and present the results of a user study with 37 participants. Our findings indicate that our game-based approach supports users in improving their visualization literacy.
Patrick Adelberger, Oleg Lesota, Klaus Eckelt, Markus Schedl, Marc Streit
IEEE Trans. Vis. Comput. Graph.1
2023 Visual Exploration of Relationships and Structure in Low-Dimensional Embeddings
abstract
In this work, we propose an interactive visual approach for the exploration and formation of structural relationships in embeddings of high-dimensional data. These structural relationships, such as item sequences, associations of items with groups, and hierarchies between groups of items, are defining properties of many real-world datasets. Nevertheless, most existing methods for the visual exploration of embeddings treat these structures as second-class citizens or do not take them into account at all. In our proposed analysis workflow, users explore enriched scatterplots of the embedding, in which relationships between items and/or groups are visually highlighted. The original high-dimensional data for single items, groups of items, or differences between connected items and groups are accessible through additional summary visualizations. We carefully tailored these summary and difference visualizations to the various data types and semantic contexts. During their exploratory analysis, users can externalize their insights by setting up additional groups and relationships between items and/or groups. We demonstrate the utility and potential impact of our approach by means of two use cases and multiple examples from various domains.
Klaus Eckelt, Andreas P. Hinterreiter, Patrick Adelberger, Conny Walchshofer, Vaishali Dhanoa, Christina Humer, Moritz Heckmann, Christian Alexander Steinparz, Marc Streit
IEEE Trans. Vis. Comput. Graph.3
2021 Coral: a web-based visual analysis tool for creating and characterizing cohorts
abstract
SUMMARY: A main task in computational cancer analysis is the identification of patient subgroups (i.e. cohorts) based on metadata attributes (patient stratification) or genomic markers of response (biomarkers). Coral is a web-based cohort analysis tool that is designed to support this task: Users can interactively create and refine cohorts, which can then be compared, characterized and inspected down to the level of single items. Coral visualizes the evolution of cohorts and also provides intuitive access to prevalence information. Furthermore, findings can be stored, shared and reproduced via the integrated session management. Coral is pre-loaded with data from over 128 000 samples from the AACR Project GENIE, the Cancer Genome Atlas and the Cell Line Encyclopedia. AVAILABILITY AND IMPLEMENTATION: Coral is publicly available at https://coral.caleydoapp.org. The source code is released at https://github.com/Caleydo/coral. SUPPLEMENTARY INFORMATION: Supplementary data are available at Bioinformatics online.
Patrick Adelberger, Klaus Eckelt, Markus J. Bauer, Marc Streit, Christian Haslinger, Thomas Zichner
Bioinform.1