Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Arie Kaufrnan

dblp:247/3915 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
0since 2021 · last 2019
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Virtual and augmented reality · 77% Visualization and visual analytics · 23%
Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Virtual and augmented reality › navigation
immersive navigation
0.412019
Exploration of Large Omnidirectional Images in Immersive Environments · VR 2019
Immersive interaction › virtual reality locomotion
teleportation
0.412019
Exploration of Large Omnidirectional Images in Immersive Environments · VR 2019

Methods — techniques the papers use, named apart from their topics

user study · 0.8peek then warp · 0.8auto-scaling · 0.8
YearPublicationVenuePosition
2019 Exploration of Large Omnidirectional Images in Immersive Environments
abstract
Navigation is a major challenge in exploring data within immersive environments, especially of large omnidirectional spherical images. We propose a method of auto-scaling to allow users to navigate using teleportation within the safe boundary of their physical environment with different levels of focus. Our method combines physical navigation with virtual teleportation. We also propose a “peek then warp” behavior when using a zoom lens and evaluate our system in conjunction with different teleportation transitions, including a proposed transition for exploration of omnidirectional and 360-degree panoramic imagery, termed Envelop, wherein the destination view expands out from the zoom lens to completely envelop the user. In this work, we focus on visualizing and navigating large omnidirectional or panoramic images with application to GIS visualization as an inside-out omnidirectional image of the earth. We conducted two user studies to evaluate our techniques over a search and comparison task. Our results illustrate the advantages of our techniques for navigation and exploration of omnidirectional images in an immersive environment.
Seyedkoosha Mirhosseini, Parmida Ghahremani, Sushant Ojal, Joseph Marino, Arie Kaufrnan
VR5