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Steven Y. Feng

dblp:248/7959 · DBLP profile ↗
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10ranked-venue papers
5as first author
8since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 5 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Language models and text generation · 57% Representation and self-supervised learning · 12% Information extraction and text analysis · 12%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 10 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Language models and text generation › language acquisition
child-directed speech
0.812024
Is Child-Directed Speech Effective Training Data for Language Models? · EMNLP 2024
Machine learning › Representation and self-supervised learning › pre-training
pretraining data
0.812024
Is Child-Directed Speech Effective Training Data for Language Models? · EMNLP 2024
Natural language and speech › Language models and text generation › text generation › knowledge-grounded generation
commonsense generation
0.612022
Retrieve, Caption, Generate: Visual Grounding for Enhancing Commonsense in Text Generation Models · AAAI 2022
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning
0.612022
Retrieve, Caption, Generate: Visual Grounding for Enhancing Commonsense in Text Generation Models · AAAI 2022
Natural language and speech › Language models and text generation › text generation
story generation
0.612022
NAREOR: The Narrative Reordering Problem · AAAI 2022
Natural language and speech › Language models and text generation
text generation
0.612022
Retrieve, Caption, Generate: Visual Grounding for Enhancing Commonsense in Text Generation Models · AAAI 2022
Computer vision › Vision and language
visual grounding
0.612022
Retrieve, Caption, Generate: Visual Grounding for Enhancing Commonsense in Text Generation Models · AAAI 2022
Natural language and speech › Language models and text generation › controllable text generation
text style transfer
0.412019
Keep Calm and Switch On! Preserving Sentiment and Fluency in Semantic Text Exchange · EMNLP/IJCNLP (1) 2019
Computational social science and digital humanities › psycholinguistics
language acquisition
0.212024
Is Child-Directed Speech Effective Training Data for Language Models? · EMNLP 2024
Natural language and speech › Language models and text generation › text generation › data-to-text generation
concept-to-text generation
0.212022
Retrieve, Caption, Generate: Visual Grounding for Enhancing Commonsense in Text Generation Models · AAAI 2022

Methods — techniques the papers use, named apart from their topics

pretraining experiments · 1.5t5 · 1.1BART · 1.1transformer · 0.6sequence-to-sequence fine-tuning · 0.6image captioning · 0.6language style retrieval · 0.4character space mapping · 0.4semantic text exchange · 0.4
YearPublicationVenuePosition
2025 Language production is harder than comprehension for children and language models
Jennifer Hu 0001, Alvin Wei Ming Tan, Steven Y. Feng, Michael C. Frank
CogSci3
2024 Is Child-Directed Speech Effective Training Data for Language Models?
abstract
While high-performing language models are typically trained on hundreds of billions of words, human children become fluent language users with a much smaller amount of data.What are the features of the data they receive, and how do these features support language modeling objectives?To investigate this question, we train GPT-2 and RoBERTa models on 29M words of English child-directed speech and a new matched, synthetic dataset (TinyDialogues), comparing to OpenSubtitles, Wikipedia, and a heterogeneous blend of datasets from the BabyLM challenge.We evaluate the syntactic and semantic knowledge of these models using developmentallyinspired evaluations.Through pretraining experiments, we test whether the global developmental ordering or the local discourse ordering of children's training data supports high performance relative to other datasets.The local properties of the data affect model results, but surprisingly, global properties do not.Further, child language input is not uniquely valuable for training language models.These findings support the hypothesis that, rather than proceeding from better data, the child's learning algorithm is substantially more data-efficient than current language modeling techniques.
Steven Y. Feng, Noah D. Goodman, Michael Frank 0005
EMNLP1
2023 CHARD: Clinical Health-Aware Reasoning Across Dimensions for Text Generation Models
abstract
We motivate and introduce CHARD: Clinical Health-Aware Reasoning across Dimensions, to investigate the capability of text generation models to act as implicit clinical knowledge bases and generate free-flow textual explanations about various health-related conditions across several dimensions.We collect and present an associated dataset, CHARDat, consisting of explanations about 52 health conditions across three clinical dimensions.We conduct extensive experiments using BART and T5 along with data augmentation, and perform automatic, human, and qualitative analyses.We show that while our models can perform decently, CHARD is very challenging with strong potential for further exploration.
Steven Y. Feng, Vivek Khetan, Bogdan Sacaleanu, Anatole Gershman, Eduard H. Hovy
EACL1
2023 PANCETTA: Phoneme Aware Neural Completion to Elicit Tongue Twisters Automatically
abstract
Tongue twisters are meaningful sentences that are difficult to pronounce.The process of automatically generating tongue twisters is challenging since the generated utterance must satisfy two conditions at once: phonetic difficulty and semantic meaning.Furthermore, phonetic difficulty is itself hard to characterize and is expressed in tongue twisters through a heterogeneous mix of phenomena such as alliteration and homophony.In this paper, we propose PANCETTA: Phoneme Aware Neural Completion to Elicit Tongue Twisters Automatically.We leverage phoneme representations to capture the notion of phonetic difficulty, and we train language models to generate original tongue twisters on two proposed task settings.To do this, we curate a dataset called TT-Corp, consisting of existing English tongue twisters.Through automatic and human evaluation, as well as qualitative analysis, we show that PANCETTA generates novel, phonetically difficult, fluent, and semantically meaningful tongue twisters.
Sedrick Keh, Steven Y. Feng, Varun Gangal, Malihe Alikhani, Eduard H. Hovy
EACL2
2022 Retrieve, Caption, Generate: Visual Grounding for Enhancing Commonsense in Text Generation Models
abstract
We investigate the use of multimodal information contained in images as an effective method for enhancing the commonsense of Transformer models for text generation. We perform experiments using BART and T5 on concept-to-text generation, specifically the task of generative commonsense reasoning, or CommonGen. We call our approach VisCTG: Visually Grounded Concept-to-Text Generation. VisCTG involves captioning images representing appropriate everyday scenarios, and using these captions to enrich and steer the generation process. Comprehensive evaluation and analysis demonstrate that VisCTG noticeably improves model performance while successfully addressing several issues of the baseline generations, including poor commonsense, fluency, and specificity.
Steven Y. Feng, Zhuofu Tao, Malihe Alikhani, Teruko Mitamura, Eduard H. Hovy, Varun Gangal
AAAI1
2022 NAREOR: The Narrative Reordering Problem
abstract
Many implicit inferences exist in text depending on how it is structured that can critically impact the text's interpretation and meaning. One such structural aspect present in text with chronology is the order of its presentation. For narratives or stories, this is known as the narrative order. Reordering a narrative can impact the temporal, causal, event-based, and other inferences readers draw from it, which in turn can have strong effects both on its interpretation and interestingness. In this paper, we propose and investigate the task of Narrative Reordering (NAREOR) which involves rewriting a given story in a different narrative order while preserving its plot. We present a dataset, NAREORC, with human rewritings of stories within ROCStories in non-linear orders, and conduct a detailed analysis of it. Further, we propose novel task-specific training methods with suitable evaluation metrics. We perform experiments on NAREORC using state-of-the-art models such as BART and T5 and conduct extensive automatic and human evaluations. We demonstrate that although our models can perform decently, NAREOR is a challenging task with potential for further exploration. We also investigate two applications of NAREOR: generation of more interesting variations of stories and serving as adversarial sets for temporal/event-related tasks, besides discussing other prospective ones, such as for pedagogical setups related to language skills like essay writing and applications to medicine involving clinical narratives.
Varun Gangal, Steven Y. Feng, Malihe Alikhani, Teruko Mitamura, Eduard H. Hovy
AAAI2
2022 PINEAPPLE: Personifying INanimate Entities by Acquiring Parallel Personification Data for Learning Enhanced Generation
abstract
A personification is a figure of speech that endows inanimate entities with properties and actions typically seen as requiring animacy. In this paper, we explore the task of personification generation. To this end, we propose PINEAPPLE: Personifying INanimate Entities by Acquiring Parallel Personification data for Learning Enhanced generation. We curate a corpus of personifications called PersonifCorp, together with automatically generated de-personified literalizations of these personifications. We demonstrate the usefulness of this parallel corpus by training a seq2seq model to personify a given literal input. Both automatic and human evaluations show that fine-tuning with PersonifCorp leads to significant gains in personification-related qualities such as animacy and interestingness. A detailed qualitative analysis also highlights key strengths and imperfections of PINEAPPLE over baselines, demonstrating a strong ability to generate diverse and creative personifications that enhance the overall appeal of a sentence.
Sedrick Keh, Varun Gangal, Steven Y. Feng, Harsh Jhamtani, Malihe Alikhani, Eduard H. Hovy
COLING4
2021 SAPPHIRE: Approaches for Enhanced Concept-to-Text Generation
abstract
We motivate and propose a suite of simple but effective improvements for concept-to-text generation called SAPPHIRE: Set Augmentation and Post-hoc PHrase Infilling and REcombination.We demonstrate their effectiveness on generative commonsense reasoning, a.k.a. the CommonGen task, through experiments using both BART and T5 models.Through extensive automatic and human evaluation, we show that SAPPHIRE noticeably improves model performance.An in-depth qualitative analysis illustrates that SAPPHIRE effectively addresses many issues of the baseline model generations, including lack of commonsense, insufficient specificity, and poor fluency.
Steven Y. Feng, Jessica Huynh, Chaitanya Narisetty, Eduard H. Hovy, Varun Gangal
INLG1
2020 ALOHA: Artificial Learning of Human Attributes for Dialogue Agents
abstract
For conversational AI and virtual assistants to communicate with humans in a realistic way, they must exhibit human characteristics such as expression of emotion and personality. Current attempts toward constructing human-like dialogue agents have presented significant difficulties. We propose Human Level Attributes (HLAs) based on tropes as the basis of a method for learning dialogue agents that can imitate the personalities of fictional characters. Tropes are characteristics of fictional personalities that are observed recurrently and determined by viewers' impressions. By combining detailed HLA data with dialogue data for specific characters, we present a dataset, HLA-Chat, that models character profiles and gives dialogue agents the ability to learn characters' language styles through their HLAs. We then introduce a three-component system, ALOHA (which stands for Artificial Learning of Human Attributes), that combines character space mapping, character community detection, and language style retrieval to build a character (or personality) specific language model. Our preliminary experiments demonstrate that two variations of ALOHA, combined with our proposed dataset, can outperform baseline models at identifying the correct dialogue responses of chosen target characters, and are stable regardless of the character's identity, the genre of the show, and the context of the dialogue.
Aaron W. Li, Veronica Jiang, Steven Y. Feng, Julia Sprague, Jesse Hoey
AAAI3
2019 Keep Calm and Switch On! Preserving Sentiment and Fluency in Semantic Text Exchange
abstract
Steven Y. Feng, Aaron W. Li, Jesse Hoey. Proceedings of the 2019 Conference on Empirical Methods in Natural Language Processing and the 9th International Joint Conference on Natural Language Processing (EMNLP-IJCNLP). 2019.
Steven Y. Feng, Aaron W. Li, Jesse Hoey
EMNLP/IJCNLP (1)1