Demo Data from SIGIR 2026 / reviewers in the wild / expert
Mahi Luthra
dblp:249/6935
· DBLP profile ↗
7ranked-venue papers
5as first author
6since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 5 first-author · 5 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 3 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Speech recognition and synthesis · 40% Transfer learning and domain adaptation · 40% Generative modeling · 15% | |
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Speech recognition and synthesis
acoustic model adaptation |
1.0 | 1 | 2026 | SpidR-Adapt: A Universal Speech Representation Model for Few-Shot Adaptation · ACL (1) 2026 |
Machine learning › Transfer learning and domain adaptation › few-shot learning
few-shot adaptation |
1.0 | 1 | 2026 | SpidR-Adapt: A Universal Speech Representation Model for Few-Shot Adaptation · ACL (1) 2026 |
Machine learning › Transfer learning and domain adaptation
few-shot learning |
1.0 | 1 | 2026 | SpidR-Adapt: A Universal Speech Representation Model for Few-Shot Adaptation · ACL (1) 2026 |
Natural language and speech › Speech recognition and synthesis
speech representation learning |
1.0 | 1 | 2026 | SpidR-Adapt: A Universal Speech Representation Model for Few-Shot Adaptation · ACL (1) 2026 |
Machine learning › Generative modeling
flow matching |
0.8 | 1 | 2024 | MusicFlow: Cascaded Flow Matching for Text Guided Music Generation · ICML 2024 |
Audio and music processing
music generation |
0.8 | 1 | 2024 | MusicFlow: Cascaded Flow Matching for Text Guided Music Generation · ICML 2024 |
Audio and music processing › music generation
text-to-music generation |
0.8 | 1 | 2024 | MusicFlow: Cascaded Flow Matching for Text Guided Music Generation · ICML 2024 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning › masked modeling
masked prediction |
0.2 | 1 | 2024 | MusicFlow: Cascaded Flow Matching for Text Guided Music Generation · ICML 2024 |
Methods — techniques the papers use, named apart from their topics
self-supervised representation learning · 1.5masked prediction · 1.5flow matching · 1.5self-supervised speech representation · 1.0meta-learning · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | SpidR-Adapt: A Universal Speech Representation Model for Few-Shot AdaptationabstractMahi Luthra, Jiayi Shen, Maxime Poli, Angelo Ortiz Tandazo, Yosuke Higuchi, Youssef Benchekroun, Martin Gleize, Charles-Éric Saint-James, Dongyan Lin, Phillip Rust, Angel Villar-Corrales, Surya, Vanessa Stark, Rashel Moritz, Juan Pino, Yann LeCun, Emmanuel Dupoux. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Mahi Luthra, Maxime Poli, Angelo Ortiz Tandazo, Yosuke Higuchi, Youssef Benchekroun, Martin Gleize, Charles-Éric Saint-James, Dongyan Lin, Phillip Rust, Angel Villar-Corrales, Surya Parimi, Vanessa Stark, Rashel Moritz, Juan Pino 0001, Yann LeCun, Emmanuel Dupoux |
ACL (1) | 1 |
| 2024 | On the Open Prompt Challenge in Conditional Audio GenerationabstractText-to-audio generation (TTA) produces audio from a text description, learning from pairs of audio samples and hand-annotated text. However, commercializing audio generation is challenging as user-input prompts are often under-specified when compared to text descriptions used to train TTA models. In this work, we treat TTA models as a "blackbox" and address the user prompt challenge with two key insights: (1) User prompts are generally under-specified, leading to a large alignment gap between user prompts and training prompts. (2) There is a distribution of audio descriptions for which TTA models are better at generating higher quality audio, which we refer to as "audionese". To this end, we rewrite prompts with instruction-tuned models and propose utilizing text-audio alignment as feedback signals via margin ranking learning for audio improvements. On both objective and subjective human evaluations, we observed marked improvements in both text-audio alignment and music audio quality. Ernie Chang, Sidd Srinivasan, Mahi Luthra, Pin-Jie Lin, Varun Nagaraja, Forrest N. Iandola, Zechun Liu, Zhaoheng Ni, Changsheng Zhao 0002, Yangyang Shi, Vikas Chandra |
ICASSP | 3 |
| 2024 | MusicFlow: Cascaded Flow Matching for Text Guided Music GenerationabstractWe introduce MusicFlow, a cascaded text-to-music generation model based on flow matching. Based on self-supervised representations to bridge between text descriptions and music audios, we construct two flow matching networks to model the conditional distribution of semantic and acoustic features. Additionally, we leverage masked prediction as the training objective, enabling the model to generalize to other tasks such as music infilling and continuation in a zero-shot manner. Experiments on MusicCaps reveal that the music generated by MusicFlow exhibits superior quality and text coherence despite being over $2\sim5$ times smaller and requiring $5$ times fewer iterative steps. Simultaneously, the model can perform other music generation tasks and achieves competitive performance in music infilling and continuation. K. R. Prajwal, Bowen Shi 0002, Matt Le 0001, Apoorv Vyas, Andros Tjandra, Mahi Luthra, Baishan Guo, Triantafyllos Afouras, David Kant, Wei-Ning Hsu |
ICML | 6 |
| 2023 | Social Search and Resource Clustering as Emergent Stable StatesabstractSocial search has stably evolved across various species and is often used by humans to search for resources (such as food, information, social partners). In turn, these resources frequently come distributed in patches or clusters. In the current work, we use an ecologically inspired agent-based model to investigate whether social search and clustering are stable outcomes of the dynamical mutual interactions between the two. While previous research has studied unidirectional influences of social search on resource clustering and vice versa, the current work investigates the consequential patterns emerging from their two-way interactions over time. In our model, consumers evolved search strategies (ranging from competitive to social) as adaptations to their environmental resource structures, and resources varied in distributions (ranging from random to clustered) that were shaped by agents' consumption patterns. Across four experiments, we systematically analyzed the patterns of influence that search strategies and environment structure have on each other to identify stable attractor states of both. In Experiment 1, we fixed resource clustering at various levels and observed its influence on social search, and in Experiment 2, we observed the influence of social search on resource distribution. In both these experiments we found that increasing levels of one variable produced increases in the other; however, at very high levels of the manipulated variable, the dependent variable tended to fall. Finally in Experiments 3 and 4, we studied the dynamics that arose when resource clustering and social search could both change and mutually influence each other, finding that low levels of social search and clustering were stable attractor states. Our simple 2D model yielded results that qualitatively resemble those across a wide range of search domains (from physical search for food to abstract search for information), highlighting some stable outcomes of mutually interacting consumer/resource systems. Mahi Luthra, Peter M. Todd |
Artif. Life | 1 |
| 2022 | How people use the past as cues to the present
Mahi Luthra, Peter M. Todd |
CogSci | 1 |
| 2021 | People Adjust Recency Adaptively to Environment Structure
Mahi Luthra, Peter M. Todd |
CogSci | 1 |
| 2019 | Role of Working Memory on Strategy Use in the Probability Learning Task
Mahi Luthra, Peter M. Todd |
CogSci | 1 |