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Daichi Harada

dblp:249/8674 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Wearable and physiological sensing · 77% Interaction techniques and input · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Wearable and physiological sensing › eye tracking › gaze-based interaction
gaze gestures
0.812024
Guiding gaze gestures on smartwatches: Introducing fireworks · Int. J. Hum. Comput. Stud. 2024
Interaction techniques and input › mobile interaction › wearable device interaction
smartwatch interaction
0.212024
Guiding gaze gestures on smartwatches: Introducing fireworks · Int. J. Hum. Comput. Stud. 2024

Methods — techniques the papers use, named apart from their topics

fireworks · 0.8
YearPublicationVenuePosition
2024 Guiding gaze gestures on smartwatches: Introducing fireworks
William Delamare, Daichi Harada, Luxi Yang, Xiangshi Ren
Int. J. Hum. Comput. Stud.2
2019 Interacting with Autostereograms
abstract
Autostereograms are 2D images that can reveal 3D content when viewed with a specific eye convergence, without using extra-apparatus. We contribute to autostereogram studies from an HCI perspective. We explore touch inputs and output design options when interacting with autostereograms on smartphones. We found that an interactive help (i.e. to control the autostereogram stereo-separation), a color-based feedback (i.e. highlight of the screen), and a direct touch input can provide support for faster and more accurate interaction than a static help (i.e. static dots indicating the stereo-separation), an animated feedback (i.e., a 'pressed' effect), and an indirect input. In addition, results reveal that participants learn to perceive smaller and smaller autostereogram content faster with practice. This learning effect transfers across display devices (smartphone to desktop screen).
William Delamare, Junhyeok Kim 0001, Daichi Harada, Pourang Irani, Xiangshi Ren
MobileHCI3