Demo Data from SIGIR 2026 / reviewers in the wild / expert
Thomas Feix
dblp:25/10008
· DBLP profile ↗
6ranked-venue papers
2as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3Systems, architecture and hardware · 3Applied, interdisciplinary, general and emerging computing · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Robot manipulation · 100% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation › grasping › grasp representation
grasp taxonomy |
0.2 | 2 | 2013 | Finding small, versatile sets of human grasps to span common objects · ICRA 2013 A Metric for Comparing the Anthropomorphic Motion Capability of Artificial Hands · IEEE Trans. Robotics 2013 |
Robotics › Robot manipulation
grasping |
0.2 | 1 | 2013 | Extracting Postural Synergies for Robotic Grasping · IEEE Trans. Robotics 2013 |
Robotics › Robot manipulation › grasping
grasp representation |
0.2 | 1 | 2013 | Extracting Postural Synergies for Robotic Grasping · IEEE Trans. Robotics 2013 |
Robotics › Robot manipulation › robotic hand
postural synergies |
0.2 | 1 | 2013 | Extracting Postural Synergies for Robotic Grasping · IEEE Trans. Robotics 2013 |
Robotics › Robot manipulation
robotic hand design |
0.2 | 1 | 2013 | A Metric for Comparing the Anthropomorphic Motion Capability of Artificial Hands · IEEE Trans. Robotics 2013 |
Robotics › Robot manipulation › grasping
reach-to-grasp |
0.0 | 1 | 2013 | Extracting Postural Synergies for Robotic Grasping · IEEE Trans. Robotics 2013 |
Methods — techniques the papers use, named apart from their topics
nonlinear dimensionality reduction · 0.3video observation of human grasping · 0.2latent manifold modeling · 0.2grasp span optimization · 0.2generative modeling · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | The GRASP Taxonomy of Human Grasp TypesabstractIn this paper, we analyze and compare existing human grasp taxonomies and synthesize them into a single new taxonomy (dubbed “The GRASP Taxonomy” after the GRASP project funded by the European Commission). We consider only static and stable grasps performed by one hand. The goal is to extract the largest set of different grasps that were referenced in the literature and arrange them in a systematic way. The taxonomy provides a common terminology to define human hand configurations and is important in many domains such as human-computer interaction and tangible user interfaces where an understanding of the human is basis for a proper interface. Overall, 33 different grasp types are found and arranged into the GRASP taxonomy. Within the taxonomy, grasps are arranged according to 1) opposition type, 2) the virtual finger assignments, 3) type in terms of power, precision, or intermediate grasp, and 4) the position of the thumb. The resulting taxonomy incorporates all grasps found in the reviewed taxonomies that complied with the grasp definition. We also show that due to the nature of the classification, the 33 grasp types might be reduced to a set of 17 more general grasps if only the hand configuration is considered without the object shape/size. Thomas Feix, Javier Romero 0002, Heinz-Bodo Schmiedmayer, Aaron M. Dollar, Danica Kragic |
IEEE Trans. Hum. Mach. Syst. | 1 |
| 2014 | Analyzing human fingertip usage in dexterous precision manipulation: Implications for robotic finger designabstractDesigning robot hands for dexterous precision manipulation involves many complex tradeoffs in order to optimize hand performance. While many studies focus on overall hand kinematics, far fewer consider tradeoffs in the design of the robotic finger surfaces themselves. Our present work uses 3.8 total hours of precision manipulation from 19 participants to look at the fingertip surfaces used while moving a sphere through as much of the feasible position workspace as possible. Fingertip surface use is estimated by measuring the relative orientation changes between a high-resolution 6DOF sensor mounted on the fingernails of the fingers and in the object being manipulated, indicating to what extent the object has been “rolled” onto the sides of the fingers. The results show significant lateral use of the index and middle fingers, and also show that the side surface of the index finger is used much more in two-finger manipulation than three finger manipulation. The lateral fingertip usage suggests that robot finger designs could also benefit from enabling lateral surface use. The lateral middle finger use also suggests that fingers can be effectively used as passive supports to supply forces in directions that may not be actively controlled. We anticipate these results should be useful especially for robotic and prosthetic hand design, but also in other fields such as rehabilitation or haptic interface design. Ian M. Bullock, Thomas Feix, Aaron M. Dollar |
IROS | 2 |
| 2013 | Finding small, versatile sets of human grasps to span common objectsabstractRobotic and prosthetic hand designers are challenged to replicate as much functionality of the human hand as possible, while minimizing cost and any unnecessary complexity. Selecting which aspects of human hand function to emulate can be difficult, especially when little data is available on unstructured human manipulation behavior. The present work analyzes 19 hours of video with over 9000 grasp instances from two housekeepers and two machinists to find small sets of versatile human grasps. A novel grasp span metric is used to evaluate sets of grasps and pick an optimal grasp set which can effectively handle as many different objects as possible. The results show medium wrap and lateral pinch are both important, versatile grasps for basic object handling. The results suggest that three-fingertip precision grasps such as thumb-2 finger, tripod, or lateral tripod can be used to handle dexterous manipulation of a wide range of objects. The recommended grasp sets can help aid difficult design decisions for robotic and prosthetic hands, as well as suggesting important human hand functionality to restore during hand surgery or rehabilitate in an impaired hand. Ian M. Bullock, Thomas Feix, Aaron M. Dollar |
ICRA | 2 |
| 2013 | A Metric for Comparing the Anthropomorphic Motion Capability of Artificial HandsabstractWe propose a metric for comparing the anthropomorphic motion capability of robotic and prosthetic hands. The metric is based on the evaluation of how many different postures or configurations a hand can perform by studying the reachable set of fingertip poses. To define a benchmark for comparison, we first generate data with human subjects based on an extensive grasp taxonomy. We then develop a methodology for comparison using generative, nonlinear dimensionality reduction techniques. We assess the performance of different hands with respect to the human hand and with respect to each other. The method can be used to compare other types of kinematic structures. Thomas Feix, Javier Romero 0002, Carl Henrik Ek, Heinz-Bodo Schmiedmayer, Danica Kragic |
IEEE Trans. Robotics | 1 |
| 2013 | Extracting Postural Synergies for Robotic GraspingabstractWe address the problem of representing and encoding human hand motion data using nonlinear dimensionality reduction methods. We build our work on the notion of postural synergies being typically based on a linear embedding of the data. In addition to addressing the encoding of postural synergies using nonlinear methods, we relate our work to control strategies of combined reaching and grasping movements. We show the drawbacks of the (commonly made) causality assumption and propose methods that model the data as being generated from an inferred latent manifold to cope with the problem. Another important contribution is a thorough analysis of the parameters used in the employed dimensionality reduction techniques. Finally, we provide an experimental evaluation that shows how the proposed methods outperform the standard techniques, both in terms of recognition and generation of motion patterns. Javier Romero 0002, Thomas Feix, Carl Henrik Ek, Hedvig Kjellström, Danica Kragic |
IEEE Trans. Robotics | 2 |
| 2010 | Spatio-temporal modeling of grasping actionsabstractUnderstanding the spatial dimensionality and temporal context of human hand actions can provide representations for programming grasping actions in robots and inspire design of new robotic and prosthetic hands. The natural representation of human hand motion has high dimensionality. For specific activities such as handling and grasping of objects, the commonly observed hand motions lie on a lower-dimensional non-linear manifold in hand posture space. Although full body human motion is well studied within Computer Vision and Biomechanics, there is very little work on the analysis of hand motion with nonlinear dimensionality reduction techniques. In this paper we use Gaussian Process Latent Variable Models (GPLVMs) to model the lower dimensional manifold of human hand motions during object grasping. We show how the technique can be used to embed high-dimensional grasping actions in a lower-dimensional space suitable for modeling, recognition and mapping. Javier Romero 0002, Thomas Feix, Hedvig Kjellström, Danica Kragic |
IROS | 2 |