Demo Data from SIGIR 2026 / reviewers in the wild / expert
Yuxing Zhong
dblp:250/1069
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Wearable and physiological sensing · 77% Games and playful interaction · 23% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Games and playful interaction
interactive gaming |
0.3 | 1 | 2026 | Fingertip-Powered Interactive Gaming: A Sustainable Approach to Human-Machine Interaction · IEEE Trans. Mob. Comput. 2026 |
Methods — techniques the papers use, named apart from their topics
multistable energy harvesting · 1.0bistable display design · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Fingertip-Powered Interactive Gaming: A Sustainable Approach to Human-Machine InteractionabstractHuman-motion energy harvesting is emerging as a promising solution for wearable electronics and devices, offering a sustainable power source that extends operational longevity and enhances durability. However, current techniques and prototypes have yet to achieve fully interactive, battery-free functionality. This paper presents a battery-free interactive gaming system powered by energy harvested from transient fingertip motion. To ensure the reactivity, interactivity, and stability of the fingertip motion harvester (FMH), we employ a multistable structure. The FMH unit provides a reliable energy solution by utilizing precharged potential energy within dynamically varying potential wells. Additionally, the integration of a bistable screen design facilitates seamless gaming experiences, decouples game logic from user interface mechanics, and ensures rapid system recovery after power interruptions. Beyond advancing fundamental research, this work pioneers a practical battery-free interaction paradigm based on fingertip motion, with potential for broader battery-free user interfaces and low-power interactive systems. Xin Li 0097, Yuxing Zhong, Xinyuan Chuai, Yaoyi Li, Weifeng Huang, Daxing Zhang, Congsi Wang, Guobiao Hu, Junrui Liang, Wei-Hsin Liao |
IEEE Trans. Mob. Comput. | 2 |