Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Rafael Morales 0003

dblp:251/1893 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
0since 2021 · last 2019
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Haptics and multimodal interaction · 50% Personal fabrication and tangible interfaces · 50%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › mid-air haptics
mid-air tangible display
0.412019
LeviProps: Animating Levitated Optimized Fabric Structures using Holographic Acoustic Tweezers · UIST 2019

Methods — techniques the papers use, named apart from their topics

optimization · 0.4acoustic tweezers · 0.4
YearPublicationVenuePosition
2019 LeviProps: Animating Levitated Optimized Fabric Structures using Holographic Acoustic Tweezers
abstract
LeviProps are tangible structures used to create interactive mid-air experiences. They are composed of an acoustically- transparent lightweight piece of fabric and attached beads that act as levitated anchors. This combination enables real- time 6 Degrees-of-Freedom control of levitated structures which are larger and more diverse than those possible with previous acoustic manipulation techniques. LeviProps can be used as free-form interactive elements and as projection surfaces. We developed an authoring tool to support the creation of LeviProps. Our tool considers the outline of the prop and the user constraints to compute the optimum locations for the anchors (i.e. maximizing trapping forces), increasing prop stability and maximum size. The tool produces a final LeviProp design which can be fabricated following a simple procedure. This paper explains and evaluates our approach and showcases example applications, such as interactive storytelling, games and mid-air displays.
Rafael Morales 0003, Asier Marzo Pérez, Sriram Subramanian, Diego Martínez 0001
UIST1