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Anuj Rathore

dblp:251/3386 · DBLP profile ↗
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4ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Multimedia analysis and retrieval · 100%
Artificial intelligence
2 papers
Language models and text generation · 64% Reinforcement learning · 36%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval › video summarization
egocentric video summarization
1.022023
Generating Personalized Summaries of Day Long Egocentric Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Generating 1 Minute Summaries of Day Long Egocentric Videos · ACM Multimedia 2019
Multimedia analysis and retrieval
video summarization
1.022023
Generating Personalized Summaries of Day Long Egocentric Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Generating 1 Minute Summaries of Day Long Egocentric Videos · ACM Multimedia 2019
Natural language and speech › Language models and text generation › text summarization › controllable summarization
personalized summarization
0.212023
Generating Personalized Summaries of Day Long Egocentric Videos · IEEE Trans. Pattern Anal. Mach. Intell. 2023

Methods — techniques the papers use, named apart from their topics

unsupervised learning · 2.1reinforcement learning · 2.1
YearPublicationVenuePosition
2025 Gait Recognition via Pristine Feature Learning
Anuj Rathore, Daksh Thapar, Mahesh Chandran
ACIVS1
2025 Learning Semantic Part-Based Graph Structure for 3D Point Cloud Domain Generalization
abstract
In 3D data analysis, point clouds provide detailed geometric insights for applications like computer vision and geospatial analysis. However, their irregularity and diversity make classification challenging, especially in domain generalization, where models must generalize to new data distributions. Our research introduces a novel 3D Domain Generalization (3DDG) method using Unsupervised Part Decomposition (UPD) and Graph Structure Induction (GSI). The UPD module employs spectral clustering and a modified Shannon entropy method to segment point clouds into meaningful parts. The GSI module constructs a graph of these parts' spatial relationships, processed by a Graph Neural Network (GNN) to understand complex geometries. Our approach enhances part-based analysis, improving classification accuracy on the PointDA-10 and GraspNetPC-10 datasets by 1.25% and 2.6%, respectively. These results highlight our advancements in 3D domain generalization, enabling more robust classification models for diverse point cloud data.
G. Ujwal Sai, Arkadipta De, Vartika Sengar, Anuj Rathore, Daksh Thapar, Manohar Kaul
WACV4
2023 Generating Personalized Summaries of Day Long Egocentric Videos
abstract
The popularity of egocentric cameras and their always-on nature has lead to the abundance of day long first-person videos. The highly redundant nature of these videos and extreme camera-shakes make them difficult to watch from beginning to end. These videos require efficient summarization tools for consumption. However, traditional summarization techniques developed for static surveillance videos or highly curated sports videos and movies are either not suitable or simply do not scale for such hours long videos in the wild. On the other hand, specialized summarization techniques developed for egocentric videos limit their focus to important objects and people. This paper presents a novel unsupervised reinforcement learning framework to summarize egocentric videos both in terms of length and the content. The proposed framework facilitates incorporating various prior preferences such as faces, places, or scene diversity and interactive user choice in terms of including or excluding the particular type of content. This approach can also be adapted to generate summaries of various lengths, making it possible to view even 1-minute summaries of one's entire day. When using the facial saliency-based reward, we show that our approach generates summaries focusing on social interactions, similar to the current state-of-the-art (SOTA). The quantitative comparisons on the benchmark Disney dataset show that our method achieves significant improvement in Relaxed F-Score (RFS) (29.60 compared to 19.21 from SOTA), BLEU score (0.68 compared to 0.67 from SOTA), Average Human Ranking (AHR), and unique events covered. Finally, we show that our technique can be applied to summarize traditional, short, hand-held videos as well, where we improve the SOTA F-score on benchmark SumMe and TVSum datasets from 41.4 to 46.40 and 57.6 to 58.3 respectively. We also provide a Pytorch implementation and a web demo at https://pravin74.github.io/Int-sum/index.html.
Pravin Nagar, Anuj Rathore, C. V. Jawahar, Chetan Arora 0001
IEEE Trans. Pattern Anal. Mach. Intell.2
2019 Generating 1 Minute Summaries of Day Long Egocentric Videos
abstract
The popularity of egocentric cameras and their always-on nature has lead to the abundance of day-long first-person videos. Because of the extreme shake and highly redundant nature, these videos are difficult to watch from beginning to end and often require summarization tools for their efficient consumption. However, traditional summarization techniques developed for static surveillance videos, or highly curated sports videos and movies are, either, not suitable or simply do not scale for such hours long videos in the wild. On the other hand, specialized summarization techniques developed for egocentric videos limit their focus to important objects and people. In this paper, we present a novel unsupervised reinforcement learning technique to generate video summaries from day long egocentric videos. Our approach can be adapted to generate summaries of various lengths making it possible to view even 1-minute summaries of one's entire day. The technique can also be adapted to various rewards, such as distinctiveness and indicativeness of the summary. When using the facial saliency-based reward, we show that our approach generates summaries focusing on social interactions, similar to the current state-of-the-art (SOTA). Quantitative comparison on the benchmark Disney dataset shows that our method achieves significant improvement in Relaxed F-Score (RFS) (32.56 vs. 19.21) and BLEU score (12.12 vs. 10.64). Finally, we show that our technique can be applied for summarizing traditional, short, hand-held videos as well, where we improve the SOTA F-score on benchmark SumMe and TVSum datasets from 41.4 to 45.6 and 57.6 to 59.1 respectively.
Anuj Rathore, Pravin Nagar, Chetan Arora 0001, C. V. Jawahar
ACM Multimedia1