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Weichen Bi

dblp:254/1043 · DBLP profile ↗
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6ranked-venue papers
3as first author
5since 2021 · last 2026
0000-0002-9465-910XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 4 · 3 first-author · 4 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
3 papers
GPUs and heterogeneous computing · 67% Performance modeling and evaluation · 33%
Computer graphics and multimedia
3 papers
Rendering · 71% Virtual and augmented reality · 29%
Artificial intelligence
1 paper
Efficient and distributed learning · 100%
Software engineering, system software, and programming languages
1 paper
Runtime systems and virtual machines · 100%

Topics — the 6 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
GPUs and heterogeneous computing
GPU rendering
0.812024
FusionRender: Harnessing WebGPU's Power for Enhanced Graphics Performance on Web Browsers · WWW 2024
Performance modeling and evaluation › workload characterization
runtime performance characterization
0.712023
Demystifying Mobile Extended Reality in Web Browsers: How Far Can We Go? · WWW 2023
Machine learning › Efficient and distributed learning › adaptive computation
adaptive inference
0.412020
S2DNAS: Transforming Static CNN Model for Dynamic Inference via Neural Architecture Search · ECCV (2) 2020
Machine learning › Efficient and distributed learning › automated machine learning
neural architecture search
0.412020
S2DNAS: Transforming Static CNN Model for Dynamic Inference via Neural Architecture Search · ECCV (2) 2020
Runtime systems and virtual machines › binary translation
dynamic translation
0.312025
GL2GPU: Accelerating WebGL Applications via Dynamic API Translation to WebGPU · WWW 2025
GPUs and heterogeneous computing › GPU performance analysis
GPU utilization
0.212023
Demystifying Mobile Extended Reality in Web Browsers: How Far Can We Go? · WWW 2023

Methods — techniques the papers use, named apart from their topics

rendering state emulation · 2.6dynamic API translation · 2.6object signature grouping · 1.5draw call consolidation · 1.5runtime performance measurement · 1.3empirical study · 1.3neural architecture search · 0.4
YearPublicationVenuePosition
2026 LiveLens: Streamer-centric feature fusion framework for sales prediction in live-streaming E-commerce
Xiaoran Han, Lingran Bu, Weichen Bi, Guanpeng Wang, Keqiu Li, Yun Ma 0002
Expert Syst. Appl.4
2025 GL2GPU: Accelerating WebGL Applications via Dynamic API Translation to WebGPU
abstract
WebGL has long been the prevalent API for GPU-accelerated graphics in web browsers, boosting 2D/3D graphical web applications. Despite widespread adoption, WebGL's programming model hinders its rendering performance on modern GPU hardware. To this end, WebGPU has been proposed as the next-generation API of GPU-accelerated processing in web browsers, exhibiting higher performance than WebGL. However, considering the complex logic of WebGL applications and the still-evolving WebGPU specification, statically migrating existing WebGL applications to WebGPU from source code is labor-intensive. To address this issue, we propose GL2GPU, an intermediate layer that dynamically translates WebGL to WebGPU at JavaScript runtime to improve rendering performance. GL2GPU addresses the inconsistencies between the WebGL and WebGPU programming models by emulating WebGL rendering states and leverages performance optimization mechanisms introduced by WebGPU to reduce the overhead of dynamic translation. Evaluation of three representative WebGL benchmarks shows that GL2GPU significantly enhances end-to-end rendering performance while maintaining visual consistency, achieving an average frame time reduction of 45.05% across different devices and operating systems.
Yudong Han 0001, Weichen Bi, Ruibo An, Deyu Tian, Yun Ma 0002
WWW2
2024 Web-Based AI Assistant for Medical Imaging: A Case Study on Predicting Spontaneous Preterm Birth via Ultrasound Images
Weichen Bi, Zijian Shao, Yudong Han 0001, Jiaqi Du, Lijuan Guo, Tianchen Wu, Yun Ma 0002
WISE (4)1
2024 FusionRender: Harnessing WebGPU's Power for Enhanced Graphics Performance on Web Browsers
abstract
Graphics rendering on web browsers serves as the foundation for numerous web applications. Compared with the widely employed WebGL, the next-generation web graphics API, WebGPU, demonstrates an enhanced capacity to adapt to modern GPU features, boasting more significant potential. However, our experiment shows that the performance of current graphics rendering frameworks based on WebGPU lags behind those built on WebGL. Such discrepancy primarily arises from an incomplete alignment with WebGPU's distinctive features. The individual rendering of each graphic leads to redundant communication between the CPU and GPU. To enhance the graphics performance on the web, we introduce the FusionRender to harness the power of WebGPU. To mitigate redundant communication, FusionRender assigns a unique signature to each object and employs these signatures for grouping, enabling the consolidation of graphics rendering whenever possible. In simulated experiments involving the rendering of multiple objects, FusionRender improves the rendering performance by 29.3%-122.1% compared with the existing optimal baseline. In real cases with more complex features, performance improvement ranges from 9.4% to 39.7%. Additionally, FusionRender exhibits robust performance enhancement across various devices and browsers.
Weichen Bi, Yun Ma 0002, Yudong Han 0001, Yifan Chen 0005, Deyu Tian, Jiaqi Du
WWW1
2023 Demystifying Mobile Extended Reality in Web Browsers: How Far Can We Go?
abstract
Mobile extended reality (XR) has developed rapidly in recent years. Compared with the app-based XR, XR in web browsers has the advantages of being lightweight and cross-platform, providing users with a pervasive experience. Therefore, many frameworks are emerging to support the development of XR in web browsers. However, little has been known about how well these frameworks perform and how complex XR apps modern web browsers can support on mobile devices. To fill the knowledge gap, in this paper, we conduct an empirical study of mobile XR in web browsers. We select seven most popular web-based XR frameworks and investigate their runtime performance, including 3D rendering, camera capturing, and real-world understanding. We find that current frameworks have the potential to further enhance their performance by increasing GPU utilization or improving computing parallelism. Besides, for 3D scenes with good rendering performance, developers can feel free to add camera capturing with little influence on performance to support augmented reality (AR) and mixed reality (MR) applications. Based on our findings, we draw several practical implications to provide better XR support in web browsers.
Weichen Bi, Yun Ma 0002, Deyu Tian, Xiang Jing
WWW1
2020 S2DNAS: Transforming Static CNN Model for Dynamic Inference via Neural Architecture Search
Zhihang Yuan, Bingzhe Wu, Guangyu Sun 0003, Zheng Liang 0003, Shiwan Zhao, Weichen Bi
ECCV (2)6