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Yiyao Chu

dblp:255/8171 · DBLP profile ↗
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5ranked-venue papers
3as first author
3since 2021 · last 2023
0000-0003-1675-0490ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape analysis › skeleton extraction
curve skeleton extraction
1.222023
Robustly Extracting Concise 3D Curve Skeletons by Enhancing the Capture of Prominent Features · IEEE Trans. Vis. Comput. Graph. 2023
A Simple and Stable Centeredness Measure for 3D Curve Skeleton Extraction · IEEE Trans. Vis. Comput. Graph. 2022
Geometric modeling and processing › shape representation › medial representation
medial surface
0.612022
A Simple and Stable Centeredness Measure for 3D Curve Skeleton Extraction · IEEE Trans. Vis. Comput. Graph. 2022
Geometric modeling and processing
shape analysis
0.612022
A Simple and Stable Centeredness Measure for 3D Curve Skeleton Extraction · IEEE Trans. Vis. Comput. Graph. 2022

Methods — techniques the papers use, named apart from their topics

mesh simplification · 0.7medial mesh contraction · 0.7parallel computation · 0.6minimum set cover · 0.6inside-out evolution · 0.6
YearPublicationVenuePosition
2023 Robustly Extracting Concise 3D Curve Skeletons by Enhancing the Capture of Prominent Features
abstract
Extracting concise 3D curve skeletons with existing methods is still a serious challenge as these methods require tedious parameter adjustment to suppress the influence of shape boundary perturbations to avoid spurious branches. In this paper, we address this challenge by enhancing the capture of prominent features and using them for skeleton extraction, motivated by the observation that the shape is mainly represented by prominent features. Our method takes the medial mesh of the shape as input, which can maintain the shape topology well. We develop a series of novel measures for simplifying and contracting the medial mesh to capture prominent features and represent them concisely, by which means the influences of shape boundary perturbations on skeleton extraction are suppressed and the quantity of data needed for skeleton extraction is significantly reduced. As a result, we can robustly and concisely extract the curve skeleton based on prominent features, avoiding the trouble of tuning parameters and saving computations, as shown by experimental results.
Yiyao Chu, Wencheng Wang 0001, Lei Li 0052
IEEE Trans. Vis. Comput. Graph.1
2022 Out-of-core Extraction of Curve Skeletons for Large Volumetric Models
abstract
Abstract Existing methods for skeleton extraction have limitations in terms of the amount of memory space available, as the model must be allocated to the random access memory. This challenges the treatment of out‐of‐core models. Although applying out‐of‐core simplification methods to the model can fit in memory, this would induce distortion of the model surface, and so causing the skeleton to be off‐centered or changing the topological structure. In this paper, we propose an efficient out‐of‐core method for extracting skeletons from large volumetric models. The method takes a volumetric model as input and first computes an out‐of‐core distance transform. With the distance transform, we generate a medial mesh to capture the prominent features for skeleton extraction, which significantly reduces the data size and facilitates the process of large models. At last, we contract the medial mesh in an out‐of‐core fashion to generate the skeleton. Experimental results show that our method can efficiently extract high‐quality curve skeletons from large volumetric models with small memory usage.
Yiyao Chu
Comput. Graph. Forum1
2022 A Simple and Stable Centeredness Measure for 3D Curve Skeleton Extraction
abstract
Existing methods for extracting 3D curve skeletons mostly suffer from the difficulty of finding the center points of 3D shapes and tedious manual adjustments of the thresholds for pruning spurious branches due to the influence of shape boundary perturbations. In this article, we present a method based on medial surfaces of 3D shapes for the convenient and fast extraction of high-quality curve skeletons. Our main contribution is a simple and stable centeredness measure. It is based on simulating fire propagation via the scheme of inside-out evolution from the interior to the boundary, differentiating it from existing methods that use the scheme of outside-in evolution from the boundary to the interior. Thus, our measure is much more localized, and it can be implemented with a high degree of parallelism. In addition, we propose measures to effectively suppress the influence of details to obtain a stable measurement, and employ minimum set covers to optimize the center points to generate compact skeletons, which enables spurious branches to be effectively excluded without the tedious work of manually adjusting thresholds. Our experiments show the superiority of our method over existing methods, including its convenient generation of clean, compact and centered curve skeletons while running much faster than state-of-the-art methods.
Lei Li 0052, Wencheng Wang 0001, Yiyao Chu
IEEE Trans. Vis. Comput. Graph.3
2019 Topology Preserving Simplification of Medial Axes in 3D Models
abstract
Abstract We propose an efficient method for topology‐preserving simplification of medial axes of 3D models. Existing methods either cannot preserve the topology during medial axes simplification or have the problem of being geometrically inaccurate or computationally expensive. To tackle these issues, we restrict our topology‐checking to the areas around the topological holes to avoid unnecessary checks in other areas. Our algorithm can keep high precision even when the medial axis is simplified to be in very few vertices. Furthermore, we parallelize the medial axes simplification procedure to enhance the performance significantly. Experimental results show that our method can preserve the topology with highly efficient performance, much superior to the existing methods in terms of topology preservation, accuracy and performance.
Yiyao Chu
Comput. Graph. Forum1
2019 Intrinsic Symmetry Detection on 3D Models with Skeleton-guided Combination of Extrinsic Symmetries
abstract
Abstract The existing methods for intrinsic symmetry detection on 3D models always need complex measures such as geodesic distances for describing intrinsic geometry and statistical computation for finding non‐rigid transformations to associate symmetrical shapes. They are expensive, may miss symmetries, and cannot guarantee their obtained symmetrical parts in high quality. We observe that only extrinsic symmetries exist between convex shapes, and two intrinsically symmetric shapes can be determined if their belonged convex sub‐shapes are symmetrical to each other correspondingly and connected in a similar topological structure. Thus, we propose to decompose the model into convex parts, and use the similar structures of the skeleton of the model to guide combination of extrinsic symmetries between convex parts for intrinsic symmetry detection. In this way, we give up statistical computation for intrinsic symmetry detection, and avoid complex measures for describing intrinsic geometry. With the similar structures being from small to large gradually, we can quickly detect multi‐scale partial intrinsic symmetries in a bottom up manner. Benefited from the well segmented convex parts, our obtained symmetrical parts are in high quality. Experimental results show that our method can find many more symmetries and runs much faster than the existing methods, even by several orders of magnitude.
Wencheng Wang 0001, Junhui Ma, Yiyao Chu
Comput. Graph. Forum4