Demo Data from SIGIR 2026 / reviewers in the wild / expert
Baoxin Zhang
dblp:257/1508
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
0000-0001-8156-0605ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Optimization for machine learning · 100% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Optimization for machine learning › model-based optimization
bayesian optimization |
1.0 | 1 | 2026 | MetaGameBO: Hierarchical Game-Theoretic Driven Robust Meta-Learning for Bayesian Optimization · AAAI 2026 |
Machine learning › Optimization for machine learning › model-based optimization › bayesian optimization
meta-learning for bayesian optimization |
1.0 | 1 | 2026 | MetaGameBO: Hierarchical Game-Theoretic Driven Robust Meta-Learning for Bayesian Optimization · AAAI 2026 |
Algorithmic game theory and mechanism design › computational game theory
game-theoretic optimization |
1.0 | 1 | 2026 | MetaGameBO: Hierarchical Game-Theoretic Driven Robust Meta-Learning for Bayesian Optimization · AAAI 2026 |
Algorithmic game theory and mechanism design › stackelberg game
hierarchical game |
1.0 | 1 | 2026 | MetaGameBO: Hierarchical Game-Theoretic Driven Robust Meta-Learning for Bayesian Optimization · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
thompson sampling · 2.0probabilistic embedding · 2.0CVaR · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | MetaGameBO: Hierarchical Game-Theoretic Driven Robust Meta-Learning for Bayesian OptimizationabstractMeta-learning for Bayesian optimization accelerates optimization by leveraging knowledge from previous tasks, but existing methods optimize for average performance and fail on challenging outlier tasks critical in practice. These limitations become particularly severe when target tasks exhibit distribution shifts or when optimization budgets are limited in real-world applications. We introduce MetaGameBO, a hierarchical game-theoretic framework that formulates meta-learning as robust optimization through CVaR-based task selection and diversity-aware sample learning. Our approach incorporates uncertainty-aware adaptation via probabilistic embeddings and Thompson sampling for robust generalization to out-of-distribution targets. We establish theoretical guarantees including convergence to game-theoretic equilibria and improved sample complexity, and demonstrate substantial improvements with 95.7% reduction in average loss and 88.6% lower tail risk compared to state-of-the-art methods on challenging tasks and distribution shifts. Huafeng Liu 0001, Yiran Fu, Shuyang Lin, Baoxin Zhang, Deqiang Ouyang, Liping Jing, Jian Yu 0001 |
AAAI | 5 |
| 2025 | On the effect of the attention mechanism for automatic welding defects detection based on deep learning
Salvatore D'Avella, Zhimin Liang, Baoxin Zhang, Uwe Zscherpel, Paolo Tripicchio, Xinghua Yu |
Expert Syst. Appl. | 4 |