Demo Data from SIGIR 2026 / reviewers in the wild / expert
Maxim Koroteev
dblp:257/5428
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video coding · 93% Geometric modeling and processing · 7% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video coding
point cloud compression |
0.9 | 2 | 2020 | A Volumetric Approach to Point Cloud Compression-Part II: Geometry Compression · IEEE Trans. Image Process. 2020 A Volumetric Approach to Point Cloud Compression - Part I: Attribute Compression · IEEE Trans. Image Process. 2020 |
Image and video coding › point cloud compression
attribute compression |
0.4 | 1 | 2020 | A Volumetric Approach to Point Cloud Compression - Part I: Attribute Compression · IEEE Trans. Image Process. 2020 |
Image and video coding › point cloud compression
geometry compression |
0.4 | 1 | 2020 | A Volumetric Approach to Point Cloud Compression-Part II: Geometry Compression · IEEE Trans. Image Process. 2020 |
Geometric modeling and processing › shape representation
volumetric representation |
0.1 | 1 | 2020 | A Volumetric Approach to Point Cloud Compression-Part II: Geometry Compression · IEEE Trans. Image Process. 2020 |
Methods — techniques the papers use, named apart from their topics
volumetric function · 0.9b-spline wavelet basis · 0.9signed distance function · 0.4region-adaptive hierarchical transform · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | A Volumetric Approach to Point Cloud Compression - Part I: Attribute CompressionabstractCompression of point clouds has so far been confined to coding the positions of a discrete set of points in space and the attributes of those discrete points. We introduce an alternative approach based on volumetric functions, which are functions defined not just on a finite set of points, but throughout space. As in regression analysis, volumetric functions are continuous functions that are able to interpolate values on a finite set of points as linear combinations of continuous basis functions. Using a B-spline wavelet basis, we are able to code volumetric functions representing both geometry and attributes. Geometry compression is addressed in Part II of this paper, while attribute compression is addressed in Part I. Attributes are represented by a volumetric function whose coefficients can be regarded as a critically sampled orthonormal transform that generalizes the recent successful region-adaptive hierarchical (or Haar) transform to higher orders. Experimental results show that attribute compression using higher order volumetric functions is an improvement over the first order functions used in the emerging MPEG Point Cloud Compression standard. Philip A. Chou, Maxim Koroteev, Maja Krivokuca |
IEEE Trans. Image Process. | 2 |
| 2020 | A Volumetric Approach to Point Cloud Compression-Part II: Geometry CompressionabstractCompression of point clouds has so far been confined to coding the positions of a discrete set of points in space and the attributes of those discrete points. We introduce an alternative approach based on volumetric functions, which are functions defined not just on a finite set of points, but throughout space. As in regression analysis, volumetric functions are continuous functions that are able to interpolate values on a finite set of points as linear combinations of continuous basis functions. Using a B-spline wavelet basis, we are able to code volumetric functions representing both geometry and attributes. Attribute compression is addressed in Part I of this paper, while geometry compression is addressed in Part II. Geometry is represented implicitly as the level set of a volumetric function (the signed distance function or similar). Experimental results show that geometry compression using volumetric functions improves over the methods used in the emerging MPEG Point Cloud Compression (G-PCC) standard. Maja Krivokuca, Philip A. Chou, Maxim Koroteev |
IEEE Trans. Image Process. | 3 |