Demo Data from SIGIR 2026 / reviewers in the wild / expert
Utsav Patel
dblp:258/3223
· DBLP profile ↗
4ranked-venue papers
1as first author
2since 2021 · last 2022
0000-0003-0631-9787ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 2 since 2021Systems, architecture and hardware · 3 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Robot navigation and mapping · 41% Motion planning and robot control · 36% Autonomous driving · 20% |
Topics — the 10 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping › social navigation
crowd navigation |
0.9 | 2 | 2020 | Crowd-Steer: Realtime Smooth and Collision-Free Robot Navigation in Densely Crowded Scenarios Trained using High-Fidelity Simulation · IJCAI 2020 DenseCAvoid: Real-time Navigation in Dense Crowds using Anticipatory Behaviors · ICRA 2020 |
Robotics › Motion planning and robot control › motion planning › manipulation planning
navigation among movable obstacles |
0.5 | 1 | 2021 | DWA-RL: Dynamically Feasible Deep Reinforcement Learning Policy for Robot Navigation among Mobile Obstacles · ICRA 2021 |
Robotics › Motion planning and robot control
collision avoidance |
0.4 | 1 | 2020 | DenseCAvoid: Real-time Navigation in Dense Crowds using Anticipatory Behaviors · ICRA 2020 |
Robotics › Robot navigation and mapping › obstacle avoidance
collision-free navigation |
0.4 | 1 | 2020 | Crowd-Steer: Realtime Smooth and Collision-Free Robot Navigation in Densely Crowded Scenarios Trained using High-Fidelity Simulation · IJCAI 2020 |
Robotics › Autonomous driving › trajectory prediction
pedestrian trajectory prediction |
0.4 | 1 | 2020 | DenseCAvoid: Real-time Navigation in Dense Crowds using Anticipatory Behaviors · ICRA 2020 |
Robotics › Robot navigation and mapping › learning-based navigation
reinforcement-learning-based navigation |
0.4 | 1 | 2020 | Crowd-Steer: Realtime Smooth and Collision-Free Robot Navigation in Densely Crowded Scenarios Trained using High-Fidelity Simulation · IJCAI 2020 |
Robotics › Motion planning and robot control
robot control |
0.4 | 1 | 2020 | Crowd-Steer: Realtime Smooth and Collision-Free Robot Navigation in Densely Crowded Scenarios Trained using High-Fidelity Simulation · IJCAI 2020 |
Robotics › Autonomous driving
trajectory prediction |
0.4 | 1 | 2020 | DenseCAvoid: Real-time Navigation in Dense Crowds using Anticipatory Behaviors · ICRA 2020 |
Robotics › Motion planning and robot control › motion planning › reactive motion generation
dynamic window approach |
0.1 | 1 | 2021 | DWA-RL: Dynamically Feasible Deep Reinforcement Learning Policy for Robot Navigation among Mobile Obstacles · ICRA 2021 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.1 | 1 | 2020 | Crowd-Steer: Realtime Smooth and Collision-Free Robot Navigation in Densely Crowded Scenarios Trained using High-Fidelity Simulation · IJCAI 2020 |
Methods — techniques the papers use, named apart from their topics
deep reinforcement learning · 1.4reward shaping · 0.5dynamic window approach · 0.5visual sensing · 0.4multi-sensor fusion · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | TERP: Reliable Planning in Uneven Outdoor Environments using Deep Reinforcement LearningabstractWe present a novel method for reliable robot navigation in uneven outdoor terrains. Our approach employs a fully-trained Deep Reinforcement Learning (DRL) network that uses elevation maps of the environment, robot pose, and goal as inputs to compute an attention mask of the environment. The attention mask is used to identify reduced stability regions in the elevation map and is computed using channel and spatial attention modules and a novel reward function. We continuously compute and update a navigation cost-map that encodes the elevation information or the level-of-flatness of the terrain using the attention mask. We then generate locally least-cost waypoints on the cost-map and compute the final dynamically feasible trajectory using another DRL-based method. Our approach guarantees safe, locally least-cost paths and dynamically feasible robot velocities in uneven terrains. We observe an increase of 35.18% in terms of success rate and, a decrease of 26.14% in the cumulative elevation gradient of the robot's trajectory compared to prior navigation methods in high-elevation regions. We evaluate our method on a Husky robot in real-world uneven terrains (∼$4m$of elevation gain) and demonstrate its benefits. Kasun Weerakoon, Adarsh Jagan Sathyamoorthy, Utsav Patel, Dinesh Manocha |
ICRA | 3 |
| 2021 | DWA-RL: Dynamically Feasible Deep Reinforcement Learning Policy for Robot Navigation among Mobile ObstaclesabstractWe present a novel Deep Reinforcement Learning (DRL) based policy to compute dynamically feasible and spatially aware velocities for a robot navigating among mobile obstacles. Our approach combines the benefits of the Dynamic Window Approach (DWA) in terms of satisfying the robot’s dynamics constraints with state-of-the-art DRL-based navigation methods that can handle moving obstacles and pedestrians well. Our formulation achieves these goals by embedding the environmental obstacles’ motions in a novel low-dimensional observation space. It also uses a novel reward function to positively reinforce velocities that move the robot away from the obstacle’s heading direction leading to significantly lower number of collisions. We evaluate our method in realistic 3-D simulated environments and on a real differential drive robot in challenging dense indoor scenarios with several walking pedestrians. We compare our method with state-of-the-art collision avoidance methods and observe significant improvements in terms of success rate (up to 33% increase), number of dynamics constraint violations (up to 61% decrease), and smoothness. We also conduct ablation studies to highlight the advantages of our observation space formulation, and reward structure. Utsav Patel, Nithish K. Sanjeev Kumar, Adarsh Jagan Sathyamoorthy, Dinesh Manocha |
ICRA | 1 |
| 2020 | DenseCAvoid: Real-time Navigation in Dense Crowds using Anticipatory BehaviorsabstractWe present DenseCAvoid, a novel algorithm for navigating a robot through dense crowds and avoiding collisions by anticipating pedestrian behaviors. Our formulation uses visual sensors and a pedestrian trajectory prediction algorithm to track pedestrians in a set of input frames and compute bounding boxes that extrapolate to the pedestrian positions in a future time. Our hybrid approach combines this trajectory prediction with a Deep Reinforcement Learning-based collision avoidance method to train a policy to generate smoother, safer, and more robust trajectories during run-time. We train our policy in realistic 3-D simulations of static and dynamic scenarios with multiple pedestrians. In practice, our hybrid approach generalizes well to unseen, real-world scenarios and can navigate a robot through dense crowds (~1-2 humans per square meter) in indoor scenarios, including narrow corridors and lobbies. As compared to cases where prediction was not used, we observe that our method reduces the occurrence of the robot freezing in a crowd by up to 48%, and performs comparably with respect to trajectory lengths and mean arrival times to goal. Adarsh Jagan Sathyamoorthy, Jing Liang 0006, Utsav Patel, Tianrui Guan, Rohan Chandra, Dinesh Manocha |
ICRA | 3 |
| 2020 | Crowd-Steer: Realtime Smooth and Collision-Free Robot Navigation in Densely Crowded Scenarios Trained using High-Fidelity SimulationabstractWe present a novel high fidelity 3-D simulator that significantly reduces the sim-to-real gap for collision avoidance in dense crowds using Deep Reinforcement Learning (DRL). Our simulator models realistic crowd and pedestrian behaviors, along with friction, sensor noise and delays in the simulated robot model. We also describe a technique to incrementally control the randomness and complexity of training scenarios to achieve better convergence and generalization capabilities. We demonstrate the effectiveness of our simulator by training a policy that fuses data from multiple perception sensors such as a 2-D lidar and a depth camera to detect pedestrians and computes smooth, collision-free velocities. Our novel reward function and multi-sensor formulation results in smooth and unobtrusive navigation. We have evaluated the learned policy on two differential drive robots and evaluate its performance in new dense crowd scenarios, narrow corridors, T and L-junctions, etc. We observe that our algorithm outperforms prior dynamic navigation techniques in terms of metrics such as success rate, trajectory length, mean time to goal, and smoothness. Jing Liang 0006, Utsav Patel, Adarsh Jagan Sathyamoorthy, Dinesh Manocha |
IJCAI | 2 |