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Björn Haddenhorst

dblp:259/5127 · DBLP profile ↗
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8ranked-venue papers
4as first author
7since 2021 · last 2024
0000-0002-4023-6646ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 91% Learning theory · 9%
Theoretical computer science
1 paper
Mathematical optimization · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
multi-armed bandit
1.222023
AC-Band: A Combinatorial Bandit-Based Approach to Algorithm Configuration · AAAI 2023
Identification of the Generalized Condorcet Winner in Multi-dueling Bandits · NeurIPS 2021
Mathematical optimization › black-box optimization
algorithm configuration
0.712023
AC-Band: A Combinatorial Bandit-Based Approach to Algorithm Configuration · AAAI 2023
Machine learning › Reinforcement learning
bandit
0.612022
Finding Optimal Arms in Non-stochastic Combinatorial Bandits with Semi-bandit Feedback and Finite Budget · NeurIPS 2022
Machine learning › Reinforcement learning › multi-armed bandit
combinatorial bandits
0.612022
Finding Optimal Arms in Non-stochastic Combinatorial Bandits with Semi-bandit Feedback and Finite Budget · NeurIPS 2022
Machine learning › Reinforcement learning › bandit
nonstochastic bandits
0.612022
Finding Optimal Arms in Non-stochastic Combinatorial Bandits with Semi-bandit Feedback and Finite Budget · NeurIPS 2022
Machine learning › Reinforcement learning › bandit
dueling bandits
0.512021
Identification of the Generalized Condorcet Winner in Multi-dueling Bandits · NeurIPS 2021
Mathematical optimization
combinatorial optimization
0.212023
AC-Band: A Combinatorial Bandit-Based Approach to Algorithm Configuration · AAAI 2023
Machine learning › Learning theory
sample complexity
0.212022
Finding Optimal Arms in Non-stochastic Combinatorial Bandits with Semi-bandit Feedback and Finite Budget · NeurIPS 2022
Machine learning › Learning theory › sample complexity
sample complexity lower bounds
0.112021
Identification of the Generalized Condorcet Winner in Multi-dueling Bandits · NeurIPS 2021

Methods — techniques the papers use, named apart from their topics

multi-armed bandit · 1.3combinatorial bandits · 1.3arm elimination · 0.6plackett-luce model · 0.5dvoretzky-kiefer-wolfowitz tournament · 0.5
YearPublicationVenuePosition
2024 Identifying Copeland Winners in Dueling Bandits with Indifferences
abstract
We consider the task of identifying the Copeland winner(s) in a dueling bandits problem with ternary feedback. This is an underexplored but practically relevant variant of the conventional dueling bandits problem, in which, in addition to strict preference between two arms, one may observe feedback in the form of an indifference. We provide a lower bound on the sample complexity for any learning algorithm finding the Copeland winner(s) with a fixed error probability. Moreover, we propose POCOWISTA, an algorithm with a sample complexity that almost matches this lower bound, and which shows excellent empirical performance, even for the conventional dueling bandits problem. For the case where the preference probabilities satisfy a specific type of stochastic transitivity, we provide a refined version with an improved worst case sample complexity.
Viktor Bengs, Björn Haddenhorst, Eyke Hüllermeier
AISTATS2
2023 AC-Band: A Combinatorial Bandit-Based Approach to Algorithm Configuration
abstract
We study the algorithm configuration (AC) problem, in which one seeks to find an optimal parameter configuration of a given target algorithm in an automated way. Although this field of research has experienced much progress recently regarding approaches satisfying strong theoretical guarantees, there is still a gap between the practical performance of these approaches and the heuristic state-of-the-art approaches. Recently, there has been significant progress in designing AC approaches that satisfy strong theoretical guarantees. However, a significant gap still remains between the practical performance of these approaches and state-of-the-art heuristic methods. To this end, we introduce AC-Band, a general approach for the AC problem based on multi-armed bandits that provides theoretical guarantees while exhibiting strong practical performance. We show that AC-Band requires significantly less computation time than other AC approaches providing theoretical guarantees while still yielding high-quality configurations.
Jasmin Brandt, Elias Schede, Björn Haddenhorst, Viktor Bengs, Eyke Hüllermeier, Kevin Tierney
AAAI3
2022 Finding Optimal Arms in Non-stochastic Combinatorial Bandits with Semi-bandit Feedback and Finite Budget
abstract
We consider the combinatorial bandits problem with semi-bandit feedback under finite sampling budget constraints, in which the learner can carry out its action only for a limited number of times specified by an overall budget. The action is to choose a set of arms, whereupon feedback for each arm in the chosen set is received. Unlike existing works, we study this problem in a non-stochastic setting with subset-dependent feedback, i.e., the semi-bandit feedback received could be generated by an oblivious adversary and also might depend on the chosen set of arms. In addition, we consider a general feedback scenario covering both the numerical-based as well as preference-based case and introduce a sound theoretical framework for this setting guaranteeing sensible notions of optimal arms, which a learner seeks to find. We suggest a generic algorithm suitable to cover the full spectrum of conceivable arm elimination strategies from aggressive to conservative. Theoretical questions about the sufficient and necessary budget of the algorithm to find the best arm are answered and complemented by deriving lower bounds for any learning algorithm for this problem scenario.
Jasmin Brandt, Viktor Bengs, Björn Haddenhorst, Eyke Hüllermeier
NeurIPS3
2022 Learning context-dependent choice functions
Karlson Pfannschmidt, Pritha Gupta, Björn Haddenhorst, Eyke Hüllermeier
Int. J. Approx. Reason.3
2021 Identification of the Generalized Condorcet Winner in Multi-dueling Bandits
abstract
The reliable identification of the “best” arm while keeping the sample complexity as low as possible is a common task in the field of multi-armed bandits. In the multi-dueling variant of multi-armed bandits, where feedback is provided in the form of a winning arm among as set of k chosen ones, a reasonable notion of best arm is the generalized Condorcet winner (GCW). The latter is an the arm that has the greatest probability of being the winner in each subset containing it. In this paper, we derive lower bounds on the sample complexity for the task of identifying the GCW under various assumptions. As a by-product, our lower bound results provide new insights for the special case of dueling bandits (k = 2). We propose the Dvoretzky–Kiefer–Wolfowitz tournament (DKWT) algorithm, which we prove to be nearly optimal. In a numerical study, we show that DKWT empirically outperforms current state-of-the-art algorithms, even in the special case of dueling bandits or under a Plackett-Luce assumption on the feedback mechanism.
Björn Haddenhorst, Viktor Bengs, Eyke Hüllermeier
NeurIPS1
2021 Testification of Condorcet Winners in dueling bandits
abstract
Several algorithms for finding the best arm in the dueling bandits setting assume the existence of a Condorcet winner (CW), that is, an arm that uniformly dominates all other arms. Yet, by simply relying on this assumption but not verifying it, such algorithms may produce doubtful results in cases where it actually fails to hold. Even worse, the problem may not be noticed, and an alleged CW still be produced. In this paper, we therefore address the problem as a ”testification” task, by which we mean a combination of testing and identification: The online identification of the CW is combined with the statistical testing of the CW assumption. Thus, instead of returning a supposed CW at some point, the learner has the possibility to stop sampling and refuse an answer in case it feels confident that the CW assumption is violated. Analyzing the testification problem formally, we derive lower bounds on the expected sample complexity of any online algorithm solving it. Moreover, a concrete algorithm is proposed, which achieves the optimal sample complexity up to logarithmic terms.
Björn Haddenhorst, Viktor Bengs, Jasmin Brandt, Eyke Hüllermeier
UAI1
2021 On testing transitivity in online preference learning
abstract
Abstract The efficiency of state-of-the-art algorithms for the dueling bandits problem is essentially due to a clever exploitation of (stochastic) transitivity properties of pairwise comparisons: If one arm is likely to beat a second one, which in turn is likely to beat a third one, then the first is also likely to beat the third one. By now, however, there is no way to test the validity of corresponding assumptions, although this would be a key prerequisite to guarantee the meaningfulness of the results produced by an algorithm. In this paper, we investigate the problem of testing different forms of stochastic transitivity in an online manner. We derive lower bounds on the expected sample complexity of any sequential hypothesis testing algorithm for various forms of stochastic transitivity, thereby providing additional motivation to focus on weak stochastic transitivity. To this end, we introduce an algorithmic framework for the dueling bandits problem, in which the statistical validity of weak stochastic transitivity can be tested, either actively or passively, based on a multiple binomial hypothesis test. Moreover, by exploiting a connection between weak stochastic transitivity and graph theory, we suggest an enhancement to further improve the efficiency of the testing algorithm. In the active setting, both variants achieve an expected sample complexity that is optimal up to a logarithmic factor.
Björn Haddenhorst, Viktor Bengs, Eyke Hüllermeier
Mach. Learn.1
2020 Generalized transitivity: A systematic comparison of concepts with an application to preferences in the Babington Smith model
Björn Haddenhorst, Eyke Hüllermeier, Martin Kolb
Int. J. Approx. Reason.1