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Reto Wyss

dblp:26/6230 · DBLP profile ↗
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7ranked-venue papers
2as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 2 first-authorSystems, architecture and hardware · 2Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Ubiquitous computing and smart environments · 56% Collaborative and social computing · 44%
Artificial intelligence
1 paper
Robot navigation and mapping · 77% Representation and self-supervised learning · 23%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
spatial representation
0.012003
Bounded Invariance and the Formation of Place Fields · NIPS 2003
Ubiquitous computing and smart environments › interactive environments
interactive space
0.012003
Ada -intelligent space: an artificial creature for the swiss Expo.02 · ICRA 2003
Collaborative and social computing › social interaction
multi-user interaction
0.012003
Ada -intelligent space: an artificial creature for the swiss Expo.02 · ICRA 2003
Machine learning › Representation and self-supervised learning › visual representation › image representation
image descriptor
0.012003
Bounded Invariance and the Formation of Place Fields · NIPS 2003

Methods — techniques the papers use, named apart from their topics

temporal population code · 0.0simulated robot · 0.0light and sound interaction · 0.0
YearPublicationVenuePosition
2007 Learning Temporally Stable Representations from Natural Sounds: Temporal Stability as a General Objective Underlying Sensory Processing
Armin Duff, Reto Wyss, Paul F. M. J. Verschure
ICANN (2)2
2004 Decoding a Temporal Population Code
abstract
Encoding of sensory events in internal states of the brain requires that this information can be decoded by other neural structures. The encoding of sensory events can involve both the spatial organization of neuronal activity and its temporal dynamics. Here we investigate the issue of decoding in the context of a recently proposed encoding scheme: the temporal population code. In this code, the geometric properties of visual stimuli become encoded into the temporal response characteristics of the summed activities of a population of cortical neurons. For its decoding, we evaluate a model based on the structure and dynamics of cortical microcircuits that is proposed for computations on continuous temporal streams: the liquid state machine. Employing the original proposal of the decoding network results in a moderate performance. Our analysis shows that the temporal mixing of subsequent stimuli results in a joint representation that compromises their classification. To overcome this problem, we investigate a number of initialization strategies. Whereas we observe that a deterministically initialized network results in the best performance, we find that in case the network is never reset, that is, it continuously processes the sequence of stimuli, the classification performance is greatly hampered by the mixing of information from past and present stimuli. We conclude that this problem of the mixing of temporally segregated information is not specific to this particular decoding model but relates to a general problem that any circuit that processes continuous streams of temporal information needs to solve. Furthermore, as both the encoding and decoding components of our network have been independently proposed as models of the cerebral cortex, our results suggest that the brain could solve the problem of temporal mixing by applying reset signals at stimulus onset, leading to a temporal segmentation of a continuous input stream.
Philipp Knüsel, Reto Wyss, Peter König, Paul F. M. J. Verschure
Neural Comput.2
2003 Ada -intelligent space: an artificial creature for the swiss Expo.02
abstract
Ada is an entertainment exhibit that is able to interact with many people simultaneously, using a language of light and sound. "She " received 553,700 visitors over 5 months during the Swiss Expo.02 in 2002. In this paper we present the broad motivations, design and technologies behind Ada, and a first overview of the outcomes of the exhibit.
Kynan Eng, Andreas Bäbler, Ulysses Bernardet, Mark Blanchard, Márcio O. Costa, Tobi Delbruck, Rodney J. Douglas, Klaus Hepp, David Klein 0002, Jônatas Manzolli 0001, Matti Mintz, Fabian Roth, Ueli Rutishauser, Klaus Wassermann, Adrian M. Whatley, Aaron Wittmann, Reto Wyss, Paul F. M. J. Verschure
ICRA17
2003 Ada: a Playful Interactive Space
Tobi Delbruck, Kynan Eng, Andreas Bäbler, Ulysses Bernardet, Mark Blanchard, Adam Briska, Márcio O. Costa, Rodney J. Douglas, Klaus Hepp, David Klein 0002, Jônatas Manzolli 0001, Matti Mintz, Fabian Roth, Ueli Rutishauser, Klaus Wassermann, Aaron Wittmann, Adrian M. Whatley, Reto Wyss, Paul F. M. J. Verschure
INTERACT18
2003 Bounded Invariance and the Formation of Place Fields
abstract
One current explanation of the view independent representation of space by the place-cells of the hippocampus is that they arise out of the summation of view dependent Gaussians. This proposal as- sumes that visual representations show bounded invariance. Here we investigate whether a recently proposed visual encoding scheme called the temporal population code can provide such representa- tions. Our analysis is based on the behavior of a simulated robot in a virtual environment containing speci(cid:12)c visual cues. Our re- sults show that the temporal population code provides a represen- tational substrate that can naturally account for the formation of place (cid:12)elds.
Reto Wyss, Paul F. M. J. Verschure
NIPS1
2002 Ada: constructing a synthetic organism
abstract
Despite immense progress in neuroscience, we remain restricted in our ability to construct autonomous behaving robots that match the competence of even simple animals. The barriers to the realisation of this goal include: the lack of knowledge of system integration issues, engineering limitations and organisational constraints common to many research laboratories. In this paper we describe our approach to addressing these issues by constructing an artificial organism within the framework of the Ada project - a large-scale public exhibit for the Swiss Expo.02 national exhibition.
Kynan Eng, Andreas Bäbler, Ulysses Bernardet, Mark Blanchard, Adam Briska, Jörg Conradt, Márcio O. Costa, Tobi Delbruck, Rodney J. Douglas, Klaus Hepp, David Klein 0002, Jônatas Manzolli 0001, Matti Mintz, Thomas Netter, Fabian Roth, Ueli Rutishauser, Klaus Wassermann, Adrian M. Whatley, Aaron Wittmann, Reto Wyss, Paul F. M. J. Verschure
IROS20
2002 Invariant encoding of spatial stimulus topology in the temporal domain
Reto Wyss, Peter König, Paul F. M. J. Verschure
Neurocomputing1