Demo Data from SIGIR 2026 / reviewers in the wild / expert
Nedko Savov
dblp:260/3190
· DBLP profile ↗
3ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Reinforcement learning · 42% Generative modeling · 16% Video understanding and tracking · 16% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning › model-based reinforcement learning
world model |
1.7 | 2 | 2025 | StateSpaceDiffuser: Bringing Long Context to Diffusion World Models · NeurIPS 2025 Exploration-Driven Generative Interactive Environments · CVPR 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | StateSpaceDiffuser: Bringing Long Context to Diffusion World Models · NeurIPS 2025 |
Machine learning › Reinforcement learning
exploration |
0.9 | 1 | 2025 | Exploration-Driven Generative Interactive Environments · CVPR 2025 |
Computer vision › 3D vision
multimodal perception |
0.9 | 1 | 2025 | Leveraging Driver Field-of-View for Multimodal Ego-Trajectory Prediction · ICLR 2025 |
Computer vision › Video understanding and tracking › temporal modeling
temporal consistency |
0.9 | 1 | 2025 | StateSpaceDiffuser: Bringing Long Context to Diffusion World Models · NeurIPS 2025 |
Robotics › Autonomous driving
trajectory prediction |
0.9 | 1 | 2025 | Leveraging Driver Field-of-View for Multimodal Ego-Trajectory Prediction · ICLR 2025 |
Computer vision › Video understanding and tracking › egocentric video
first-person video analysis |
0.3 | 1 | 2025 | Leveraging Driver Field-of-View for Multimodal Ego-Trajectory Prediction · ICLR 2025 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.3 | 1 | 2025 | StateSpaceDiffuser: Bringing Long Context to Diffusion World Models · NeurIPS 2025 |
Machine learning › Generative modeling
video generation |
0.3 | 1 | 2025 | Exploration-Driven Generative Interactive Environments · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
uncertainty-driven exploration · 0.9state space model · 0.9random agent · 0.9multimodal fusion · 0.9gaze estimation · 0.9diffusion model · 0.9GPS · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Exploration-Driven Generative Interactive EnvironmentsabstractModern world models require costly and time-consuming collection of large video datasets with action demonstrations by people or by environment-specific agents. To simplify training, we focus on using many virtual environments for inexpensive, automatically collected interaction data. Genie [5], a recent multi-environment world model, demonstrates simulation abilities of many environments with shared behavior. Unfortunately, training their model requires expensive demonstrations. Therefore, we propose a training framework merely using a random agent in virtual environments. While the model trained in this manner exhibits good controls, it is limited by the random exploration possibilities. To address this limitation, we propose AutoExplore Agent - an exploration agent that entirely relies on the uncertainty of the world model, delivering diverse data from which it can learn the best. Our agent is fully independent of environment-specific rewards and thus adapts easily to new environments. With this approach, the pretrained multi-environment model can quickly adapt to new environments achieving video fidelity and controllability improvement.In order to obtain automatically large-scale interaction datasets for pretraining, we group environments with similar behavior and controls. To this end, we annotate the behavior and controls of 974 virtual environments - a dataset that we name RetroAct. For building our model, we first create an open implementation of Genie - GenieRedux and apply enhancements and adaptations in our version GenieRedux-G. Our code and data are available at https://github.com/insait-institute/GenieRedux. Nedko Savov, Naser Kazemi, Mohammad Mahdi, Danda Pani Paudel, Xi Wang 0021, Luc Van Gool |
CVPR | 1 |
| 2025 | Leveraging Driver Field-of-View for Multimodal Ego-Trajectory PredictionabstractUnderstanding drivers’ decision-making is crucial for road safety. Although predicting the ego-vehicle’s path is valuable for driver-assistance systems, existing methods mainly focus on external factors like other vehicles’ motions, often neglecting the driver’s attention and intent. To address this gap, we infer the ego-trajectory by integrating the driver’s gaze and the surrounding scene. We introduce RouteFormer, a novel multimodal ego-trajectory prediction network combining GPS data, environmental context, and the driver's field-of-view—comprising first-person video and gaze fixations. We also present the Path Complexity Index (PCI), a new metric for trajectory complexity that enables a more nuanced evaluation of challenging scenarios. To tackle data scarcity and enhance diversity, we introduce GEM, a comprehensive dataset of urban driving scenarios enriched with synchronized driver field-of-view and gaze data. Extensive evaluations on GEM and DR(eye)VE demonstrate that RouteFormer significantly outperforms state-of-the-art methods, achieving notable improvements in prediction accuracy across diverse conditions. Ablation studies reveal that incorporating driver field-of-view data yields significantly better average displacement error, especially in challenging scenarios with high PCI scores, underscoring the importance of modeling driver attention. All data and code are available at meakbiyik.github.io/routeformer. M. Eren Akbiyik, Nedko Savov, Danda Pani Paudel, Nikola Popovic 0001, Christian Schröter, Otmar Hilliges, Luc Van Gool, Xi Wang 0021 |
ICLR | 2 |
| 2025 | StateSpaceDiffuser: Bringing Long Context to Diffusion World ModelsabstractWorld models have recently gained prominence for action-conditioned visual prediction in complex environments. However, relying on only a few recent observations causes them to lose long-term context. Consequently, within a few steps, the generated scenes drift from what was previously observed, undermining temporal coherence. This limitation, common in state-of-the-art world models, which are diffusion-based, stems from the lack of a lasting environment state.
To address this problem, we introduce StateSpaceDiffuser, where a diffusion model is enabled to perform long-context tasks by integrating features from a state-space model, representing the entire interaction history. This design restores long-term memory while preserving the high-fidelity synthesis of diffusion models.
To rigorously measure temporal consistency, we develop an evaluation protocol that probes a model’s ability to reinstantiate seen content in extended rollouts. Comprehensive experiments show that StateSpaceDiffuser significantly outperforms a strong diffusion-only baseline, maintaining a coherent visual context for an order of magnitude more steps. It delivers consistent views in both a 2D maze navigation and a complex 3D environment. These results establish that bringing state-space representations into diffusion models is highly effective in demonstrating both visual details and long-term memory. Project page: https://insait-institute.github.io/StateSpaceDiffuser/ Nedko Savov, Naser Kazemi, Deheng Zhang, Danda Pani Paudel, Xi Wang 0021, Luc Van Gool |
NeurIPS | 1 |