Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Sara Mlakar

dblp:264/7166 · DBLP profile ↗
← Back
4ranked-venue papers
4as first author
3since 2021 · last 2025
0000-0002-7244-0211ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 4 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Personal fabrication and tangible interfaces · 77% Human-robot interaction · 23%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Personal fabrication and tangible interfaces › smart textiles
textile interfaces
0.412020
Design Investigation of Embroidered Interactive Elements on Non-Wearable Textile Interfaces · CHI 2020
Human-robot interaction › physical human-robot interaction
tactile interaction
0.112020
Design Investigation of Embroidered Interactive Elements on Non-Wearable Textile Interfaces · CHI 2020

Methods — techniques the papers use, named apart from their topics

user study · 0.4prototype design · 0.4expert interviews · 0.4
YearPublicationVenuePosition
2025 Signifiers in Textile-Specific Interaction Design
abstract
This pictorial explores textile-specific interaction and various signifiers to communicate them. In a textile workshop, nine designers created 50 samples of potential interfaces, based on everyday actions people perform with textiles and with a specific focus on signifiers. The samples were analysed and categorized as annotated portfolios, which revealed three categories of signifiers relevant to textile-specific interaction design: Visual signifiers, Textile signifiers, and Staging signifiers. The pictorial offers more details on each category and further discusses the Staging category. Following the annotations, a subset of the textile samples from the workshop was further explored in an exploration session to gain insights into users' perceptions and interpretations of signifiers and interactions. The paper concludes with a high-level reflection on the use of signifiers in textile-specific interaction design, as well as considerations for future designers of smart textile interfaces.
Sara Mlakar, Mira Alida Haberfellner, Kathrin Probst
TEI1
2025 Exploring the Design Process of Odd Interactions through the example of Full-Body Textile Interfaces
Sara Mlakar, Kathrin Probst
TEI1
2021 Exploring Affordances of Surface Gestures on Textile User Interfaces
abstract
This pictorial explores the design space for communicating surface gestures to users of textile interfaces by experimenting with the interfaces’ physical design and affordances. First, we created a collection of functional and non-functional textile samples. Their development was based on three aspects: design, fabrication, and sensing. The design aspect covered different visual (shape, color) and haptic (details, textures) designs, fabrication explored three textile-specific fabrication methods, and electronic sensing offered options for adding touch-sensing capabilities. Second, we reflected on created samples and their characteristics contrasting different designs and speculating on why some work better than others. Our main findings and insights are presented in five clusters: ergonomics, visual affordances, perception of textures, the direction of movement, and the economic usage of design elements. This intermediate-level knowledge can provide a starting point for each professional or novice designer to take inspiration from, when creating their own textile user interfaces.
Sara Mlakar, Mira Alida Haberfellner, Hans-Christian Jetter, Michael Haller
Conference on Designing Interactive Systems1
2020 Design Investigation of Embroidered Interactive Elements on Non-Wearable Textile Interfaces
abstract
As smart textiles are becoming more present in our lives, investigating and designing textile interfaces has started getting more and more attention. Still, very little research has been done on how to design interactive elements for non-wearable textile interfaces for the best recognition, perception, and interaction. In this paper, we present initial assumptions for designing such interfaces, which we derived from working intensively with our partners from the industry. These have been further explored with experts from the field during interviews, and finally tested in a user study. As a conclusion of the study, we define five design recommendations for textile interfaces and present several prototypes that demonstrate them in practice. Our recommendations cover tactile contrast between textures, heights, and shapes; minimal recognizable size of elements; perception of concave and convex shapes as interactive elements; indication of interaction through shape; and recognition of tactile symbols.
Sara Mlakar, Michael Haller
CHI1