Demo Data from SIGIR 2026 / reviewers in the wild / expert
Wei-Yao Wang
dblp:269/9571
· DBLP profile ↗
22ranked-venue papers
9as first author
22since 2021 · last 2026
0000-0002-6551-1720ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 18 · 7 first-author · 18 since 2021Databases, data management, data science and information retrieval · 11 · 5 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 2 first-author · 9 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
10 papers |
Representation and self-supervised learning · 37% Reinforcement learning · 19% Probabilistic and Bayesian machine learning · 10% | |
| Databases, data mining, and information retrieval
2 papers |
Machine learning and data management · 57% Data mining · 43% | |
| Interdisciplinary, comprehensive, and emerging computing
3 papers |
Computational social science and digital humanities · 100% | |
| Computer graphics and multimedia
2 papers |
Visualization and visual analytics · 53% Multimedia analysis and retrieval · 47% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Cloud and datacenter computing · 50% Distributed systems · 50% | |
| Network and information security
1 paper |
Network security · 100% |
Topics — the 25 heaviest of 33, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational social science and digital humanities
sports analytics |
1.7 | 3 | 2024 | The CoachAI Badminton Environment: A Novel Reinforcement Learning Environment with Realistic Opponents (Student Abstract) · AAAI 2024 The CoachAI Badminton Environment: Bridging the Gap between a Reinforcement Learning Environment and Real-World Badminton Games · AAAI 2024 Where Will Players Move Next? Dynamic Graphs and Hierarchical Fusion for Movement Forecasting in Badminton · AAAI 2023 |
Machine learning › Representation and self-supervised learning
contrastive learning |
1.5 | 2 | 2024 | TimeDRL: Disentangled Representation Learning for Multivariate Time-Series · ICDE 2024 SeGA: Preference-Aware Self-Contrastive Learning with Prompts for Anomalous User Detection on Twitter · AAAI 2024 |
Machine learning › Reinforcement learning
reinforcement learning environment |
1.5 | 2 | 2024 | The CoachAI Badminton Environment: A Novel Reinforcement Learning Environment with Realistic Opponents (Student Abstract) · AAAI 2024 The CoachAI Badminton Environment: Bridging the Gap between a Reinforcement Learning Environment and Real-World Badminton Games · AAAI 2024 |
Machine learning and data management › transfer learning
test-time adaptation |
1.0 | 1 | 2026 | Adapting to Evolving Data: Test-Time Expert Aggregation for Imbalanced Tabular Regression · WSDM 2026 |
Machine learning › Representation and self-supervised learning
pre-training |
0.9 | 1 | 2025 | APAR: Modeling Irregular Target Functions in Tabular Regression via Arithmetic-Aware Pre-Training and Adaptive-Regularized Fine-Tuning · AAAI 2025 |
Machine learning › Probabilistic and Bayesian machine learning › causal inference
causal discovery |
0.8 | 1 | 2024 | Root Cause Analysis in Microservice Using Neural Granger Causal Discovery · AAAI 2024 |
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning |
0.8 | 1 | 2024 | TimeDRL: Disentangled Representation Learning for Multivariate Time-Series · ICDE 2024 |
Machine learning › Probabilistic and Bayesian machine learning › causal inference › causal discovery
granger causality |
0.8 | 1 | 2024 | Root Cause Analysis in Microservice Using Neural Granger Causal Discovery · AAAI 2024 |
Machine learning › Representation and self-supervised learning › contrastive learning
instance contrastive learning |
0.8 | 1 | 2024 | TimeDRL: Disentangled Representation Learning for Multivariate Time-Series · ICDE 2024 |
Machine learning › Trustworthy machine learning
interpretability |
0.8 | 1 | 2024 | Root Cause Analysis in Microservice Using Neural Granger Causal Discovery · AAAI 2024 |
Machine learning › Representation and self-supervised learning › contrastive learning › negative-free contrastive learning
self-contrastive learning |
0.8 | 1 | 2024 | SeGA: Preference-Aware Self-Contrastive Learning with Prompts for Anomalous User Detection on Twitter · AAAI 2024 |
Machine learning › Representation and self-supervised learning › representation learning › sequence representation learning
time series representation learning |
0.8 | 1 | 2024 | TimeDRL: Disentangled Representation Learning for Multivariate Time-Series · ICDE 2024 |
Data mining › predictive modeling
forecasting |
0.8 | 1 | 2024 | Benchmarking Stroke Forecasting with Stroke-Level Badminton Dataset · IJCAI 2024 |
Data mining
time series analysis |
0.8 | 1 | 2024 | Benchmarking Stroke Forecasting with Stroke-Level Badminton Dataset · IJCAI 2024 |
Multimedia analysis and retrieval
sports video analysis |
0.8 | 1 | 2024 | Benchmarking Stroke Forecasting with Stroke-Level Badminton Dataset · IJCAI 2024 |
Cloud and datacenter computing
microservices |
0.8 | 1 | 2024 | Root Cause Analysis in Microservice Using Neural Granger Causal Discovery · AAAI 2024 |
Distributed systems
root cause analysis |
0.8 | 1 | 2024 | Root Cause Analysis in Microservice Using Neural Granger Causal Discovery · AAAI 2024 |
Knowledge, reasoning and agents › Multi-agent systems
sports analytics |
0.7 | 2 | 2022 | Exploring the Long Short-Term Dependencies to Infer Shot Influence in Badminton Matches · ICDM 2021 ShuttleNet: Position-Aware Fusion of Rally Progress and Player Styles for Stroke Forecasting in Badminton · AAAI 2022 |
Machine learning › Graph learning › graph neural network
dynamic graph neural network |
0.7 | 1 | 2023 | Where Will Players Move Next? Dynamic Graphs and Hierarchical Fusion for Movement Forecasting in Badminton · AAAI 2023 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.7 | 1 | 2023 | A Reinforcement Learning Badminton Environment for Simulating Player Tactics (Student Abstract) · AAAI 2023 |
Visualization and visual analytics › visual analytics
sports analytics |
0.7 | 1 | 2023 | ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysis · KDD 2023 |
Machine learning › Learning theory › online learning
sequence prediction |
0.6 | 1 | 2022 | ShuttleNet: Position-Aware Fusion of Rally Progress and Player Styles for Stroke Forecasting in Badminton · AAAI 2022 |
Machine learning › Graph learning
graph neural network |
0.2 | 1 | 2024 | Root Cause Analysis in Microservice Using Neural Granger Causal Discovery · AAAI 2024 |
Machine learning › Deep learning architectures and training
transformer |
0.2 | 1 | 2024 | TimeDRL: Disentangled Representation Learning for Multivariate Time-Series · ICDE 2024 |
Visualization and visual analytics › information visualization › quantitative data visualization
sports visualization |
0.2 | 1 | 2023 | ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysis · KDD 2023 |
Methods — techniques the papers use, named apart from their topics
contrastive learning · 3.8reinforcement learning · 2.2prompt-based pseudo-labeling · 1.5pagerank · 1.5opponent simulation · 1.5neural granger causality · 1.5large language model · 1.5self-supervised learning · 1.0mixture of experts · 1.0gaussian mixture model · 1.0data augmentation · 0.9arithmetic-aware pre-training · 0.9adaptive regularization · 0.9tactical-forecasting models · 0.8stroke forecasting · 0.7sequence prediction · 0.7movement forecasting · 0.7hierarchical fusion · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Adapting to Evolving Data: Test-Time Expert Aggregation for Imbalanced Tabular RegressionabstractMany critical web applications, from e-commerce price prediction to user engagement forecasting, rely on regression models trained on tabular data. These models often face a dual challenge: the inherent imbalance in continuous target values and, more critically, the unpredictable distribution shifts that occur when the model is deployed online. While data imbalance in classification is well-studied, its intersection with regression tasks in dynamic, real-world settings is underexplored. Existing methods for imbalanced regression often assume that the test data distribution is known and stable, an assumption that rarely holds true for live web systems and can lead to significant performance degradation. To address this gap, we propose a novel framework featuring two key innovations: (i) a Region-Aware Mixture of Experts that leverages a Gaussian Mixture Model to identify distinct data sub-populations. This allows us to synthesize targeted training data and train specialized experts, each tailored to a specific data region. (ii) a Test-Time Self-Supervised Expert Aggregation mechanism. This is the core of our adaptation strategy, dynamically adjusting the weights of each expert based on the features of incoming test instances. This enables our model to adapt on-the-fly to varying test distributions without costly retraining. We evaluated our method on four real-world tabular regression datasets: house pricing, bike sharing, and age prediction. These tasks are representative of real-world scenarios that inherently involve both target imbalance and dynamic distribution shifts (e.g., temporal or market-driven changes). The results demonstrate that our approach significantly outperforms existing imbalanced regression methods, especially under these shifts, achieving an average MAE improvement of 7.1%. Yung-Chien Wang, Kuang-Da Wang, Wei-Yao Wang, Wen-Chih Peng |
WSDM | 3 |
| 2025 | APAR: Modeling Irregular Target Functions in Tabular Regression via Arithmetic-Aware Pre-Training and Adaptive-Regularized Fine-TuningabstractTabular data are fundamental in common machine learning applications, ranging from finance to genomics and healthcare. This paper focuses on tabular regression tasks, a field where deep learning (DL) methods are not consistently superior to machine learning (ML) models due to the challenges posed by irregular target functions inherent in tabular data, causing sensitive label changes with minor variations from features. To address these issues, we propose a novel Arithmetic-Aware Pre-training and Adaptive-Regularized Fine-tuning framework (APAR), which enables the model to fit irregular target function in tabular data while reducing the negative impact of overfitting. In the pre-training phase, APAR introduces an arithmetic-aware pretext objective to capture intricate sample-wise relationships from the perspective of continuous labels. In the fine-tuning phase, a consistency-based adaptive regularization technique is proposed to self-learn appropriate data augmentation. Extensive experiments across 10 datasets demonstrated that APAR outperforms existing GBDT-, supervised NN-, and pretrain-finetune NN-based methods in RMSE (+9.43% ~ 20.37%), and empirically validated the effects of pre-training tasks, including the study of arithmetic operations. Hong-Wei Wu, Wei-Yao Wang, Kuang-Da Wang, Wen-Chih Peng |
AAAI | 2 |
| 2025 | ShuttleSHAP: A Turn-Based Feature Attribution Approach for Analyzing Forecasting Models in Badminton
Wei-Yao Wang, Wen-Chih Peng, Wei Wang 0010 |
PAKDD (6) | 1 |
| 2025 | A survey on self-supervised learning for non-sequential tabular data
Wei-Yao Wang, Wei-Wei Du, Derek Xu, Wen-Chih Peng |
Mach. Learn. | 1 |
| 2025 | LLM4TS: Aligning Pre-Trained LLMs as Data-Efficient Time-Series ForecastersabstractMultivariate time-series forecasting is vital in various domains, e.g., economic planning and weather prediction. Deep train-from-scratch models have exhibited effective performance yet require large amounts of data, which limits real-world applicability. Recently, researchers have leveraged the representation learning transferability of pre-trained Large Language Models (LLMs) to handle limited non-linguistic datasets effectively. However, incorporating LLMs with time-series data presents challenges of limited adaptation due to different compositions between time-series and linguistic data, and the inability to process multi-scale temporal information. To tackle these challenges, we propose LLM4TS, a framework for time-series forecasting with pre-trained LLMs. LLM4TS consists of a two-stage fine-tuning strategy: the time-series alignment stage to align LLMs with the nuances of time-series data and the forecasting fine-tuning stage for downstream time-series forecasting tasks. Furthermore, our framework features a novel two-level aggregation method that integrates multi-scale temporal data within pre-trained LLMs, enhancing their ability to interpret time-specific information. In experiments across seven time-series forecasting datasets, LLM4TS is superior to existing state-of-the-art methods compared with trained-from-scratch models in full-shot scenarios and also achieves the highest rank in few-shot scenarios. In addition, evaluations compared with different unsupervised representation learning approaches highlight LLM4TS’s effectiveness with representation learning in forecasting tasks. Ablation studies further validate each component’s contribution to LLM4TS and underscore the essential role of utilizing LLM’s pre-trained weights for optimal performance. The code is available at https://github.com/blacksnail789521/LLM4TS . Ching Chang 0001, Wei-Yao Wang, Wen-Chih Peng, Tien-Fu Chen |
ACM Trans. Intell. Syst. Technol. | 2 |
| 2024 | SeGA: Preference-Aware Self-Contrastive Learning with Prompts for Anomalous User Detection on TwitterabstractIn the dynamic and rapidly evolving world of social media, detecting anomalous users has become a crucial task to address malicious activities such as misinformation and cyberbullying. As the increasing number of anomalous users improves the ability to mimic normal users and evade detection, existing methods only focusing on bot detection are ineffective in terms of capturing subtle distinctions between users. To address these challenges, we proposed SeGA, preference-aware self-contrastive learning for anomalous user detection, which leverages heterogeneous entities and their relations in the Twittersphere to detect anomalous users with different malicious strategies. SeGA utilizes the knowledge of large language models to summarize user preferences via posts. In addition, integrating user preferences with prompts as pseudo-labels for preference-aware self-contrastive learning enables the model to learn multifaceted aspects for describing the behaviors of users. Extensive experiments on the proposed TwBNT benchmark demonstrate that SeGA significantly outperforms the state-of-the-art methods (+3.5% ∼ 27.6%) and empirically validate the effectiveness of the model design and pre-training strategies. Our code and data are publicly available at https://github.com/ying0409/SeGA. Ying-Ying Chang, Wei-Yao Wang, Wen-Chih Peng |
AAAI | 2 |
| 2024 | Root Cause Analysis in Microservice Using Neural Granger Causal DiscoveryabstractIn recent years, microservices have gained widespread adoption in IT operations due to their scalability, maintenance, and flexibility. However, it becomes challenging for site reliability engineers (SREs) to pinpoint the root cause due to the complex relationship in microservices when facing system malfunctions. Previous research employed structure learning methods (e.g., PC-algorithm) to establish causal relationships and derive root causes from causal graphs. Nevertheless, they ignored the temporal order of time series data and failed to leverage the rich information inherent in the temporal relationships. For instance, in cases where there is a sudden spike in CPU utilization, it can lead to an increase in latency for other microservices. However, in this scenario, the anomaly in CPU utilization occurs before the latency increases, rather than simultaneously. As a result, the PC-algorithm fails to capture such characteristics. To address these challenges, we propose RUN, a novel approach for root cause analysis using neural Granger causal discovery with contrastive learning. RUN enhances the backbone encoder by integrating contextual information from time series and leverages a time series forecasting model to conduct neural Granger causal discovery. In addition, RUN incorporates Pagerank with a personalization vector to efficiently recommend the top-k root causes. Extensive experiments conducted on the synthetic and real-world microservice-based datasets demonstrate that RUN noticeably outperforms the state-of-the-art root cause analysis methods. Moreover, we provide an analysis scenario for the sock-shop case to showcase the practicality and efficacy of RUN in microservice-based applications. Our code is publicly available at https://github.com/zmlin1998/RUN. Cheng-Ming Lin, Ching Chang 0001, Wei-Yao Wang, Kuang-Da Wang, Wen-Chih Peng |
AAAI | 3 |
| 2024 | The CoachAI Badminton Environment: Bridging the Gap between a Reinforcement Learning Environment and Real-World Badminton GamesabstractWe present the CoachAI Badminton Environment, a reinforcement learning (RL) environment tailored for AI-driven sports analytics. In contrast to traditional environments using rule-based opponents or simplistic physics-based randomness, our environment integrates authentic opponent AIs and realistic randomness derived from real-world matches data to bridge the performance gap encountered in real-game deployments. This novel feature enables RL agents to seamlessly adapt to genuine scenarios. The CoachAI Badminton Environment empowers researchers to validate strategies in intricate real-world settings, offering: i) Realistic opponent simulation for RL training; ii) Visualizations for evaluation; and iii) Performance benchmarks for assessing agent capabilities. By bridging the RL environment with actual badminton games, our environment is able to advance the discovery of winning strategies for players. Our code is available at https://github.com/wywyWang/CoachAI-Projects/tree/main/Strategic%20Environment. Kuang-Da Wang, Yu-Tse Chen, Yu-Heng Lin, Wei-Yao Wang, Wen-Chih Peng |
AAAI | 4 |
| 2024 | The CoachAI Badminton Environment: A Novel Reinforcement Learning Environment with Realistic Opponents (Student Abstract)abstractThe growing demand for precise sports analysis has been explored to improve athlete performance in various sports (e.g., basketball, soccer). However, existing methods for different sports face challenges in validating strategies in environments due to simple rule-based opponents leading to performance gaps when deployed in real-world matches. In this paper, we propose the CoachAI Badminton Environment, a novel reinforcement learning (RL) environment with realistic opponents for badminton, which serves as a compelling example of a turn-based game. It supports researchers in exploring various RL algorithms with the badminton context by integrating state-of-the-art tactical-forecasting models and real badminton game records. The Badminton Benchmarks are proposed with multiple widely adopted RL algorithms to benchmark the performance of simulating matches against real players. To advance novel algorithms and developments in badminton analytics, we make our environment open-source, enabling researchers to simulate more complex badminton sports scenarios based on this foundation. Our code is available at https://github.com/wywyWang/CoachAI-Projects/tree/main/CoachAI%20Badminton%20Environment. Kuang-Da Wang, Wei-Yao Wang, Yu-Tse Chen, Yu-Heng Lin, Wen-Chih Peng |
AAAI | 2 |
| 2024 | PlayBest: Professional Basketball Player Behavior Synthesis via Planning with DiffusionabstractDynamically planning in complex systems has been explored to improve decision-making in various domains. Professional basketball serves as a compelling example of a dynamic spatio-temporal game, encompassing context-dependent decision-making. However, processing the diverse on-court signals and navigating the vast space of potential actions and outcomes make it difficult for existing approaches to swiftly identify optimal strategies in response to evolving circumstances. In this study, we formulate the sequential decision-making process as a conditional trajectory generation process. Based on the formulation, we introduce PlayBest (PLAYer BEhavior SynThesis), a method to improve player decision-making. We extend the diffusion probabilistic model to learn challenging environmental dynamics from historical National Basketball Association (NBA) player motion tracking data. To incorporate data-driven strategies, an auxiliary value function is trained with corresponding rewards. To accomplish reward-guided trajectory generation, we condition the diffusion model on the value function via classifier-guided sampling. We validate the effectiveness of PlayBest through simulation studies, contrasting the generated trajectories with those employed by professional basketball teams. Our results reveal that the model excels at generating reasonable basketball trajectories that produce efficient plays. Moreover, the synthesized play strategies exhibit an alignment with professional tactics, highlighting the model's capacity to capture the intricate dynamics of basketball games. Xiusi Chen, Wei-Yao Wang, Ziniu Hu, David Reynoso, Mingyan Liu, P. Jeffrey Brantingham, Wei Wang 0010 |
CIKM | 2 |
| 2024 | Style-News: Incorporating Stylized News Generation and Adversarial Verification for Neural Fake News DetectionabstractWith the improvements in generative models, the issues of producing hallucinations in various domains (e.g., law, writing) have been brought to people's attention due to concerns about misinformation.In this paper, we focus on neural fake news, which refers to content generated by neural networks aiming to mimic the style of real news to deceive people.To prevent harmful disinformation spreading fallaciously from malicious social media (e.g., content farms), we propose a novel verification framework, Style-News, using publisher metadata to imply a publisher's template with the corresponding text types, political stance, and credibility.Based on threat modeling aspects, a style-aware neural news generator is introduced as an adversary for generating news content conditioning for a specific publisher, and style and source discriminators are trained to defend against this attack by identifying which publisher the style corresponds with, and discriminating whether the source of the given news is human-written or machine-generated.To evaluate the quality of the generated content, we integrate various dimensional metrics (language fluency, content preservation, and style adherence) and demonstrate that Style-News significantly outperforms the previous approaches by a margin of 0.35 for fluency, 15.24 for content, and 0.38 for style at most.Moreover, our discriminative model outperforms state-of-theart baselines in terms of publisher prediction (up to 4.64%) and neural fake news detection (+6.94% ∼ 31.72%). Wei-Yao Wang, Yu-Chieh Chang, Wen-Chih Peng |
EACL (1) | 1 |
| 2024 | TimeDRL: Disentangled Representation Learning for Multivariate Time-SeriesabstractMultivariate time-series data in numerous real-world applications (e.g., healthcare and industry) are informative but challenging due to the lack of labels and high dimensionality. Recent studies in self-supervised learning have shown their potential in learning rich representations without relying on labels, yet they fall short in learning disentangled embeddings and addressing issues of inductive bias (e.g., transformation-invariance). To tackle these challenges, we propose TimeDRL, a generic multivariate time-series representation learning frame-work with disentangled dual-level embeddings. TimeDRL is characterized by three novel features: (i) disentangled derivation of timestamp-level and instance-level embeddings from patched time-series data using a [CLS] token strategy; (ii) utilization of timestamp-predictive and instance-contrastive tasks for disentangled representation learning, with the former optimizing timestamp-level embeddings with predictive loss, and the latter optimizing instance-level embeddings with contrastive loss; and (iii) avoidance of augmentation methods to eliminate inductive biases, such as transformation-invariance from cropping and masking. Comprehensive experiments on 6 time-series forecasting datasets and 5 time-series classification datasets have shown that TimeDRL consistently surpasses existing representation learning approaches, achieving an average improvement of forecasting by 58.02% in MSE and classification by 1.48% in accuracy. Further-more, extensive ablation studies confirmed the relative contribution of each component in TimeDRL's architecture, and semi-supervised learning evaluations demonstrated its effectiveness in real-world scenarios, even with limited labeled data. The code is available at https://github.com/blacksnail789521/TimeDRL. Ching Chang 0001, Chiao-Tung Chan, Wei-Yao Wang, Wen-Chih Peng, Tien-Fu Chen |
ICDE | 3 |
| 2024 | Benchmarking Stroke Forecasting with Stroke-Level Badminton Dataset
Wei-Yao Wang, Wei-Wei Du, Wen-Chih Peng, Chih-Wei Yi |
IJCAI | 1 |
| 2024 | Offline Imitation of Badminton Player Behavior via Experiential Contexts and Brownian Motion
Kuang-Da Wang, Wei-Yao Wang, Ping-Chun Hsieh, Wen-Chih Peng |
ECML/PKDD (10) | 2 |
| 2023 | Where Will Players Move Next? Dynamic Graphs and Hierarchical Fusion for Movement Forecasting in BadmintonabstractSports analytics has captured increasing attention since analysis of the various data enables insights for training strategies, player evaluation, etc. In this paper, we focus on predicting what types of returning strokes will be made, and where players will move to based on previous strokes. As this problem has not been addressed to date, movement forecasting can be tackled through sequence-based and graph-based models by formulating as a sequence prediction task. However, existing sequence-based models neglect the effects of interactions between players, and graph-based models still suffer from multifaceted perspectives on the next movement. Moreover, there is no existing work on representing strategic relations among players' shot types and movements. To address these challenges, we first introduce the procedure of the Player Movements (PM) graph to exploit the structural movements of players with strategic relations. Based on the PM graph, we propose a novel Dynamic Graphs and Hierarchical Fusion for Movement Forecasting model (DyMF) with interaction style extractors to capture the mutual interactions of players themselves and between both players within a rally, and dynamic players' tactics across time. In addition, hierarchical fusion modules are designed to incorporate the style influence of both players and rally interactions. Extensive experiments show that our model empirically outperforms both sequence- and graph-based methods and demonstrate the practical usage of movement forecasting. Code is available at https://github.com/wywyWang/CoachAI-Projects/tree/main/Movement%20Forecasting. Kai-Shiang Chang, Wei-Yao Wang, Wen-Chih Peng |
AAAI | 2 |
| 2023 | A Reinforcement Learning Badminton Environment for Simulating Player Tactics (Student Abstract)abstractRecent techniques for analyzing sports precisely has stimulated various approaches to improve player performance and fan engagement. However, existing approaches are only able to evaluate offline performance since testing in real-time matches requires exhaustive costs and cannot be replicated. To test in a safe and reproducible simulator, we focus on turn-based sports and introduce a badminton environment by simulating rallies with different angles of view and designing the states, actions, and training procedures. This benefits not only coaches and players by simulating past matches for tactic investigation, but also researchers from rapidly evaluating their novel algorithms. Our code is available at https://github.com/wywyWang/CoachAI-Projects/tree/main/Strategic%20Environment. Li-Chun Huang, Nai-Zen Hseuh, Yen-Che Chien, Wei-Yao Wang, Kuang-Da Wang, Wen-Chih Peng |
AAAI | 4 |
| 2023 | DoRA: Domain-Based Self-Supervised Learning Framework for Low-Resource Real Estate AppraisalabstractThe marketplace system connecting demands and supplies has been explored to develop unbiased decision-making in valuing properties. Real estate appraisal serves as one of the high-cost property valuation tasks for financial institutions since it requires domain experts to appraise the estimation based on the corresponding knowledge and the judgment of the market. Existing automated valuation models reducing the subjectivity of domain experts require a large number of transactions for effective evaluation, which is predominantly limited to not only the labeling efforts of transactions but also the generalizability of new developing and rural areas. To learn representations from unlabeled real estate sets, existing self-supervised learning (SSL) for tabular data neglects various important features, and fails to incorporate domain knowledge. In this paper, we propose DoRA, a Domain-based self-supervised learning framework for low-resource Real estate Appraisal. DoRA is pre-trained with an intra-sample geographic prediction as the pretext task based on the metadata of the real estate for equipping the real estate representations with prior domain knowledge. Furthermore, inter-sample contrastive learning is employed to generalize the representations to be robust for limited transactions of downstream tasks. Our benchmark results on three property types of real-world transactions show that DoRA significantly outperforms the SSL baselines for tabular data, the graph-based methods, and the supervised approaches in the few-shot scenarios by at least 7.6% for MAPE, 11.59% for MAE, and 3.34% for HR10%. We expect DoRA to be useful to other financial practitioners with similar marketplace applications who need general models for properties that are newly built and have limited records. The source code is available at https://github.com/wwweiwei/DoRA. Wei-Wei Du, Wei-Yao Wang, Wen-Chih Peng |
CIKM | 2 |
| 2023 | ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical AnalysisabstractWith the recent progress in sports analytics, deep learning approaches have demonstrated the effectiveness of mining insights into players' tactics for improving performance quality and fan engagement. This is attributed to the availability of public ground-truth datasets. While there are a few available datasets for turn-based sports for action detection, these datasets severely lack structured source data and stroke-level records since these require high-cost labeling efforts from domain experts and are hard to detect using automatic techniques. Consequently, the development of artificial intelligence approaches is significantly hindered when existing models are applied to more challenging structured turn-based sequences. In this paper, we present ShuttleSet, the largest publicly-available badminton singles dataset with annotated stroke-level records. It contains 104 sets, 3,685 rallies, and 36,492 strokes in 44 matches between 2018 and 2021 with 27 top-ranking men's singles and women's singles players. ShuttleSet is manually annotated with a computer-aided labeling tool to increase the labeling efficiency and effectiveness of selecting the shot type with a choice of 18 distinct classes, the corresponding hitting locations, and the locations of both players at each stroke. In the experiments, we provide multiple benchmarks (i.e., stroke influence, stroke forecasting, and movement forecasting) with baselines to illustrate the practicability of using ShuttleSet for turn-based analytics, which is expected to stimulate both academic and sports communities. Over the past two years, a visualization platform has been deployed to illustrate the variability of analysis cases from ShuttleSet for coaches to delve into players' tactical preferences with human-interactive interfaces, which was also used by national badminton teams during multiple international high-ranking matches. Wei-Yao Wang, Yung-Chang Huang, Chih-Wei Yi, Wen-Chih Peng |
KDD | 1 |
| 2023 | How Is the Stroke? Inferring Shot Influence in Badminton Matches via Long Short-term DependenciesabstractIdentifying significant shots in a rally is important for evaluating players’ performance in badminton matches. While there are several studies that have quantified player performance in other sports, analyzing badminton data has remained untouched. In this article, we introduce a badminton language to fully describe the process of the shot, and we propose a deep-learning model composed of a novel short-term extractor and a long-term encoder for capturing a shot-by-shot sequence in a badminton rally by framing the problem as predicting a rally result. Our model incorporates an attention mechanism to enable the transparency between the action sequence and the rally result, which is essential for badminton experts to gain interpretable predictions. Experimental evaluation based on a real-world dataset demonstrates that our proposed model outperforms the strong baselines. We also conducted case studies to show the ability to enhance players’ decision-making confidence and to provide advanced insights for coaching, which benefits the badminton analysis community and bridges the gap between the field of badminton and computer science. Wei-Yao Wang, Teng-Fong Chan, Wen-Chih Peng, Hui-Kuo Yang, Chih-Chuan Wang, Yao-Chung Fan |
ACM Trans. Intell. Syst. Technol. | 1 |
| 2022 | ShuttleNet: Position-Aware Fusion of Rally Progress and Player Styles for Stroke Forecasting in BadmintonabstractThe increasing demand for analyzing the insights in sports has stimulated a line of productive studies from a variety of perspectives, e.g., health state monitoring, outcome prediction. In this paper, we focus on objectively judging what and where to return strokes, which is still unexplored in turn-based sports. By formulating stroke forecasting as a sequence prediction task, existing works can tackle the problem but fail to model information based on the characteristics of badminton. To address these limitations, we propose a novel Position-aware Fusion of Rally Progress and Player Styles framework (ShuttleNet) that incorporates rally progress and information of the players by two modified encoder-decoder extractors. Moreover, we design a fusion network to integrate rally contexts and contexts of the players by conditioning on information dependency and different positions. Extensive experiments on the badminton dataset demonstrate that ShuttleNet significantly outperforms the state-of-the-art methods and also empirically validates the feasibility of each component in ShuttleNet. On top of that, we provide an analysis scenario for the stroke forecasting problem. Wei-Yao Wang, Hong-Han Shuai, Kai-Shiang Chang, Wen-Chih Peng |
AAAI | 1 |
| 2022 | Modeling Turn-Based Sequences for Player Tactic Applications in Badminton MatchesabstractIn recent years, a growing body of research has started to explore applying artificial intelligence to the sports industry due to the availability of data and the advancement of techniques. Such applications not only play an important role during matches but also have a great influence on the training stage. However, applying deep learning techniques to sports analytics has several technical challenges, which also remain untouched in badminton analytics as there is no public dataset of stroke event records. Therefore, this dissertation intends to explore challenging research questions and application issues that have not been addressed for benefiting both the research and badminton communities. To achieve the objectives, we, for the first time, propose a unified badminton language to describe the process of the shot, which enables us to conduct downstream applications. Specifically, our first task is to measure the win probability of each shot in badminton matches by considering long-term and short-term dependencies. Second, we introduce a framework with two encoder-decoder extractors and a position-aware fusion network to forecast the possible tactics of players, which is still unexplored in turn-based sports. To provide the transparency of these models, we aim to design a post-hoc explainer by computing feature attributions with Shapley values as the third task. In this manner, researchers can investigate model behaviors for advanced improvement, and the badminton community benefits from coaching the players and determining the strategies. This dissertation is supervised by Wen-Chih Peng ([email protected]). Wei-Yao Wang |
CIKM | 1 |
| 2021 | Exploring the Long Short-Term Dependencies to Infer Shot Influence in Badminton MatchesabstractIdentifying significant shots in a rally is important for evaluating players’ performance in badminton matches. While there are several studies that have quantified player performance in other sports, analyzing badminton data is remained untouched. In this paper, we introduce a badminton language to fully describe the process of the shot and propose a deep learning model composed of a novel short-term extractor and a long-term encoder for capturing a shot-by-shot sequence in a badminton rally by framing the problem as predicting a rally result. Our model incorporates an attention mechanism to enable the transparency of the action sequence to the rally result, which is essential for badminton experts to gain interpretable predictions. Experimental evaluation based on a real-world dataset demonstrates that our proposed model outperforms the strong baselines. The source code is publicly available at https://github.com/wywyWang/Shot-Influence. Wei-Yao Wang, Teng-Fong Chan, Hui-Kuo Yang, Chih-Chuan Wang, Yao-Chung Fan, Wen-Chih Peng |
ICDM | 1 |