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Kenrick C. Kin

dblp:27/3568 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Accessibility and assistive technology · 87% Design research and methods · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Accessibility and assistive technology › augmentative and alternative communication
aphasia support
0.112006
Participatory design with proxies: developing a desktop-PDA system to support people with aphasia · CHI 2006
Accessibility and assistive technology
augmentative and alternative communication
0.112006
Participatory design with proxies: developing a desktop-PDA system to support people with aphasia · CHI 2006
Design research and methods
participatory design
0.012006
Participatory design with proxies: developing a desktop-PDA system to support people with aphasia · CHI 2006

Methods — techniques the papers use, named apart from their topics

participatory design with proxies · 0.1case study · 0.1
YearPublicationVenuePosition
2006 Participatory design with proxies: developing a desktop-PDA system to support people with aphasia
abstract
In this paper, we describe the design and preliminary evaluation of a hybrid desktop-handheld system developed to support individuals with aphasia, a disorder which impairs the ability to speak, read, write, or understand language. The system allows its users to develop speech communication through images and sound on a desktop computer and download this speech to a mobile device that can then support communication outside the home. Using a desktop computer for input addresses some of this population's difficulties interacting with handheld devices, while the mobile device addresses stigma and portability issues. A modified participatory design approach was used in which proxies, that is, speech-language pathologists who work with aphasic individuals, assumed the role normally filled by users. This was done because of the difficulties in communicating with the target population and the high variability in aphasic disorders. In addition, the paper presents a case study of the proxy-use participatory design process that illustrates how different interview techniques resulted in different user feedback.
Jordan L. Boyd-Graber, Sonya S. Nikolova, Karyn Moffatt, Kenrick C. Kin, Joshua Y. Lee, Lester Mackey, Marilyn Tremaine, Maria M. Klawe
CHI4