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Jihwan Choi

dblp:272/0651 · DBLP profile ↗
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2ranked-venue papers
0as first author
1since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 61% Image and video processing · 30% Visual content generation and editing · 9%
Human-computer interaction and pervasive computing
1 paper
Human-robot interaction · 87% Human-AI interaction · 13%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › service robot
museum guide robot
0.612022
User Perception on Personalized Explanation by Science Museum Docent Robot · HRI 2022
Human-robot interaction › adaptive robot behavior
robot personalization
0.612022
User Perception on Personalized Explanation by Science Museum Docent Robot · HRI 2022
Computational photography and imaging
depth estimation
0.412020
Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones · CVPR 2020
Computational photography and imaging › depth of field
depth-of-field rendering
0.412020
Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones · CVPR 2020
Image and video processing › stereo vision
stereo matching
0.412020
Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones · CVPR 2020
Human-AI interaction › explainable AI
explanation design
0.212022
User Perception on Personalized Explanation by Science Museum Docent Robot · HRI 2022
Visual content generation and editing
image generation
0.112020
Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones · CVPR 2020

Methods — techniques the papers use, named apart from their topics

survey-based experiment · 0.6wavelet synthesis network · 0.4synthetic graphics engine · 0.4convolutional neural network · 0.4
YearPublicationVenuePosition
2022 User Perception on Personalized Explanation by Science Museum Docent Robot
abstract
As the number of docent robots in museums has increased, robot personalization services have become important. A survey-based experiment was conducted to catch the difference in perceptions of personalized service for exhibition visitors. As a result, it was found that the background knowledge of the visitors listening to the explanation had an effect on the perception of the personalized service. The finding gives us a set of design criteria for personalized museum guide robot services.
Jeyoung Park, Jeeyeon Kim, Da-Young Kim, Juhyun Kim, Min-Gyu Kim 0004, Jihwan Choi, WonHyong Lee
HRI6
2020 Wavelet Synthesis Net for Disparity Estimation to Synthesize DSLR Calibre Bokeh Effect on Smartphones
abstract
Modern smartphone cameras can match traditional DSLR cameras in many areas thanks to the introduction of camera arrays and multi-frame processing. Among all types of DSLR effects, the narrow depth of field (DoF) or so called bokeh probably arouses most interest. Today's smartphones try to overcome the physical lens and sensor limitations by introducing computational methods that utilize a depth map to synthesize the narrow DoF effect from all-in-focus images. However, a high quality depth map remains to be the key differentiator between computational bokeh and DSLR optical bokeh. Empowered by a novel wavelet synthesis network architecture, we have greatly narrowed the gap between DSLR and smartphone camera in terms of the bokeh more than ever before. We describe three key Modern smartphone cameras can match traditional digital single lens reflex (DSLR) cameras in many areas thanks to the introduction of camera arrays and multi-frame processing. Among all types of DSLR effects, the narrow depth of field (DoF) or so called bokeh probably arouses most interest. Today's smartphones try to overcome the physical lens and sensor limitations by introducing computational methods that utilize a depth map to synthesize the narrow DoF effect from all-in-focus images. However, a high quality depth map remains to be the key differentiator between computational bokeh and DSLR optical bokeh. Empowered by a novel wavelet synthesis network architecture, we have narrowed the gap between DSLR and smartphone camera in terms of bokeh more than ever before. We describe three key enablers of our bokeh solution: a synthetic graphics engine to generate training data with precisely prescribed characteristics that match the real smartphone captures, a novel wavelet synthesis neural network (WSN) architecture to produce unprecedented high definition disparity map promptly on smartphones, and a new evaluation metric to quantify the quality of the disparity map for real images from the bokeh rendering perspective. Experimental results show that the disparity map produced from our neural network achieves much better accuracy than the other state-of-the-art CNN based algorithms. Combining the high resolution disparity map with our rendering algorithm, we demonstrate visually superior bokeh pictures compared with existing top rated flagship smartphones listed on the DXOMARK mobiles.
Chenchi Luo, Yingmao Li, Kaimo Lin, Seok-Jun Lee, Jihwan Choi, Youngjun Francis Yoo, Michael O. Polley
CVPR6