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Haomeng Zhang

dblp:274/9115 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2024
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 62% Vision and language · 18% Representation and self-supervised learning · 16%

Topics — the 7 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d scene understanding
3d visual grounding
0.812024
Multi-Object 3D Grounding with Dynamic Modules and Language-Informed Spatial Attention · NeurIPS 2024
Computer vision › 3D vision › 3d scene understanding › 3d visual grounding
multi-object 3d grounding
0.812024
Multi-Object 3D Grounding with Dynamic Modules and Language-Informed Spatial Attention · NeurIPS 2024
Machine learning › Representation and self-supervised learning › representation learning › embedding learning › geometric embedding
hyperspherical embedding
0.712023
Hyperspherical Embedding for Point Cloud Completion · CVPR 2023
Computer vision › 3D vision › point cloud processing
point cloud completion
0.712023
Hyperspherical Embedding for Point Cloud Completion · CVPR 2023
Computer vision › 3D vision
3d object detection
0.212024
Multi-Object 3D Grounding with Dynamic Modules and Language-Informed Spatial Attention · NeurIPS 2024
Computer vision › 3D vision
point cloud analysis
0.212024
Multi-Object 3D Grounding with Dynamic Modules and Language-Informed Spatial Attention · NeurIPS 2024
Machine learning › Deep learning architectures and training
encoder-decoder architecture
0.212023
Hyperspherical Embedding for Point Cloud Completion · CVPR 2023

Methods — techniques the papers use, named apart from their topics

language-informed spatial attention · 0.8dynamic box proposal · 0.8unit hypersphere normalization · 0.7directional embedding optimization · 0.7
YearPublicationVenuePosition
2024 Multi-Object 3D Grounding with Dynamic Modules and Language-Informed Spatial Attention
abstract
Multi-object 3D Grounding involves locating 3D boxes based on a given query phrase from a point cloud. It is a challenging and significant task that has numerous applications in visual understanding, human-computer interaction, and robotics. To tackle this challenge, we introduce D-LISA, a two-stage approach that incorporates three innovations. First, a dynamic vision module that enables a variable and learnable number of box proposals. Second, a dynamic camera positioning that extracts features for each proposal. Third, a language-informed spatial attention module that better reasons over the proposals to output the final prediction. Empirically, experiments show that our method outperforms the state-of-the-art methods on multi-object 3D grounding by 12.8% (absolute) and is competitive in single-object 3D grounding.
Haomeng Zhang, Chiao-An Yang, Raymond A. Yeh
NeurIPS1
2023 Hyperspherical Embedding for Point Cloud Completion
abstract
Most real-world 3D measurements from depth sensors are incomplete, and to address this issue the point cloud completion task aims to predict the complete shapes of objects from partial observations. Previous works often adapt an encoder-decoder architecture, where the encoder is trained to extract embeddings that are used as inputs to generate predictions from the decoder. However, the learned embeddings have sparse distribution in the feature space, which leads to worse generalization results during testing. To address these problems, this paper proposes a hyperspherical module, which transforms and normalizes embeddings from the encoder to be on a unit hypersphere. With the proposed module, the magnitude and direction of the output hyperspherical embedding are decoupled and only the directional information is optimized. We theoretically analyze the hyperspherical embedding and show that it enables more stable training with a wider range of learning rates and more compact embedding distributions. Experiment results show consistent improvement of point cloud completion in both single-task and multi-task learning, which demonstrates the effectiveness of the proposed method.
Haomeng Zhang, Ramanarayan Vasudevan, Matthew Johnson-Roberson
CVPR2
2023 Communication-Efficient ∆-Stepping for Distributed Computing Systems
abstract
This paper considers the single source shortest path (SSSP) problem, which is the key for many applications such as navigation, mapping, routing, and social networking. Existing SSSP algorithms are designed mostly for shared-memory systems. Nevertheless, with the prevalence of diverse smart devices like drones, there is a growing interest in deploying SSSP algorithms over distributed computing systems so that they can run efficiently onboard of smart devices via Mobile Ad Hoc Computing or at the network edges via Mobile Edge Computing. In this paper, we introduce a communication-efficient ∆-stepping algorithm for distributed computing systems. The proposed algorithm is featured by 1) a message coordination architecture for reducing message exchanges between workers, 2) a pruning technique for reducing redundant computations, and 3) an aggregation technique for further reducing message exchanges when communication delay is significant. Theoretical analyses and experimental studies on real-world graph datasets demonstrate the promising performance of proposed algorithm.
Haomeng Zhang, Junfei Xie
WiMob1