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Mohitvishnu S. Gadde

dblp:275/3616 · also Mohitvishnu Srinivas Gadde · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0002-3566-4275ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Legged, aerial and field robots · 50% 3D vision · 50%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots › legged robots › legged robot locomotion
bipedal locomotion
0.812024
Learning Vision-Based Bipedal Locomotion for Challenging Terrain · ICRA 2024

Methods — techniques the papers use, named apart from their topics

sim-to-real transfer · 0.8reinforcement learning · 0.8domain randomization · 0.8
YearPublicationVenuePosition
2024 Learning Vision-Based Bipedal Locomotion for Challenging Terrain
abstract
Reinforcement learning (RL) for bipedal locomotion has recently demonstrated robust gaits over moderate terrains using only proprioceptive sensing. However, such blind controllers will fail in environments where robots must anticipate and adapt to local terrain, which requires visual perception. In this paper, we propose a fully-learned system that allows bipedal robots to react to local terrain while maintaining commanded travel speed and direction. Our approach first trains a controller in simulation using a heightmap expressed in the robot’s local frame. Next, data is collected in simulation to train a heightmap predictor, whose input is the history of depth images and robot states. We demonstrate that with appropriate domain randomization, this approach allows for successful sim-to-real transfer with no explicit pose estimation and no fine-tuning using real-world data. To the best of our knowledge, this is the first example of sim-to-real learning for vision-based bipedal locomotion over challenging terrains.
Helei Duan, Bikram Pandit, Mohitvishnu S. Gadde, Bart van Marum, Jeremy Dao, Chanho Kim, Alan Fern
ICRA3
2022 Learning Dynamic Bipedal Walking Across Stepping Stones
abstract
In this work, we propose a learning approach for 3D dynamic bipedal walking when footsteps are constrained to stepping stones. While recent work has shown progress on this problem, real-world demonstrations have been limited to relatively simple open-loop, perception-free scenarios. Our main contribution is a more advanced learning approach that enables real-world demonstrations, using the Cassie robot, of closed-loop dynamic walking over moderately difficult stepping-stone patterns. Our approach first uses reinforcement learning (RL) in simulation to train a controller that maps footstep commands onto joint actions without any reference motion information. We then learn a model of that controller's capabilities, which enables prediction of feasible footsteps given the robot's current dynamic state. The resulting controller and model are then integrated with a real-time overhead camera system for detecting stepping stone locations. For evaluation, we develop a benchmark set of stepping stone patterns, which are used to test performance in both simulation and the real world. Overall, we demonstrate that sim-to-real learning is extremely promising for enabling dynamic locomotion over stepping stones. We also identify challenges remaining that motivate important future research directions.
Helei Duan, Ashish Malik, Mohitvishnu S. Gadde, Jeremy Dao, Alan Fern, Jonathan W. Hurst
IROS3