Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Tuan Thanh Le

dblp:276/3191 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Content delivery and video streaming · 100%
Computer graphics and multimedia
1 paper
Image and video coding · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Content delivery and video streaming
360-degree video streaming
0.412020
Towards Viewport-dependent 6DoF 360 Video Tiled Streaming for Virtual Reality Systems · ACM Multimedia 2020
Content delivery and video streaming › 360-degree video streaming
viewport-adaptive streaming
0.412020
Towards Viewport-dependent 6DoF 360 Video Tiled Streaming for Virtual Reality Systems · ACM Multimedia 2020
Image and video coding
immersive video coding
0.112020
Towards Viewport-dependent 6DoF 360 Video Tiled Streaming for Virtual Reality Systems · ACM Multimedia 2020
Image and video coding
multiview video coding
0.112020
Towards Viewport-dependent 6DoF 360 Video Tiled Streaming for Virtual Reality Systems · ACM Multimedia 2020

Methods — techniques the papers use, named apart from their topics

viewport tile selection · 0.9HEVC tiled encoding · 0.9
YearPublicationVenuePosition
2020 Towards Viewport-dependent 6DoF 360 Video Tiled Streaming for Virtual Reality Systems
abstract
Previous studies of 360-degree video streaming with regard to virtual reality allowed users to move their head freely, while their position is fixed according to the camera's location in virtual reality. One of the approaches to overcome the problem is transmitting multiview video to provide six degrees of freedom (6DoF). However, 6DoF streaming system implementation is challenging because multiple high-quality video streaming requires several decoders and a high bandwidth. Therefore, this paper proposes a viewport-dependent high-efficiency video coding (HEVC)-compliant tiled streaming system on test model for immersive video (TMIV), MPEG-Immersive multiview compression reference software. This paper proposes a 6DoF viewport tile selector (VTS) for multiple 360-degree video tiled streaming. Furthermore, this paper introduces a viewport-dependent multiple-tile extractor. The proposed system detects the user's head movement, selects the tile sets that correspond to the user's viewport, extracts tile bitstreams, and generates single bitstream. The extracted bitstream is transmitted and decoded to render the user's viewport The proposed viewport-dependent streaming method can reduce the decoding time as well as the bandwidth. Experimental results demonstrated 12.04% bjontegaard delta rate (BD-rate) saving for the luma peak signal-to-noise ratio (PSNR) compared to those obtained via the TMIV anchor without tiled encoding and a 55.51% decoding time saving compared to those obtained via the TMIV anchor with the existing tiled streaming method.
JongBeom Jeong, Soonbin Lee, Il-Woong Ryu, Tuan Thanh Le, Eun-Seok Ryu
ACM Multimedia4