Demo Data from SIGIR 2026 / reviewers in the wild / expert
Renwang Chen
dblp:276/3199
· DBLP profile ↗
4ranked-venue papers
1as first author
3since 2021 · last 2023
0000-0001-8808-4728ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 3 · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
3D vision · 38% Generative modeling · 36% Face, body and person analysis · 27% | |
| Computer graphics and multimedia
3 papers |
Geometric modeling and processing · 75% Rendering · 25% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
3d face modeling |
1.7 | 3 | 2023 | Learning Neural Proto-Face Field for Disentangled 3D Face Modeling in the Wild · CVPR 2023 Physically-guided Disentangled Implicit Rendering for 3D Face Modeling · CVPR 2022 Learning To Aggregate and Personalize 3D Face From In-the-Wild Photo Collection · CVPR 2021 |
Computer vision › 3D vision
neural radiance field |
1.2 | 2 | 2023 | Learning Neural Proto-Face Field for Disentangled 3D Face Modeling in the Wild · CVPR 2023 Physically-guided Disentangled Implicit Rendering for 3D Face Modeling · CVPR 2022 |
Machine learning › Generative modeling › face synthesis
generative 3d face model |
1.2 | 2 | 2023 | Learning Neural Proto-Face Field for Disentangled 3D Face Modeling in the Wild · CVPR 2023 Learning To Aggregate and Personalize 3D Face From In-the-Wild Photo Collection · CVPR 2021 |
Rendering
neural rendering |
0.6 | 1 | 2022 | Physically-guided Disentangled Implicit Rendering for 3D Face Modeling · CVPR 2022 |
Computer vision › Face, body and person analysis › face manipulation
face swapping |
0.4 | 1 | 2020 | SimSwap: An Efficient Framework For High Fidelity Face Swapping · ACM Multimedia 2020 |
Computer vision › Face, body and person analysis › face modeling
identity-attribute disentanglement |
0.4 | 1 | 2020 | SimSwap: An Efficient Framework For High Fidelity Face Swapping · ACM Multimedia 2020 |
Methods — techniques the papers use, named apart from their topics
disentangled representation · 2.3uncertainty modeling · 1.3deformation · 1.3shading · 1.1rasterization · 1.1physically-guided rendering · 1.1consistency loss · 1.1curriculum learning · 1.0attribute-refining network · 1.0identity injection module · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Learning Neural Proto-Face Field for Disentangled 3D Face Modeling in the WildabstractGenerative models show good potential for recovering 3D faces beyond limited shape assumptions. While plausible details and resolutions are achieved, these models easily fail under extreme conditions of pose, shadow or appearance, due to the entangled fitting or lack of multi-view priors. To address this problem, this paper presents a novel Neural Proto-face Field (NPF) for unsupervised robust 3D face modeling. Instead of using constrained images as Neural Radiance Field (NeRF), NPF disentangles the common/specific facial cues, i.e., ID, expression and scene-specific details from in-the-wild photo collections. Specifically, NPF learns a face prototype to aggregate 3D-consistent identity via uncertainty modeling, extracting multi-image priors from a photo collection. NPF then learns to deform the prototype with the appropriate facial expressions, constrained by a loss of expression consistency and personal idiosyncrasies. Finally, NPF is optimized to fit a target image in the collection, recovering specific details of appearance and geometry. In this way, the generative model benefits from multi-image priors and meaningful facial structures. Extensive experiments on benchmarks show that NPF recovers superior or competitive facial shapes and textures, compared to state-of-the-art methods. Zhenyu Zhang 0005, Renwang Chen, Weijian Cao, Ying Tai, Chengjie Wang 0001 |
CVPR | 2 |
| 2022 | Physically-guided Disentangled Implicit Rendering for 3D Face ModelingabstractThis paper presents a novel Physically-guided Disentangled Implicit Rendering (PhyDIR) framework for highfidelity 3D face modeling. The motivation comes from two observations: Widely-used graphics renderers yield excessive approximations against photo-realistic imaging, while neural rendering methods produce superior appearances but are highly entangled to perceive 3D-aware operations. Hence, we learn to disentangle the implicit rendering via explicit physical guidance, while guaranteeing the properties of: (1) 3D-aware comprehension and (2) high-reality image formation. For the former one, PhyDIR explicitly adopts 3D shading and rasterizing modules to control the renderer, which disentangles the light, facial shape, and viewpoint from neural reasoning. Specifically, PhyDIR proposes a novel multi-image shading strategy to compensate for the monocular limitation, so that the lighting variations are accessible to the neural renderer. For the latter, PhyDIR learns the face-collection implicit texture to avoid ill-posed intrinsic factorization, then leverages a series of consistency losses to constrain the rendering robustness. With the disentangled method, we make 3D face modeling benefit from both kinds of rendering strategies. Extensive experiments on benchmarks show that PhyDIR obtains superior performance than state-of-the-art explicit/implicit methods on geometry/texture modeling. Zhenyu Zhang 0005, Yanhao Ge, Ying Tai, Weijian Cao, Renwang Chen, Kunlin Liu, Hao Tang 0005, Chengjie Wang 0001, Dongjin Huang |
CVPR | 5 |
| 2021 | Learning To Aggregate and Personalize 3D Face From In-the-Wild Photo CollectionabstractNon-parametric face modeling aims to reconstruct 3D face only from images without shape assumptions. While plausible facial details are predicted, the models tend to over-depend on local color appearance and suffer from ambiguous noise. To address such problem, this paper presents a novel Learning to Aggregate and Personalize (LAP) framework for unsupervised robust 3D face modeling. Instead of using controlled environment, the proposed method implicitly disentangles ID-consistent and scene-specific face from unconstrained photo set. Specifically, to learn ID-consistent face, LAP adaptively aggregates intrinsic face factors of an identity based on a novel curriculum learning approach with relaxed consistency loss. To adapt the face for a personalized scene, we propose a novel attribute-refining network to modify ID-consistent face with target attribute and details. Based on the proposed method, we make unsupervised 3D face modeling benefit from meaningful image facial structure and possibly higher resolutions. Extensive experiments on benchmarks show LAP recovers superior or competitive face shape and texture, compared with state-of-the-art (SOTA) methods with or without prior and supervision. Zhenyu Zhang 0005, Yanhao Ge, Renwang Chen, Ying Tai, Yan Yan 0002, Jian Yang 0003, Chengjie Wang 0001, Feiyue Huang |
CVPR | 3 |
| 2020 | SimSwap: An Efficient Framework For High Fidelity Face SwappingabstractWe propose an efficient framework, called Simple Swap (SimSwap), aiming for generalized and high fidelity face swapping. In contrast to previous approaches that either lack the ability to generalize to arbitrary identity or fail to preserve attributes like facial expression and gaze direction, our framework is capable of transferring the identity of an arbitrary source face into an arbitrary target face while preserving the attributes of the target face. We overcome the above defects in the following two ways. First, we present the ID Injection Module (IIM) which transfers the identity information of the source face into the target face at feature level. By using this module, we extend the architecture of an identity-specific face swapping algorithm to a framework for arbitrary face swapping. Second, we propose the Weak Feature Matching Loss which efficiently helps our framework to preserve the facial attributes in an implicit way. Extensive experiments on wild faces demonstrate that our SimSwap is able to achieve competitive identity performance while preserving attributes better than previous state-of-the-art methods. Renwang Chen, Xuanhong Chen, Bingbing Ni, Yanhao Ge |
ACM Multimedia | 1 |