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Nicolas Klodt

dblp:276/6800 · DBLP profile ↗
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10ranked-venue papers
1as first author
10since 2021 · last 2026
0000-0002-5406-7441ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 1 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 since 2021Theory of computation · 3 · 3 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
6 papers
Graph algorithms and graph theory · 62% Algorithmic game theory and mechanism design · 18% Information theory · 10%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%
Databases, data mining, and information retrieval
2 papers
Data mining · 100%

Topics — the 18 heaviest of 21, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Graph algorithms and graph theory
graph traversal
1.012026
Temporal Exploration of Random Spanning Tree Models · SODA 2026
Graph algorithms and graph theory › temporal graph
temporal graph exploration
1.012026
Temporal Exploration of Random Spanning Tree Models · SODA 2026
Information theory › probability theory › stochastic processes
diffusion processes
0.912025
Resistance is Futile: Gradually Declining Immunity Retains the Exponential Duration of Immunity-Free Diffusion · IJCAI 2025
Graph algorithms and graph theory
network analysis
0.912025
Resistance is Futile: Gradually Declining Immunity Retains the Exponential Duration of Immunity-Free Diffusion · IJCAI 2025
Computational social science and digital humanities › social network analysis › information diffusion
influence maximization
0.812024
The Irrelevance of Influencers: Information Diffusion with Re-Activation and Immunity Lasts Exponentially Long on Social Network Models · AAAI 2024
Computational social science and digital humanities › social network analysis
information diffusion
0.812024
The Irrelevance of Influencers: Information Diffusion with Re-Activation and Immunity Lasts Exponentially Long on Social Network Models · AAAI 2024
Graph algorithms and graph theory
random graphs
0.812024
The Irrelevance of Influencers: Information Diffusion with Re-Activation and Immunity Lasts Exponentially Long on Social Network Models · AAAI 2024
Algorithmic game theory and mechanism design › equilibrium analysis
equilibrium stability
0.712023
Temporal Network Creation Games · IJCAI 2023
Algorithmic game theory and mechanism design › network games
network formation game
0.712023
Temporal Network Creation Games · IJCAI 2023
Algorithmic game theory and mechanism design
price of anarchy
0.712023
Temporal Network Creation Games · IJCAI 2023
Graph algorithms and graph theory
temporal graph
0.712023
Temporal Network Creation Games · IJCAI 2023
Graph algorithms and graph theory › temporal graph
temporal spanner
0.712023
Temporal Network Creation Games · IJCAI 2023
Data mining
clustering
0.512021
A Color-blind 3-Approximation for Chromatic Correlation Clustering and Improved Heuristics · KDD 2021
Graph algorithms and graph theory › graph clustering
correlation clustering
0.512021
A Color-blind 3-Approximation for Chromatic Correlation Clustering and Improved Heuristics · KDD 2021
Graph algorithms and graph theory
graph clustering
0.512021
A Color-blind 3-Approximation for Chromatic Correlation Clustering and Improved Heuristics · KDD 2021
Machine learning › Graph learning › graph diffusion
information diffusion
0.312025
Resistance is Futile: Gradually Declining Immunity Retains the Exponential Duration of Immunity-Free Diffusion · IJCAI 2025
Data mining
network inference
0.312025
Dynamic Network Discovery via Infection Tracing · IJCAI 2025
Information theory › probability theory
stochastic processes
0.212024
The Irrelevance of Influencers: Information Diffusion with Re-Activation and Immunity Lasts Exponentially Long on Social Network Models · AAAI 2024

Methods — techniques the papers use, named apart from their topics

stochastic process analysis · 1.7asymptotic bounds · 1.7expander subgraph analysis · 1.5SIRS process · 1.5random spanning trees · 1.0pivot algorithm · 1.0greedy expansion heuristic · 1.0game theory · 0.7complexity analysis · 0.7
YearPublicationVenuePosition
2026 Temporal Exploration of Random Spanning Tree Models
abstract
The Temporal Graph Exploration problem (TEXP) takes as input a temporal graph, i.e., a sequence of graphs \((G_i)_{i\in\mathbb N}\) on the same vertex set, and asks for a walk of shortest length visiting all vertices, where the \(i\)-th step uses an edge from \(G_i\) or stays put. If each such \(G_i\) is connected, then an exploration of length \(n^2\) exists, and this is known to be the best possible up to a constant. More fine-grained lower and upper bounds have been obtained for restricted temporal graph classes, however, for several fundamental classes, a large gap persists between known bounds, and it remains unclear which properties of a temporal graph make it inherently difficult to explore.
Samuel Baguley, Andreas Göbel 0001, Nicolas Klodt, George Skretas, John Sylvester 0001, Victor Zamaraev
SODA3
2026 Temporal network creation games: the impact of non-locality and terminals
Davide Bilò, Sarel Cohen, Tobias Friedrich 0001, Hans Gawendowicz, Nicolas Klodt, Pascal Lenzner, George Skretas
Auton. Agents Multi Agent Syst.5
2025 Temporal Network Creation Games: The Impact of Non-Locality and Terminals
Davide Bilò, Sarel Cohen, Tobias Friedrich 0001, Hans Gawendowicz, Nicolas Klodt, Pascal Lenzner, George Skretas
AAMAS5
2025 Resistance is Futile: Gradually Declining Immunity Retains the Exponential Duration of Immunity-Free Diffusion
abstract
Diffusion processes pervade numerous areas of AI, abstractly modeling the dynamics of exchanging, oftentimes volatile, information in networks. A central question is how long the information remains in the network, known as survival time. For the commonly studied SIS process, the expected survival time is at least super-polynomial in the network size already on star graphs, for a wide range of parameters. In contrast, the expected survival time of the SIRS process, which introduces temporary immunity, is always at most polynomial on stars and only known to be super-polynomial for far denser networks, such as expanders. However, this result relies on featuring full temporary immunity, which is not always present in actual processes. We introduce the cSIRS process, which incorporates gradually declining immunity such that the expected immunity at each point in time is identical to that of the SIRS process. We study the survival time of the cSIRS process rigorously on star graphs and expanders and show that its expected survival time is very similar to that of the SIS process, which features no immunity. This suggests that featuring gradually declining immunity is almost as having none at all.
Andreas Göbel 0001, Nicolas Klodt, Martin S. Krejca, Marcus Pappik
IJCAI2
2025 Dynamic Network Discovery via Infection Tracing
abstract
Researchers, policy makers, and engineers need to make sense of data from spreading processes as diverse as rumor spreading in social networks, viral infections, and water contamination. Classical questions include predicting infection behavior in a given network or deducing the network structure from infection data. Most of the research on network infections studies static graphs, that is, the connections in the network are assumed to not change. More recently, temporal graphs, in which connections change over time, have been used to more accurately represent real-world infections, which rarely occur in unchanging networks. We propose a model for temporal graph discovery that is consistent with previous work on static graphs and embraces the greater expressiveness of temporal graphs. For this model, we give algorithms and lower bounds which are often tight. We analyze different variations of the problem, which make our results widely applicable and it also clarifies which aspects of temporal infections make graph discovery easier or harder. We round off our analysis with an experimental evaluation of our algorithm on real-world interaction data from the Stanford Network Analysis Project and on temporal Erdős-Renyi graphs. On Erdős-Renyi graphs, we uncover a threshold behavior, which can be explained by a novel connectivity parameter that we introduce during our theoretical analysis.
Ben Bals, Michelle Döring, Nicolas Klodt, George Skretas
IJCAI3
2024 The Irrelevance of Influencers: Information Diffusion with Re-Activation and Immunity Lasts Exponentially Long on Social Network Models
abstract
Information diffusion models on networks are at the forefront of AI research. The dynamics of such models typically follow stochastic models from epidemiology, used to model not only infections but various phenomena, including the behavior of computer viruses and viral marketing campaigns. A core question in this setting is how to efficiently detect the most influential vertices in the host graph such that the infection survives the longest. In processes that incorporate re-infection of the vertices, such as the SIS process, theoretical studies identify parameter thresholds where the survival time of the process rapidly transitions from logarithmic to super-polynomial. These results contradict the intuition that the starting configuration is relevant, since the process will always either die out fast or survive almost indefinitely. A shortcoming of these results is that models incorporating short-term immunity (or creative advertisement fatigue) have not been subjected to such a theoretical analysis so far. We reduce this gap in the literature by studying the SIRS process, a more realistic model, which besides re-infection additionally incorporates short-term immunity. On complex network models, we identify parameter regimes for which the process survives exponentially long, and we get a tight threshold for random graphs. Underlying these results is our main technical contribution, showing a threshold behavior for the survival time of the SIRS process on graphs with large expander subgraphs, such as social network models.
Tobias Friedrich 0001, Andreas Göbel 0001, Nicolas Klodt, Martin S. Krejca, Marcus Pappik
AAAI3
2024 How to Reduce Temporal Cliques to Find Sparse Spanners
abstract
Many real-world networks, such as transportation or trade networks, are dynamic in the sense that the edge set may change over time, but these changes are known in advance. This behavior is captured by the temporal graphs model, which has recently become a trending topic in theoretical computer science. A core open problem in the field is to prove the existence of linear-size temporal spanners in temporal cliques, i.e., sparse subgraphs of complete temporal graphs that ensure all-pairs reachability via temporal paths. So far, the best known result is the existence of temporal spanners with $\mathcal{O}(n\log n)$ many edges. We present significant progress towards proving that linear-size temporal spanners exist in all temporal cliques. We adapt techniques used in previous works and heavily expand and generalize them to provide a simpler and more intuitive proof of the $\mathcal{O}(n\log n)$ bound. Moreover, we use our novel approach to show that a large class of temporal cliques, called edge-pivot graphs, admit linear-size temporal spanners. To contrast this, we investigate other classes of temporal cliques that do not belong to the class of edge-pivot graphs. We introduce two such graph classes and we develop novel techniques for establishing the existence of linear temporal spanners in these graph classes as well.
Sebastian Angrick, Ben Bals, Tobias Friedrich 0001, Hans Gawendowicz, Niko Hastrich, Nicolas Klodt, Pascal Lenzner, Jonas Schmidt 0002, George Skretas, Armin Wells
ESA6
2023 Temporal Network Creation Games
abstract
Most networks are not static objects, but instead they change over time. This observation has sparked rigorous research on temporal graphs within the last years. In temporal graphs, we have a fixed set of nodes and the connections between them are only available at certain time steps. This gives rise to a plethora of algorithmic problems on such graphs, most prominently the problem of finding temporal spanners, i.e., the computation of subgraphs that guarantee all pairs reachability via temporal paths. To the best of our knowledge, only centralized approaches for the solution of this problem are known. However, many real-world networks are not shaped by a central designer but instead they emerge and evolve by the interaction of many strategic agents. This observation is the driving force of the recent intensive research on game-theoretic network formation models. In this work we bring together these two recent research directions: temporal graphs and game-theoretic network formation. As a first step into this new realm, we focus on a simplified setting where a complete temporal host graph is given and the agents, corresponding to its nodes, selfishly create incident edges to ensure that they can reach all other nodes via temporal paths in the created network. This yields temporal spanners as equilibria of our game. We prove results on the convergence to and the existence of equilibrium networks, on the complexity of finding best agent strategies, and on the quality of the equilibria. By taking these first important steps, we uncover challenging open problems that call for an in-depth exploration of the creation of temporal graphs by strategic agents.
Davide Bilò, Sarel Cohen, Tobias Friedrich 0001, Hans Gawendowicz, Nicolas Klodt, Pascal Lenzner, George Skretas
IJCAI5
2021 Learning Languages with Decidable Hypotheses
Julian Berger, Maximilian Böther, Vanja Doskoc, Jonathan Gadea Harder, Nicolas Klodt, Timo Kötzing, Winfried Lötzsch, Jannik Peters 0001, Leon Schiller, Lars Seifert, Armin Wells, Simon Wietheger
CiE5
2021 A Color-blind 3-Approximation for Chromatic Correlation Clustering and Improved Heuristics
abstract
Chromatic Correlation Clustering (CCC) models clustering of objects with categorical pairwise relationships. The model can be viewed as clustering the vertices of a graph with edge-labels (colors). Bonchi et al. [KDD 2012] introduced it as a natural generalization of the well studied problem Correlation Clustering (CC), motivated by real-world applications from data-mining, social networks and bioinformatics. We give theoretical as well as practical contributions to the study of CCC. Our main theoretical contribution is an alternative analysis of the famous Pivot algorithm for CC. We show that, when simply run color-blind, Pivot is also a linear time 3-approximation for CCC. The previous best theoretical results for CCC were a 4-approximation with a high-degree polynomial runtime and a linear time 11-approximation, both by Anava et al. [WWW 2015]. While this theoretical result justifies Pivot as a baseline comparison for other heuristics, its blunt color-blindness performs poorly in practice. We develop a color-sensitive, practical heuristic we call Greedy Expansion that empirically outperforms all heuristics proposed for CCC so far, both on real-world and synthetic instances. Further, we propose a novel generalization of CCC allowing for multi-labelled edges. We argue that it is more suitable for many of the real-world applications and extend our results to this model.
Nicolas Klodt, Lars Seifert, Arthur Zahn, Katrin Casel, Davis Issac, Tobias Friedrich 0001
KDD1