Demo Data from SIGIR 2026 / reviewers in the wild / expert
Luzhan Yuan
dblp:277/2317
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Smart cities and intelligent transportation · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design › security games
security resource allocation |
0.7 | 1 | 2023 | OPRADI: Applying Security Game to Fight Drive under the Influence in Real-World · AAAI 2023 |
Algorithmic game theory and mechanism design › security games
stackelberg security games |
0.7 | 1 | 2023 | OPRADI: Applying Security Game to Fight Drive under the Influence in Real-World · AAAI 2023 |
Smart cities and intelligent transportation
traffic safety |
0.2 | 1 | 2023 | OPRADI: Applying Security Game to Fight Drive under the Influence in Real-World · AAAI 2023 |
Methods — techniques the papers use, named apart from their topics
stackelberg game · 1.3bounded rationality modeling · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | The Dynamics of Cooperation with Commitment in A Population of Heterogeneous Preferences-An ABM Study
Wei Wang 0353, Luzhan Yuan, Yi Wang 0013 |
CogSci | 2 |
| 2023 | OPRADI: Applying Security Game to Fight Drive under the Influence in Real-WorldabstractDriving under the influence (DUI) is one of the main causes of traffic accidents, often leading to severe life and property losses. Setting up sobriety checkpoints on certain roads is the most commonly used practice to identify DUI-drivers in many countries worldwide. However, setting up checkpoints according to the police's experiences may not be effective for ignoring the strategic interactions between the police and DUI-drivers, particularly when inspecting resources are limited. To remedy this situation, we adapt the classic Stackelberg security game (SSG) to a new SSG-DUI game to describe the strategic interactions in catching DUI-drivers. SSG-DUI features drivers' bounded rationality and social knowledge sharing among them, thus realizing improved real-world fidelity. With SSG-DUI, we propose OPRADI, a systematic approach for advising better strategies in setting up checkpoints. We perform extensive experiments to evaluate it in both simulated environments and real-world contexts, in collaborating with a Chinese city's police bureau. The results reveal its effectiveness in improving police's real-world operations, thus having significant practical potentials. Luzhan Yuan, Wei Wang 0353, Yi Wang 0013 |
AAAI | 1 |
| 2022 | Achieving Consensus to Learn an Efficient and Robust Communication via Reinforcement Learning
Wei Qing, Zhaofeng He 0001, Junge Zhang, Luzhan Yuan, Wei Wang 0353 |
CogSci | 5 |