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Jay Glicksman

dblp:28/2430 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 1987
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-authorSystems, architecture and hardware · 2Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Robot navigation and mapping · 30% Autonomous driving · 25% Planning, search and constraint satisfaction · 17%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Autonomous driving
autonomous ground vehicle
0.031987
Object based planning for an autonomous land vehicle · ICRA 1986
Contingency Planning for an Autonomous Land Vehicle · IJCAI 1987
Terrain models for an autonomous land vehicle · ICRA 1986
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
contingency planning
0.011987
Contingency Planning for an Autonomous Land Vehicle · IJCAI 1987
Robotics › Motion planning and robot control
motion planning
0.011987
Contingency Planning for an Autonomous Land Vehicle · IJCAI 1987
Robotics › Robot navigation and mapping
terrain classification
0.011986
Terrain models for an autonomous land vehicle · ICRA 1986
Robotics › Robot navigation and mapping
terrain modeling
0.011986
Terrain models for an autonomous land vehicle · ICRA 1986

Methods — techniques the papers use, named apart from their topics

schema-based inference · 0.0perceptual grouping · 0.0contingency planning · 0.0
YearPublicationVenuePosition
1987 Contingency Planning for an Autonomous Land Vehicle
Theodore A. Linden, Jay Glicksman
IJCAI2
1986 Terrain models for an autonomous land vehicle
abstract
We present an architecture for terrain recognition for an autonomous land vehicle. Basic components of this are a set of data bases for generic object models, perceptual structures, temporary memory for the instantiation of object and relational hypothesis, and a long term memory for storing stable hypothesis which are affixed to the terrain representation. Different inference processes operate over these data bases. We describe components of this architecture: the perceptual structure data base, the grouping processes that operate over this, and schemas. We conclude with a processing example for matching predictions from the long term terrain model to imagery and extracting significant perceptual structures for consideration as potential landmarks.
Daryl T. Lawton, Tod S. Levitt, Christopher C. McConnell, Jay Glicksman
ICRA4
1986 Object based planning for an autonomous land vehicle
Don Shapiro, Theodore A. Linden, Jay Glicksman, Daryl T. Lawton
ICRA3
1983 Using Multiple Information Sources in a Computational Vision System
Jay Glicksman
IJCAI1