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Christopher S. Campbell

dblp:28/5037 · DBLP profile ↗
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12ranked-venue papers
5as first author
0since 2021 · last 2004
0000-0002-3927-344XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 10 · 4 first-authorArtificial intelligence and machine learning · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
User interface design and tools · 29% Ubiquitous computing and smart environments · 25% Usability and user experience research · 17%

Topics — the 4 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
User interface design and tools › display technology
peripheral display
0.012000
Tradeoffs in displaying peripheral information · CHI 2000
Interaction techniques and input › spatial interaction › navigation
information space navigation
0.011999
Facilitating navigation in information spaces: Road-signs on the World Wide Web · Int. J. Hum. Comput. Stud. 1999
Accessibility and assistive technology
web navigation support
0.011999
Facilitating navigation in information spaces: Road-signs on the World Wide Web · Int. J. Hum. Comput. Stud. 1999
User interface design and tools › notification design
visual notifications
0.012003
Evaluation of Visual Notification Cues for Ubiquitous Computing · UbiComp 2003

Methods — techniques the papers use, named apart from their topics

evaluation study · 0.0controlled experiment · 0.0
YearPublicationVenuePosition
2004 What Can You Say with Only Three Pixels?
Christopher S. Campbell, Peter Tarasewich
Mobile HCI1
2003 Expertise identification using email communications
abstract
A common method for finding information in an organization is to use social networks---ask people, following referrals until someone with the right information is found. Another way is to automatically mine documents to determine who knows what. Email documents seem particularly well suited to this task of "expertise location", as people routinely communicate what they know. Moreover, because people explicitly direct email to one another, social networks are likely to be contained in the patterns of communication. Can these patterns be used to discover experts on particular topics? Is this approach better than mining message content alone? To find answers to these questions, two algorithms for determining expertise from email were compared: a content-based approach that takes account only of email text, and a graph-based ranking algorithm (HITS) that takes account both of text and communication patterns. An evaluation was done using email and explicit expertise ratings from two different organizations. The rankings given by each algorithm were compared to the explicit rankings with the precision and recall measures commonly used in information retrieval, as well as the d' measure commonly used in signal-detection theory. Results show that the graph-based algorithm performs better than the content-based algorithm at identifying experts in both cases, demonstrating that the graph-based algorithm effectively extracts more information than is found in content alone.
Christopher S. Campbell, Paul P. Maglio, Alex Cozzi, Byron Dom
CIKM1
2003 Evaluation of Visual Notification Cues for Ubiquitous Computing
Peter Tarasewich, Christopher S. Campbell, Myra Dideles
UbiComp2
2003 Segmentation of Display Space Interferes with Multitasking
Christopher S. Campbell, Paul P. Maglio
INTERACT1
2002 Information programming for personal user interfaces
abstract
With widespread access to e-mail, the world-wide web, and other information sources, people now use computers more for managing information than for managing applications. To support how people naturally and routinely organize information, computers ought to be able to reflect the categories, relationships, and cues that people rely on when thinking about and remembering facts. Toward this end, we created an Information Programming Toolkit (IPtk) that collects application-independent properties, indexes documents along many dimensions to create a personal record of information use, and provides convenient means for information access. The IPtk enables the development of smart user interfaces that automatically tailor information to a user's history and context of information use.
Stephen Farrell, Volkert Buchmann, Christopher S. Campbell, Paul P. Maglio
IUI3
2001 Designing Feedback for an Attentive Office
Teenie Matlock, Christopher S. Campbell, Paul P. Maglio, Shumin Zhai, Barton A. Smith
INTERACT2
2001 An architecture for developing attentive information systems
Paul P. Maglio, Christopher S. Campbell, Rob Barrett, Ted Selker
Knowl. Based Syst.2
2000 Tradeoffs in displaying peripheral information
abstract
Peripheral information is information that is not central to a person's current task, but provides the person the opportunity to learn more, to do a better job, or to keep track of less important tasks. Though peripheral information displays are ubiquitous, they have been rarely studied. For computer users, a common peripheral display is a scrolling text display that provides announcements, sports scores, stock prices, or other news. In this paper, we investigate how to design peripheral displays so that they provide the most information while having the least impact on the user's performance on the main task. We report a series of experiments on scrolling displays aimed at examining tradeoffs between distraction of scrolling motion and memorability of information displayed. Overall, we found that continuously scrolling displays are more distracting than displays that start and stop, but information in both is remembered equally well. These results are summarized in a set of design recommendations.
Paul P. Maglio, Christopher S. Campbell
CHI2
2000 Gaze and Speech in Attentive User Interfaces
Paul P. Maglio, Teenie Matlock, Christopher S. Campbell, Shumin Zhai, Barton A. Smith
ICMI3
2000 SUITOR: an attentive information system
abstract
Attentive systems pay attention to what users do so that they can attend to what users need. Such systems track user behavior, model user interests, and anticipate user desires and actions. Because the general class of attentive systems is broad — ranging from human butlers to web sites that profile users — we have focused specifically on attentive information systems, which observe user actions with information resources, model user information states, and suggest information that might be helpful to users. In particular, we describe an implemented system, Simple User Interest Tracker (Suitor), that tracks computer users through multiple channels — gaze, web browsing, application focus — to determine their interests and to satisfy their information needs. By observing behavior and modeling users, Suitor finds and displays potentially relevant information that is both timely and non-disruptive to the users' ongoing activities.
Paul P. Maglio, Rob Barrett, Christopher S. Campbell, Ted Selker
IUI3
1999 What You Feel Must Be What You See: Adding Tactile Feedback to the Trackpoint
Christopher S. Campbell, Shumin Zhai, Kim M. May, Paul P. Maglio
INTERACT1
1999 Facilitating navigation in information spaces: Road-signs on the World Wide Web
Christopher S. Campbell, Paul P. Maglio
Int. J. Hum. Comput. Stud.1