Demo Data from SIGIR 2026 / reviewers in the wild / expert
Lehiany Asma
dblp:282/3002
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2020
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 91% Wearable and physiological sensing · 9% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction › haptic interface
handheld haptic device |
0.4 | 1 | 2020 | Haptic Handshank - A Handheld Multimodal Haptic Feedback Controller for Virtual Reality · ISMAR 2020 |
Haptics and multimodal interaction › haptic feedback
multimodal haptic feedback |
0.4 | 1 | 2020 | Haptic Handshank - A Handheld Multimodal Haptic Feedback Controller for Virtual Reality · ISMAR 2020 |
Haptics and multimodal interaction › haptic feedback
thermal-vibrotactile feedback |
0.4 | 1 | 2020 | Haptic Handshank - A Handheld Multimodal Haptic Feedback Controller for Virtual Reality · ISMAR 2020 |
Wearable and physiological sensing › motion sensing
motion tracking |
0.1 | 1 | 2020 | Haptic Handshank - A Handheld Multimodal Haptic Feedback Controller for Virtual Reality · ISMAR 2020 |
Methods — techniques the papers use, named apart from their topics
pneumatic actuation · 0.4peltier thermal stimulation · 0.4electrovibration · 0.4
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Haptic Handshank - A Handheld Multimodal Haptic Feedback Controller for Virtual RealityabstractCompared to wearable devices, handheld haptic devices are promising for large scale virtual reality applications because of their portability and capability of supporting large workspace haptic interaction. However, it remains a challenge to render multimodal haptic stimuli in handheld devices due to space confinement. In this paper, we present a modular approach to build a Multimodal Handheld Haptic Controller called “Haptic Handshank” that includes a thumb feedback component, a palm feedback component, and a motion tracking component. In the thumb feedback component, a compact pneumatically-driven silicone airbag is utilized to simulate softness, and a flexible membrane based on the electro-vibration principle which covers the top portion of the airbag for rendering virtual textures. In the palm feedback component, vibrational motors and Peltier devices are embedded into the device's body for rendering vibrotactile flow and distributing thermal stimuli. In the motion tracking component, an HTC-Vive tracker is mounted on the bottom of the controller's handle to enable 6-DOF palm motion tracking. The performance of the handheld device is evaluated through quantitative experimental studies, which validate the ability of the device to simulate multimodal haptic sensations in accordance with diverse hand manipulation gestures such as enclosure, static contact, rubbing, squeezing and shaking of a cup of cold drink in 3D virtual space. K. M. Arafat Aziz, Hu Luo, Lehiany Asma, Weiliang Xu 0001, Dangxiao Wang |
ISMAR | 3 |