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Ava Bartolome

dblp:283/4947 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2023
0000-0002-3867-994XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
3 papers
Collaborative and social computing · 78% Health and well-being technologies · 22%
Computer graphics and multimedia
2 papers
Multimedia analysis and retrieval · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing › social media
online video platforms
0.712023
A Literature Review of Video-Sharing Platform Research in HCI · CHI 2023
Collaborative and social computing › social media › media sharing
social video sharing
0.512021
#StayHome #WithMe: How Do YouTubers Help with COVID-19 Loneliness? · CHI 2021
Health and well-being technologies › mental health
mental well-being
0.322022
Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videos · CHI 2022
#StayHome #WithMe: How Do YouTubers Help with COVID-19 Loneliness? · CHI 2021

Methods — techniques the papers use, named apart from their topics

scoping review · 1.3grounded theory · 1.3video annotation · 1.1comment analysis · 1.1content analysis · 0.5
YearPublicationVenuePosition
2023 A Literature Review of Video-Sharing Platform Research in HCI
abstract
Video-sharing platforms (VSPs) such as YouTube, TikTok, and Twitch have grown rapidly in recent years and attracted millions of users. Research topics such as online communities, video interactions, and recommendation algorithms have drawn increasing attention. Group and community dynamics were also examined with live streaming and short-form videos. However, HCI literature lacks a holistic picture of video-sharing research themes, methods, and findings that summarizes the diverse topics on interaction modalities and communities. Prior reviews on VSPs were about a particular platform or reviewed as a part of social media. This paper contributes a scoping review of 106 articles on video-sharing published in HCI literature from 2012 to June 2022. We identified six research themes through grounded theory analysis and encoded five HCI research methods in VSP studies. We concluded a framework with five components to structure findings in video-sharing research, with which we reflect on future directions on this topic.
Ava Bartolome, Shuo Niu
CHI1
2022 Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videos
abstract
ASMR (Autonomous Sensory Meridian Response) has grown to immense popularity on YouTube and drawn HCI designers’ attention to its effects and applications in design. YouTube ASMR creators incorporate visual elements, sounds, motifs of touching and tasting, and other scenarios in multisensory video interactions to deliver enjoyable and relaxing experiences to their viewers. ASMRtists engage viewers by social, physical, and task attractions. Research has identified the benefits of ASMR in mental wellbeing. However, ASMR remains an understudied phenomenon in the HCI community, constraining designers’ ability to incorporate ASMR in video-based designs. This work annotates and analyzes the interaction modalities and parasocial attractions of 2663 videos to identify unique experiences. YouTube comment sections are also analyzed to compare viewers’ responses to different ASMR interactions. We find that ASMR videos are experiences of multimodal social connection, relaxing physical intimacy, and sensory-rich activity observation. Design implications are discussed to foster future ASMR-augmented video interactions.
Shuo Niu, Hugh S. Manon, Ava Bartolome, Nguyen Binh Ha, Keegan Veazey
CHI3
2021 #StayHome #WithMe: How Do YouTubers Help with COVID-19 Loneliness?
abstract
Loneliness threatens public mental wellbeing during COVID-19. In response, YouTube creators participated in the #StayHome #WithMe movement (SHWM) and made myriad videos for people experiencing loneliness or boredom at home. User-shared videos generate parasocial attachment and virtual connectedness. However, there is limited knowledge of how creators contributed videos during disasters to provide social provisions as disaster-relief. Grounded on Weiss’s loneliness theory, this work analyzed 1488 SHWM videos to examine video sharing as a pathway to social provisions. Findings suggested that skill and knowledge sharing, entertaining arts, homelife activities, live chatting, and gameplay were the most popular video styles. YouTubers utilized parasocial relationships to form a space for staying away from the disaster. SHWM YouTubers provided friend-like, mentor-like, and family-like provisions through videos in different styles. Family-like provisions led to the highest overall viewer engagement. Based on the findings, design implications for supporting viewers’ mental wellbeing in disasters are discussed.
Shuo Niu, Ava Bartolome, Cat Mai, Nguyen Binh Ha
CHI2