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Emanuel Gollob

dblp:285/5685 · DBLP profile ↗
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3ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0001-9811-5671ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 3 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
anthropomorphism
0.912025
Disarming II · HRI 2025
Human-robot interaction › human-robot collaboration
human-multi-robot collaboration
0.912025
Envisioning Individualized Fashion Remanufacturing: Empowering Non-Experts Through Visualization-Enhanced Human-Multi-Robot Interaction · HRI 2025
Human-robot interaction
robot locomotion
0.312025
Disarming II · HRI 2025

Methods — techniques the papers use, named apart from their topics

path planning · 0.9parametric design · 0.9
YearPublicationVenuePosition
2025 Envisioning Individualized Fashion Remanufacturing: Empowering Non-Experts Through Visualization-Enhanced Human-Multi-Robot Interaction
abstract
Automating apparel remanufacturing can improve textiles' ecological and societal impact, but integrating robotics into fashion is challenging due to fabric complexity. This demo presents a platform enabling non-experts to define multi-robot remanufacturing tasks through visualization-enhanced hand guiding. By leveraging collaborative automation and parametric systems, a dual-robot setup achieves precision and adaptability. Using Grasshopper for path planning and VVVV for real-time interaction, we created an intuitive, easy-to-use interface whereby real-time visualization makes advanced robotics accessible to non-experts, transforming remanufacturing processes, fostering innovation in human-robot collaboration, and ultimately advancing the fashion and textiles sector. This approach broadens participation and encourages sustainable solutions.
Emanuel Gollob, Amir Bastan, Johannes Braumann, Christiane Luible-Bär
HRI1
2025 Disarming II
abstract
Disarming II is a performative exploration of the relationship between a robotic arm, its artificial environment, and human observers. An industrial robotic arm is placed freely on a gym mat, learning how to locomote. Witnessing the arm's first clumsy tries may evoke compassion or even a certain emotional bond. Historically, the ability to move on one's own was once considered a sign of being alive. While our understanding of autonomy and aliveness has evolved, our tendency to anthropomorphize remains. This work invites observers to reflect on their projections and the multiplicity of relationships between all involved entities.
Emanuel Gollob, Magdalena May, Amir Bastan, Johannes Braumann
HRI1
2021 Using Robotics and A.I. to Physically Explore a Space of Aesthetic Possibilities: Defining a Physical Aesthetic Experience by the Targeted EEG Feedback of the Perceiver
abstract
Aesthetic perception and cognition processes are highly individual dynamic processes due to their dependency on the emotional affective state, perceptual analysis, memory, context, and cognitive mastering. Therefore, an aesthetic experience will always be perceived differently for every person and time. With our approach, we research the potential to define an adaptive physical aesthetic experience by the targeted EEG feedback of the perceiver.
Emanuel Gollob, Magdalena May, Johannes Braumann
TEI1