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Yongchi Zhao

dblp:288/2485 · DBLP profile ↗
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5ranked-venue papers
0as first author
5since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
2 papers
Information retrieval · 100%
Artificial intelligence
2 papers
Efficient and distributed learning · 71% Question answering and dialogue systems · 11% Probabilistic and Bayesian machine learning · 9%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information retrieval › question answering
answer selection
1.222023
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection (Extended Abstract) · ICDE 2023
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection · IEEE Trans. Knowl. Data Eng. 2022
Information retrieval › ranking
learning to rank
1.222023
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection (Extended Abstract) · ICDE 2023
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection · IEEE Trans. Knowl. Data Eng. 2022
Machine learning › Efficient and distributed learning
active learning
0.712023
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection (Extended Abstract) · ICDE 2023
Machine learning › Efficient and distributed learning › active learning
deep active learning
0.712023
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection (Extended Abstract) · ICDE 2023
Computer animation and physical simulation
motion synthesis
0.612022
DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformer · AAAI 2022
Computer animation and physical simulation
music-driven dance generation
0.612022
DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformer · AAAI 2022
Natural language and speech › Question answering and dialogue systems › community question answering
answer selection
0.212023
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection (Extended Abstract) · ICDE 2023
Machine learning › Probabilistic and Bayesian machine learning › deep probabilistic models
bayesian deep learning
0.212022
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection · IEEE Trans. Knowl. Data Eng. 2022
Machine learning › Trustworthy machine learning
uncertainty estimation
0.212022
Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection · IEEE Trans. Knowl. Data Eng. 2022

Methods — techniques the papers use, named apart from their topics

deep expected loss optimization · 1.3bayesian active learning · 1.3expected loss optimization · 1.1bayesian deep learning · 1.1batch mode active learning · 1.1transformer · 0.6
YearPublicationVenuePosition
2023 Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection (Extended Abstract)
abstract
Active learning can select informative data for model training to reduce the amount of labelling efforts required. Because traditional active learning methods cannot be directly used for deep learning, researchers have proposed multiple deep active learning methods. However, none of the previous research efforts on deep active learning algorithms presents a specific framework for learning-to-rank tasks. In this work, we introduce a novel deep active learning framework based on Deep Expected Loss Optimization (DELO) for the answer selection task.
Qunbo Wang, Wenjun Wu 0001, Yuxing Qi, Yongchi Zhao
ICDE4
2022 DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformer
abstract
Generating 3D dances from music is an emerged research task that benefits a lot of applications in vision and graphics. Previous works treat this task as sequence generation, however, it is challenging to render a music-aligned long-term sequence with high kinematic complexity and coherent movements. In this paper, we reformulate it by a two-stage process, i.e., a key pose generation and then an in-between parametric motion curve prediction, where the key poses are easier to be synchronized with the music beats and the parametric curves can be efficiently regressed to render fluent rhythm-aligned movements. We named the proposed method as DanceFormer, which includes two cascading kinematics-enhanced transformer-guided networks (called DanTrans) that tackle each stage, respectively. Furthermore, we propose a large-scale music conditioned 3D dance dataset, called PhantomDance, that is accurately labeled by experienced animators rather than reconstruction or motion capture. This dataset also encodes dances as key poses and parametric motion curves apart from pose sequences, thus benefiting the training of our DanceFormer. Extensive experiments demonstrate that the proposed method, even trained by existing datasets, can generate fluent, performative, and music-matched 3D dances that surpass previous works quantitatively and qualitatively. Moreover, the proposed DanceFormer, together with the PhantomDance dataset, are seamlessly compatible with industrial animation software, thus facilitating the adaptation for various downstream applications.
Buyu Li, Yongchi Zhao, Zhelun Shi, Lu Sheng
AAAI2
2022 Deep Bayesian Active Learning for Learning to Rank: A Case Study in Answer Selection
abstract
Given a question and a set of candidate answers, answer selection is the task of identifying the best answer, which can be viewed as a kind of learning-to-rank tasks. Learning to rank arises in many information retrieval applications, where deep learning models can achieve inspiring results. Training a deep learning model often requires large scale annotated data that are expensive and time-consuming to obtain. Active learning presents a promising approach to this problem by selecting more informative training data to reduce the amount of labelling efforts required. Because traditional active learning methods cannot be directly used for deep learning, researchers have proposed multiple deep active learning methods. However, none of the previous research efforts on deep active learning algorithms presents a specific framework for learning-to-rank tasks. In this work, we introduce a novel deep active learning framework based onDeepExpectedLossOptimization (DELO) for the answer selection task. It adopts a data acquisition function based on model uncertainty with Bayesian deep learning and the expected loss optimization. Moreover, a two-step batch-mode procedure, combining DELO and other data acquisition strategies is proposed to further improve the performance of active learning. Experimental results verify the effectiveness of the proposed framework.
Qunbo Wang, Wenjun Wu 0001, Yuxing Qi, Yongchi Zhao
IEEE Trans. Knowl. Data Eng.4
2021 Combining Label-wise Attention and Adversarial Training for Tag Prediction of Web Services
abstract
Tagging is well regarded as one of the best ways of managing web services, in which keywords are assigned by users to describe the published services. As users are required to select multiple tags from a large set of candidate tags based on their own understanding, such user-attached tags are not always reliable and may affect the efficiency of service discovery. To alleviate the issue, tag prediction can suggest users appropriate tags for web services based on the textual descriptions of their functionality. Therefore, it is necessary to design tag prediction methods to support service search and recommendation. In this work, we propose a tag prediction model that adopts BERT-based label-wise attention mechanism, and use adversarial training to further improve the model performance. Experimental results on the service datasets collected from ProgrammableWeb show that the proposed method can achieve better prediction performance than other state-of-art methods.
Qunbo Wang, Wenjun Wu 0001, Yongchi Zhao, Yuzhang Zhuang, Yanni Wang
ICWS3
2021 Graph active learning for GCN-based zero-shot classification
Qunbo Wang, Wenjun Wu 0001, Yongchi Zhao, Yuzhang Zhuang
Neurocomputing3