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Morris Gu

dblp:289/6933 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2023
0009-0001-5490-0296ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
0.712023
Deep Learning Approaches to Grasp Synthesis: A Review · IEEE Trans. Robotics 2023
Robotics › Robot manipulation › grasping
6-dof grasping
0.212023
Deep Learning Approaches to Grasp Synthesis: A Review · IEEE Trans. Robotics 2023
Robotics › Robot manipulation › grasping › grasp planning
grasp synthesis
0.212023
Deep Learning Approaches to Grasp Synthesis: A Review · IEEE Trans. Robotics 2023

Methods — techniques the papers use, named apart from their topics

shape approximation · 0.7sampling-based approach · 0.7reinforcement learning · 0.7exemplar approaches · 0.7direct regression · 0.7affordances · 0.7
YearPublicationVenuePosition
2023 Deep Learning Approaches to Grasp Synthesis: A Review
abstract
Grasping is the process of picking up an object by applying forces and torques at a set of contacts. Recent advances in deep learning methods have allowed rapid progress in robotic object grasping. In this systematic review, we surveyed the publications over the last decade, with a particular interest in grasping an object using all six degrees of freedom of the end-effector pose. Our review found four common methodologies for robotic grasping: sampling-based approaches, direct regression, reinforcement learning, and exemplar approaches In addition, we found two “supporting methods” around grasping that use deep learning to support the grasping process, shape approximation, and affordances. We have distilled the publications found in this systematic review (85 papers) into ten key takeaways we consider crucial for future robotic grasping and manipulation research.
Rhys Newbury, Morris Gu, Lachlan Chumbley, Arsalan Mousavian, Clemens Eppner, Jürgen Leitner, Jeannette Bohg, Antonio Morales, Tamim Asfour, Danica Kragic, Dieter Fox, Akansel Cosgun
IEEE Trans. Robotics2
2021 Seeing Thru Walls: Visualizing Mobile Robots in Augmented Reality
abstract
We present an approach for visualizing mobile robots through an Augmented Reality headset when there is no line-of-sight visibility between the robot and the human. Three elements are visualized in Augmented Reality: 1) Robot’s 3D model to indicate its position, 2) An arrow emanating from the robot to indicate its planned movement direction, and 3) A 2D grid to represent the ground plane. We conduct a user study with 18 participants, in which each participant are asked to retrieve objects, one at a time, from stations at the two sides of a T-junction at the end of a hallway where a mobile robot is roaming. The results show that visualizations improved the perceived safety and efficiency of the task and led to participants being more comfortable with the robot within their personal spaces. Furthermore, visualizing the motion intent in addition to the robot model was found to be more effective than visualizing the robot model alone. The proposed system can improve the safety of automated warehouses by increasing the visibility and predictability of robots.
Morris Gu, Akansel Cosgun, Wesley P. Chan, Tom Drummond, Elizabeth A. Croft
RO-MAN1