Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Ryota Yamashina

dblp:289/8702 · DBLP profile ↗
← Back
5ranked-venue papers
0as first author
5since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot navigation and mapping · 40% Reinforcement learning · 40% Face, body and person analysis · 20%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning › imitation learning › offline imitation learning
behavior cloning
0.512021
Behavioral Cloning from Noisy Demonstrations · ICLR 2021
Machine learning › Reinforcement learning
imitation learning
0.512021
Behavioral Cloning from Noisy Demonstrations · ICLR 2021
Computer vision › Face, body and person analysis
pose-invariant representation
0.512021
Pose Invariant Topological Memory for Visual Navigation · ICCV 2021
Robotics › Robot navigation and mapping › robot mapping › cognitive map
topological memory
0.512021
Pose Invariant Topological Memory for Visual Navigation · ICCV 2021
Robotics › Robot navigation and mapping
visual navigation
0.512021
Pose Invariant Topological Memory for Visual Navigation · ICCV 2021
YearPublicationVenuePosition
2024 Environmental and Behavioral Imitation for Autonomous Navigation
abstract
In this paper, we introduce a framework for imitation learning in navigation that enables policy learning from one-shot images without a physical robot and facilitates the transfer of this policy from simulation to reality. Utilizing Neural Radiance Fields (NeRF), our approach generates a simulated environment and simultaneously models expert behavior. This removes the necessity for a physical robot during both the expert teaching phase and the agent’s learning process, allowing for the application of policies learned within the NeRF simulation to real-world robots. We validate our method by demonstrating the navigation with an actual robot using the policy learned by our approach. Moreover, we present a method for adapting to changes in the robot configuration, such as camera parameters and robot dimensions, by simulating adjustments in the robot configuration throughout the learning and assessing its generalizability.
Junki Aoki, Fumihiro Sasaki, Kohei Matsumoto, Ryota Yamashina, Ryo Kurazume
IROS4
2023 Illusory Control with Instant Virtual World Environment
abstract
We proposed a teleoperation method, illusory control (IC), that provides a comfortable operation experience using a seamless transition between real and pre-prepared virtual environments. Therefore, the mobile robot with IC could function solely in familiar environments. To make IC applicable in unfamiliar environments, this study proposes a novel method, instant IC, that eliminates the requirement for a pre-prepared virtual environment. The proposed robot system can instantly generate a virtual environment using actual 360° images of the robot in motion, utilizing instant neural graphics primitives and neural radiance fields. The 360° images allow the entire surrounding environment to be virtualized without requiring specific camera orientations. In addition, by optimizing the density of neural radiance fields using depth estimation results beforehand, the reconstruction accuracy at unknown poses can be guaranteed. Furthermore, we propose a depth scaling method based on the actual measurements obtained by LiDAR to increase the consistency of virtual and real environments. With this instant virtual environment, the proposed system enables teleoperation in unknown environments via the seamless transition between real and virtual environments. The experimental results exhibit consistent and smooth back-and-forth transitions between virtual and real space in mobile robot teleoperation.
Junki Aoki, Fumihiro Sasaki, Ryota Yamashina, Ryo Kurazume
SMC3
2021 Pose Invariant Topological Memory for Visual Navigation
Asuto Taniguchi, Fumihiro Sasaki, Ryota Yamashina
ICCV3
2021 Behavioral Cloning from Noisy Demonstrations
Fumihiro Sasaki, Ryota Yamashina
ICLR2
2021 Teleoperation Method by Illusion of Human Intention and Time
abstract
Shared control, in which teleoperation and autonomous control are combined to move the robot, is expected to improve the efficiency of the user teleoperation problem. However, a problem exists whereby the user acceptance decreases owing to the conflict of intention between the teleoperation and autonomous control. In this study, we address this problem by providing an illusion to humans. We propose a teleoperation method named the “Illusory Control” that can achieve both mobility efficiency and user acceptance by implementing a cyber-physical system that controls a robot in real space through robot operations in virtual space. Illusory Control has two functions: the “Illusion of Intention,” which provides the illusion that the robot is operating according to human intention, and “Illusion of Time,” which provides the illusion of time to fill the gap by changing human behavior when the robot positions in the virtual space and real space diverge. Preliminary teleoperation experiments with subjects demonstrated that the system improves the operational efficiency and acceptance of the system compared to conventional teleoperation methods, namely direct teleoperation and shared control.
Junki Aoki, Ryota Yamashina, Ryo Kurazume
RO-MAN2