Demo Data from SIGIR 2026 / reviewers in the wild / expert
Karolina Prawda
dblp:290/6423
· DBLP profile ↗
4ranked-venue papers
1as first author
4since 2021 · last 2025
0000-0003-1026-5486ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Audio and music processing › audio effects
artificial reverberation |
0.5 | 1 | 2021 | Late-Reverberation Synthesis Using Interleaved Velvet-Noise Sequences · IEEE ACM Trans. Audio Speech Lang. Process. 2021 |
Audio and music processing › audio effects › artificial reverberation
feedback delay network |
0.5 | 1 | 2021 | Late-Reverberation Synthesis Using Interleaved Velvet-Noise Sequences · IEEE ACM Trans. Audio Speech Lang. Process. 2021 |
Methods — techniques the papers use, named apart from their topics
velvet noise · 0.5listening test · 0.5feedback filtering · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Sensitivity of Room Impulse Responses in Changing Acoustic EnvironmentabstractChanges in room acoustics, such as modifications to surface absorption or the insertion of a scattering object, significantly impact measured room impulse responses (RIRs). These changes can affect the performance of systems used in echo cancellation and active acoustics and support tasks such as navigation and object tracking. Recognizing and quantifying such changes is, therefore, critical for advancing technologies based on room acoustics. This study introduces a method for analyzing acoustic environment changes by evaluating the similarity of consecutively recorded RIRs. Short-time coherence is employed to characterize modifications, including changes in wall absorption or the presence of a moving person in the room. A sensitivity rating is further used to quantify the magnitude of these changes. The results clearly differentiate between types of modifications—atmospheric variation, changes in absorption, and human presence. The methods described provide a novel approach to analyzing and interpreting room acoustics, emphasizing RIR similarity and extracting information from temporal and spectral signal properties. Karolina Prawda |
ICASSP | 1 |
| 2025 | FLAMO: An Open-Source Library for Frequency-Domain Differentiable Audio ProcessingabstractWe present FLAMO, a Frequency-sampling Library for Audio-Module Optimization designed to implement and optimize differentiable linear time-invariant audio systems. The library is open-source and built on the frequency-sampling filter design method, allowing for the creation of differentiable modules that can be used stand-alone or within the computation graph of neural networks, simplifying the development of differentiable audio systems. It includes predefined filtering modules and auxiliary classes for constructing, training, and logging the optimized systems, all accessible through an intuitive interface. Practical application of these modules is demonstrated through two case studies: the optimization of an artificial reverberator and an active acoustics system for improved response coloration. Gloria Dal Santo, Gian Marco De Bortoli, Karolina Prawda, Sebastian J. Schlecht, Vesa Välimäki |
ICASSP | 3 |
| 2024 | Two-Stage Attenuation Filter for Artificial ReverberationabstractDelay networks are a common parametric method to synthesize the late part of the room reverberation. A delay network consists of several feedback loops, each containing a delay line and an attenuation filter, which approximates the same decay rate by appropriately setting the frequency-dependent loop gain. A remaining challenge is the design of the attenuation filters on a wide frequency range based on a measured room impulse response. This letter proposes a novel two-stage attenuation filter structure, sharpening the design. The first stage is a low-order pre-filter approximating the overall shape and determining the decay at the two ends of the frequency range, namely at the dc and the Nyquist limit. The second filter, an equalizer, fine-tunes the gain at different frequencies, such as on one-third-octave bands. It is shown that the proposed design is more accurate and robust than previous methods. A design example applying the proposed method to an interleaved velvet-noise reverberator is also exhibited. The proposed two-stage attenuation filter is a step toward a realistic parametric simulation of measured room impulse responses. Vesa Välimäki, Karolina Prawda, Sebastian J. Schlecht |
IEEE Signal Process. Lett. | 2 |
| 2021 | Late-Reverberation Synthesis Using Interleaved Velvet-Noise SequencesabstractThis paper proposes a novel algorithm for simulating the late part of room reverberation. A well-known fact is that a room impulse response sounds similar to exponentially decaying filtered noise some time after the beginning. The algorithm proposed here employs several velvet-noise sequences in parallel and combines them so that their non-zero samples never occur at the same time. Each velvet-noise sequence is driven by the same input signal but is filtered with its own feedback filter which has the same delay-line length as the velvet-noise sequence. The resulting response is sparse and consists of filtered noise that decays approximately exponentially with a given frequency-dependent reverberation time profile. We show via a formal listening test that four interleaved branches are sufficient to produce a smooth high-quality response. The outputs of the branches connected in different combinations produce decorrelated output signals for multichannel reproduction. The proposed method is compared with a state-of-the-art delay-based reverberation method and its advantages are pointed out. The computational load of the method is 60% smaller than that of a comparable existing method, the feedback delay network. The proposed method is well suited to the synthesis of diffuse late reverberation in audio and music production. Vesa Välimäki, Karolina Prawda |
IEEE ACM Trans. Audio Speech Lang. Process. | 2 |