Demo Data from SIGIR 2026 / reviewers in the wild / expert
Weihao Lin 0002
dblp:295/0536-2
· DBLP profile ↗
7ranked-venue papers
2as first author
7since 2021 · last 2026
0009-0009-1894-7626ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Efficient and distributed learning · 41% 3D vision · 38% Language models and text generation · 8% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 15 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
model compression |
2.2 | 3 | 2024 | S2HPruner: Soft-to-Hard Distillation Bridges the Discretization Gap in Pruning · NeurIPS 2024 Enhanced Sparsification via Stimulative Training · ECCV (51) 2024 SpVOS: Efficient Video Object Segmentation With Triple Sparse Convolution · IEEE Trans. Image Process. 2023 |
Machine learning › Efficient and distributed learning › model compression
knowledge distillation |
1.5 | 2 | 2024 | S2HPruner: Soft-to-Hard Distillation Bridges the Discretization Gap in Pruning · NeurIPS 2024 Boosting Residual Networks with Group Knowledge · AAAI 2024 |
Machine learning › Reinforcement learning › exploration
exploration-exploitation tradeoff |
1.0 | 1 | 2026 | A Scalable Multi-LLM Collaboration System with Retrieval-based Selection and Exploration-Exploitation-Driven Enhancement · ACL (1) 2026 |
Natural language and speech › Language models and text generation › LLM agents
LLM collaboration |
1.0 | 1 | 2026 | A Scalable Multi-LLM Collaboration System with Retrieval-based Selection and Exploration-Exploitation-Driven Enhancement · ACL (1) 2026 |
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
0.9 | 1 | 2025 | HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction · ICLR 2025 |
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction · ICLR 2025 |
Computer vision › 3D vision
3d scene understanding |
0.9 | 1 | 2025 | HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction · ICLR 2025 |
Computer vision › 3D vision
novel view synthesis |
0.9 | 1 | 2025 | HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction · ICLR 2025 |
Computer vision › 3D vision › 3d reconstruction › multi-view reconstruction
sparse-view reconstruction |
0.9 | 1 | 2025 | HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction · ICLR 2025 |
Machine learning › Efficient and distributed learning › model compression › sparsity
network sparsification |
0.8 | 1 | 2024 | Enhanced Sparsification via Stimulative Training · ECCV (51) 2024 |
Machine learning › Efficient and distributed learning › model compression
pruning |
0.8 | 1 | 2024 | S2HPruner: Soft-to-Hard Distillation Bridges the Discretization Gap in Pruning · NeurIPS 2024 |
Machine learning › Deep learning architectures and training › convolutional neural network
residual network |
0.8 | 1 | 2024 | Boosting Residual Networks with Group Knowledge · AAAI 2024 |
Computer vision › 3D vision › point cloud processing
sparse convolution |
0.7 | 1 | 2023 | SpVOS: Efficient Video Object Segmentation With Triple Sparse Convolution · IEEE Trans. Image Process. 2023 |
Image and video processing › video segmentation
video object segmentation |
0.7 | 1 | 2023 | SpVOS: Efficient Video Object Segmentation With Triple Sparse Convolution · IEEE Trans. Image Process. 2023 |
Machine learning › Efficient and distributed learning › automated machine learning › neural architecture search › one-shot neural architecture search
differentiable architecture search |
0.2 | 1 | 2024 | S2HPruner: Soft-to-Hard Distillation Bridges the Discretization Gap in Pruning · NeurIPS 2024 |
Methods — techniques the papers use, named apart from their topics
knowledge distillation · 1.5triple sparse convolution · 1.3mixed sparse training · 1.3retrieval-based selection · 1.0exploration-exploitation · 1.0gaussian splatting · 0.9feed-forward prediction · 0.9subnet sampling · 0.8stimulative training · 0.8differentiable mask pruning · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | A Scalable Multi-LLM Collaboration System with Retrieval-based Selection and Exploration-Exploitation-Driven EnhancementabstractShengji Tang, Jianjian Cao, Weihao Lin, Jiale Hong, Bo Zhang, Shuyue Hu, Lei Bai, Tao Chen, Wanli Ouyang, Peng Ye. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Shengji Tang, Jianjian Cao, Weihao Lin 0002, Jiale Hong, Bo Zhang 0069, Shuyue Hu, Lei Bai 0001, Tao Chen 0003, Wanli Ouyang, Peng Ye 0006 |
ACL (1) | 3 |
| 2025 | HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View ReconstructionabstractReconstructing 3D scenes from multiple viewpoints is a fundamental task in stereo vision. Recently, advances in generalizable 3D Gaussian Splatting have enabled high-quality novel view synthesis for unseen scenes from sparse input views by feed-forward predicting per-pixel Gaussian parameters without extra optimization. However, existing methods typically generate single-scale 3D Gaussians, which lack representation of both large-scale structure and texture details, resulting in mislocation and artefacts. In this paper, we propose a novel framework, HiSplat, which introduces a hierarchical manner in generalizable 3D Gaussian Splatting to construct hierarchical 3D Gaussians via a coarse-to-fine strategy. Specifically, HiSplat generates large coarse-grained Gaussians to capture large-scale structures, followed by fine-grained Gaussians to enhance delicate texture details. To promote inter-scale interactions, we propose an Error Aware Module for Gaussian compensation and a Modulating Fusion Module for Gaussian repair. Our method achieves joint optimization of hierarchical representations, allowing for novel view synthesis using only two-view reference images. Comprehensive experiments on various datasets demonstrate that HiSplat significantly enhances reconstruction quality and cross-dataset generalization compared to prior single-scale methods. The corresponding ablation study and analysis of different-scale 3D Gaussians reveal the mechanism behind the effectiveness. Code is at https://github.com/Open3DVLab/HiSplat. Shengji Tang, Weicai Ye, Peng Ye 0006, Weihao Lin 0002, Tao Chen 0003, Wanli Ouyang |
ICLR | 4 |
| 2025 | Efficient Architecture Search via Bi-Level Data PruningabstractImproving the efficiency of Neural Architecture Search (NAS) is a challenging but significant task that has received much attention. Previous studies mainly adopt the Differentiable Architecture Search (DARTS) and improve its search strategies or modules to enhance search efficiency. Recently, some methods have started considering data reduction for speedup, but they are not tightly coupled with the architecture search process and cannot capture the training dynamics of DARTS well, resulting in sub-optimal performances. To this end, this work pioneers an exploration into the critical role of dataset characteristics in the bi-level optimization of DARTS, and then proposes a novel Bi-level Data Pruning (BDP) paradigm that targets the weights and architecture levels of DARTS to enhance efficiency from a data perspective. Specifically, we introduce a progressive bi-level data pruning strategy that utilizes supernet prediction dynamics as the metric to gradually prune unsuitable samples for DARTS during the search. An effective automatic class balance constraint is also integrated into BDP, to suppress potential class imbalances resulting from data-efficient algorithms. Comprehensive evaluations on the NAS-Bench-201 search space, DARTS search space, and MobileNet-like search space validate that BDP reduces search costs by over 50% while achieving superior performance when applied to the baseline DARTS. Besides, we demonstrate that BDP can harmoniously integrate with advanced DARTS variants, like P-DARTS, PC-DARTS, EG-NAS, and$\beta $-DARTS, offering an approximately$2\times $speedup with minimal performance compromise. Chongjun Tu, Peng Ye 0006, Weihao Lin 0002, Hancheng Ye, Chong Yu 0001, Tao Chen 0003, Baopu Li, Wanli Ouyang |
IEEE Trans. Circuits Syst. Video Technol. | 3 |
| 2024 | Boosting Residual Networks with Group KnowledgeabstractRecent research understands the residual networks from a new perspective of the implicit ensemble model. From this view, previous methods such as stochastic depth and stimulative training have further improved the performance of the residual network by sampling and training of its subnets. However, they both use the same supervision for all subnets of different capacities and neglect the valuable knowledge generated by subnets during training. In this manuscript, we mitigate the significant knowledge distillation gap caused by using the same kind of supervision and advocate leveraging the subnets to provide diverse knowledge. Based on this motivation, we propose a group knowledge based training framework for boosting the performance of residual networks. Specifically, we implicitly divide all subnets into hierarchical groups by subnet-in-subnet sampling, aggregate the knowledge of different subnets in each group during training, and exploit upper-level group knowledge to supervise lower-level subnet group. Meanwhile, we also develop a subnet sampling strategy that naturally samples larger subnets, which are found to be more helpful than smaller subnets in boosting performance for hierarchical groups. Compared with typical subnet training and other methods, our method achieves the best efficiency and performance trade-offs on multiple datasets and network structures. The code is at https://github.com/tsj-001/AAAI24-GKT. Shengji Tang, Peng Ye 0006, Baopu Li, Weihao Lin 0002, Tao Chen 0003, Tong He 0001, Chong Yu 0001, Wanli Ouyang |
AAAI | 4 |
| 2024 | Enhanced Sparsification via Stimulative Training
Shengji Tang, Weihao Lin 0002, Hancheng Ye, Peng Ye 0006, Chong Yu 0001, Baopu Li, Tao Chen 0003 |
ECCV (51) | 2 |
| 2024 | S2HPruner: Soft-to-Hard Distillation Bridges the Discretization Gap in PruningabstractRecently, differentiable mask pruning methods optimize the continuous relaxation architecture (soft network) as the proxy of the pruned discrete network (hard network) for superior sub-architecture search. However, due to the agnostic impact of the discretization process, the hard network struggles with the equivalent representational capacity as the soft network, namely discretization gap, which severely spoils the pruning performance. In this paper, we first investigate the discretization gap and propose a novel structural differentiable mask pruning framework named S2HPruner to bridge the discretization gap in a one-stage manner. In the training procedure, SH2Pruner forwards both the soft network and its corresponding hard network, then distills the hard network under the supervision of the soft network. To optimize the mask and prevent performance degradation, we propose a decoupled bidirectional knowledge distillation. It blocks the weight updating from the hard to the soft network while maintaining the gradient corresponding to the mask. Compared with existing pruning arts, S2HPruner achieves surpassing pruning performance without fine-tuning on comprehensive benchmarks, including CIFAR-100, Tiny ImageNet, and ImageNet with a variety of network architectures. Besides, investigation and analysis experiments explain the effectiveness of S2HPruner. Codes will be released soon. Weihao Lin 0002, Shengji Tang, Chong Yu 0001, Peng Ye 0006, Tao Chen 0003 |
NeurIPS | 1 |
| 2023 | SpVOS: Efficient Video Object Segmentation With Triple Sparse ConvolutionabstractSemi-supervised video object segmentation (Semi-VOS), which requires only annotating the first frame of a video to segment future frames, has received increased attention recently. Among existing Semi-VOS pipelines, the memory-matching-based one is becoming the main research stream, as it can fully utilize the temporal sequence information to obtain high-quality segmentation results. Even though this type of method has achieved promising performance, the overall framework still suffers from heavy computation overhead, mainly caused by the per-frame dense convolution operations between high-resolution feature maps and each kernel filter. Therefore, we propose a sparse baseline of VOS named SpVOS in this work, which develops a novel triple sparse convolution to reduce the computation costs of the overall VOS framework. The designed triple gate, taking full consideration of both spatial and temporal redundancy between adjacent video frames, adaptively makes a triple decision to decide how to apply the sparse convolution on each pixel to control the computation overhead of each layer, while maintaining sufficient discrimination capability to distinguish similar objects and avoid error accumulation. A mixed sparse training strategy, coupled with a designed objective considering the sparsity constraint, is also developed to balance the VOS segmentation performance and computation costs. Experiments are conducted on two mainstream VOS datasets, including DAVIS and Youtube-VOS. Results show that, the proposed SpVOS achieves superior performance over other state-of-the-art sparse methods, and even maintains comparable performance, e.g., an 83.04% (79.29%) overall score on the DAVIS-2017 (Youtube-VOS) validation set, with the typical non-sparse VOS baseline (82.88% for DAVIS-2017 and 80.36% for Youtube-VOS) while saving up to 42% FLOPs, showing its application potential for resource-constrained scenarios. Weihao Lin 0002, Tao Chen 0003, Chong Yu 0001 |
IEEE Trans. Image Process. | 1 |