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Bronson Tharpe

dblp:295/6294 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Health and well-being technologies · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Health and well-being technologies › fitness technology
sports training system
0.512021
A do-it-yourself computer vision based robotic ball throw trainer · MobiSys 2021

Methods — techniques the papers use, named apart from their topics

raspberrypi · 0.5picamera · 0.5computer vision · 0.5
YearPublicationVenuePosition
2021 A do-it-yourself computer vision based robotic ball throw trainer
abstract
We demonstrate a self-training system for sports involving throwing a ball. We design a do-it-yourself (DIY) machinery that can be assembled using off-the-shelf items and integrates computer vision to visually track the ball throw accuracy. In this work, we demonstrate a system that can identify if the ball went through the hoop and approximately in which of the hoop's inner region. We envision that this preliminary design sets the foundation for a complete DIY sports IoT system that involves a hoola hoop, RaspberryPi, PiCamera and a LED strip, along with advanced ball placement and dynamics tracking.
Bronson Tharpe, Anu G. Bourgeois, Ashwin Ashok
MobiSys1