Demo Data from SIGIR 2026 / reviewers in the wild / expert
Stefan O'Toole
dblp:295/9317
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Planning, search and constraint satisfaction · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › search-based planning
lookahead planning |
0.5 | 1 | 2021 | Width-based Lookaheads with Learnt Base Policies and Heuristics Over the Atari-2600 Benchmark · NeurIPS 2021 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › search-based planning
width-based planning |
0.5 | 1 | 2021 | Width-based Lookaheads with Learnt Base Policies and Heuristics Over the Atari-2600 Benchmark · NeurIPS 2021 |
Methods — techniques the papers use, named apart from their topics
width-based lookahead · 0.5critical path learning · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Sampling from Pre-Images to Learn Heuristic Functions for Classical Planning (Extended Abstract)abstractWe introduce a new algorithm, Regression based Supervised Learning (RSL), for learning per instance Neural Network (NN) defined heuristic functions for classical planning problems. RSL uses regression to select relevant sets of states at a range of different distances from the goal. RSL then formulates a Supervised Learning problem to obtain the parameters that define the NN heuristic, using the selected states labeled with exact or estimated distances to goal states. Our experimental study shows that RSL outperforms, in terms of coverage, previous classical planning NN heuristics functions while requiring a fraction of the training time. Stefan O'Toole, Miquel Ramírez, Nir Lipovetzky, Adrian R. Pearce |
SOCS | 1 |
| 2021 | Width-based Lookaheads with Learnt Base Policies and Heuristics Over the Atari-2600 BenchmarkabstractWe propose new width-based planning and learning algorithms inspired from a careful analysis of the design decisions made by previous width-based planners. The algorithms are applied over the Atari-2600 games and our best performing algorithm, Novelty guided Critical Path Learning (N-CPL), outperforms the previously introduced width-based planning and learning algorithms $\pi$-IW(1), $\pi$-IW(1)+ and $\pi$-HIW(n, 1). Furthermore, we present a taxonomy of the Atari-2600 games according to some of their defining characteristics. This analysis of the games provides further insight into the behaviour and performance of the algorithms introduced. Namely, for games with large branching factors, and games with sparse meaningful rewards, N-CPL outperforms $\pi$-IW, $\pi$-IW(1)+ and $\pi$-HIW(n, 1). Stefan O'Toole, Nir Lipovetzky, Miquel Ramírez, Adrian R. Pearce |
NeurIPS | 1 |