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Finn Rietz

dblp:298/6359 · DBLP profile ↗
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3ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0001-8151-4692ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 75% Language models and text generation · 13% Transfer learning and domain adaptation · 13%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
offline reinforcement learning
1.122025
Prompt Tuning Decision Transformers with Structured and Scalable Bandits · NeurIPS 2025
Prioritized Soft Q-Decomposition for Lexicographic Reinforcement Learning · ICLR 2024
Machine learning › Reinforcement learning › offline reinforcement learning
decision transformer
0.912025
Prompt Tuning Decision Transformers with Structured and Scalable Bandits · NeurIPS 2025
Machine learning › Transfer learning and domain adaptation › few-shot learning
few-shot adaptation
0.912025
Prompt Tuning Decision Transformers with Structured and Scalable Bandits · NeurIPS 2025
Machine learning › Reinforcement learning
multi-task reinforcement learning
0.912025
Prompt Tuning Decision Transformers with Structured and Scalable Bandits · NeurIPS 2025
Natural language and speech › Language models and text generation
prompt tuning
0.912025
Prompt Tuning Decision Transformers with Structured and Scalable Bandits · NeurIPS 2025
Machine learning › Reinforcement learning › multi-objective reinforcement learning
lexicographic multi-objective reinforcement learning
0.812024
Prioritized Soft Q-Decomposition for Lexicographic Reinforcement Learning · ICLR 2024
Machine learning › Reinforcement learning
multi-objective reinforcement learning
0.812024
Prioritized Soft Q-Decomposition for Lexicographic Reinforcement Learning · ICLR 2024
Machine learning › Reinforcement learning › multi-agent reinforcement learning › value-based multi-agent reinforcement learning
value decomposition
0.812024
Prioritized Soft Q-Decomposition for Lexicographic Reinforcement Learning · ICLR 2024

Methods — techniques the papers use, named apart from their topics

structured bandits · 0.9regret bounds · 0.9soft q-decomposition · 0.8scalarization · 0.8
YearPublicationVenuePosition
2025 Prompt Tuning Decision Transformers with Structured and Scalable Bandits
abstract
Prompt tuning has emerged as a key technique for adapting large pre-trained Decision Transformers (DTs) in offline Reinforcement Learning (RL), particularly in multi-task and few-shot settings. The Prompting Decision Transformer (PDT) enables task generalization via trajectory prompts sampled uniformly from expert demonstrations -- without accounting for prompt informativeness. In this work, we propose a bandit-based prompt-tuning method that learns to construct optimal trajectory prompts from demonstration data at inference time. We devise a structured bandit architecture operating in the trajectory prompt space, achieving linear rather than combinatorial scaling with prompt size. Additionally, we show that the pre-trained PDT itself can serve as a powerful feature extractor for the bandit, enabling efficient reward modeling across various environments. We theoretically establish regret bounds and demonstrate empirically that our method consistently enhances performance across a wide range of tasks, high-dimensional environments, and out-of-distribution scenarios, outperforming existing baselines in prompt tuning.
Finn Rietz, Oleg Smirnov, Sara Karimi, Le-le Cao
NeurIPS1
2024 Prioritized Soft Q-Decomposition for Lexicographic Reinforcement Learning
abstract
Reinforcement learning (RL) for complex tasks remains a challenge, primarily due to the difficulties of engineering scalar reward functions and the inherent inefficiency of training models from scratch. Instead, it would be better to specify complex tasks in terms of elementary subtasks and to reuse subtask solutions whenever possible. In this work, we address continuous space lexicographic multi-objective RL problems, consisting of prioritized subtasks, which are notoriously difficult to solve. We show that these can be scalarized with a subtask transformation and then solved incrementally using value decomposition. Exploiting this insight, we propose prioritized soft Q-decomposition (PSQD), a novel algorithm for learning and adapting subtask solutions under lexicographic priorities in continuous state-action spaces. PSQD offers the ability to reuse previously learned subtask solutions in a zero-shot composition, followed by an adaptation step. Its ability to use retained subtask training data for offline learning eliminates the need for new environment interaction during adaptation. We demonstrate the efficacy of our approach by presenting successful learning, reuse, and adaptation results for both low- and high-dimensional simulated robot control tasks, as well as offline learning results. In contrast to baseline approaches, PSQD does not trade off between conflicting subtasks or priority constraints and satisfies subtask priorities during learning. PSQD provides an intuitive framework for tackling complex RL problems, offering insights into the inner workings of the subtask composition.
Finn Rietz, Erik Schaffernicht, Stefan Heinrich, Johannes A. Stork
ICLR1
2023 Hierarchical goals contextualize local reward decomposition explanations
abstract
Abstract One-step reinforcement learning explanation methods account for individual actions but fail to consider the agent’s future behavior, which can make their interpretation ambiguous. We propose to address this limitation by providing hierarchical goals as context for one-step explanations. By considering the current hierarchical goal as a context, one-step explanations can be interpreted with higher certainty, as the agent’s future behavior is more predictable. We combine reward decomposition with hierarchical reinforcement learning into a novel explainable reinforcement learning framework, which yields more interpretable, goal-contextualized one-step explanations. With a qualitative analysis of one-step reward decomposition explanations, we first show that their interpretability is indeed limited in scenarios with multiple, different optimal policies—a characteristic shared by other one-step explanation methods. Then, we show that our framework retains high interpretability in such cases, as the hierarchical goal can be considered as context for the explanation. To the best of our knowledge, our work is the first to investigate hierarchical goals not as an explanation directly but as additional context for one-step reinforcement learning explanations.
Finn Rietz, Sven Magg, Fredrik Heintz, Todor Stoyanov, Stefan Wermter, Johannes A. Stork
Neural Comput. Appl.1