Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Yuang He

dblp:299/8059 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
1since 2021 · last 2025
0009-0001-3021-6692ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 100%
Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Immersive interaction › virtual reality locomotion › redirected walking
obstacle avoidance
0.912025
Towards Walkable and Safe Areas: DRL-Based Redirected Walking Leveraging Spatial Walkability Entropy · IEEE Trans. Vis. Comput. Graph. 2025
Immersive interaction › virtual reality locomotion
redirected walking
0.912025
Towards Walkable and Safe Areas: DRL-Based Redirected Walking Leveraging Spatial Walkability Entropy · IEEE Trans. Vis. Comput. Graph. 2025
Machine learning › Reinforcement learning
deep reinforcement learning
0.312025
Towards Walkable and Safe Areas: DRL-Based Redirected Walking Leveraging Spatial Walkability Entropy · IEEE Trans. Vis. Comput. Graph. 2025

Methods — techniques the papers use, named apart from their topics

spatial walkability entropy · 1.7deep reinforcement learning · 1.7
YearPublicationVenuePosition
2025 Towards Walkable and Safe Areas: DRL-Based Redirected Walking Leveraging Spatial Walkability Entropy
abstract
Redirected walking (RDW) expands the virtually reachable areas within confined physical spaces by real-walking locomotion. However, existing RDW controllers struggle with extracting spatial features, hindering the improvement for physical obstacle avoidance. To overcome this, we propose a novel spatial walkability-aware redirection controller utilizing deep reinforcement learning (DRL), which learns to enhance obstacle avoidance capability by leveraging comprehensive spatial features. Based on information entropy, we innovatively introduce the spatial walkability entropy (SWE) metric to characterize the walkability and safety of each physical position by assessing the difficulty of reaching its surroundings. Guided by this, we design a novel joint reward that considers both the SWE distribution and the user's virtual-physical alignment, providing ample guidance for learning. Moreover, unlike existing controllers employing traditional reset strategies, we propose a novel reset method that maximizes regional entropy to guide users towards more open areas, reducing the re-collision risk. Extensive simulation experiments compare our controller with state-of-the-art (SOTA) redirection controllers. The results demonstrate that our controller significantly reduces physical collisions across various virtual-physical scenarios. Moreover, live user experiments confirm that our controller offers a superior roaming experience in practical settings.
Yuang He, Linwei Fan
IEEE Trans. Vis. Comput. Graph.3