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Tatsuzo Ishida

dblp:30/1091 · DBLP profile ↗
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10ranked-venue papers
5as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 5 first-authorSystems, architecture and hardware · 8 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Legged, aerial and field robots · 79% Robot manipulation · 11% Motion planning and robot control · 10%
Human-computer interaction and pervasive computing
2 papers
Haptics and multimodal interaction · 74% Human-robot interaction · 26%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots › field robotics
disaster response
0.212016
Design of four-arm four-crawler disaster response robot OCTOPUS · ICRA 2016
Robotics › Legged, aerial and field robots
field robotics
0.212016
Design of four-arm four-crawler disaster response robot OCTOPUS · ICRA 2016
Robotics › Legged, aerial and field robots › legged robots
biped robot
0.122004
Development of Sensor System of a Small Biped Entertainment Robot · ICRA 2004
A small biped entertainment robot exploring attractive applications · ICRA 2003
Robotics › Robot manipulation
mobile manipulation
0.112016
Design of four-arm four-crawler disaster response robot OCTOPUS · ICRA 2016
Robotics › Motion planning and robot control
teleoperation
0.112016
Design of four-arm four-crawler disaster response robot OCTOPUS · ICRA 2016
Robotics › Legged, aerial and field robots
legged robots
0.012003
A small biped entertainment robot exploring attractive applications · ICRA 2003
Haptics and multimodal interaction
multimodal interaction
0.012003
A small biped entertainment robot exploring attractive applications · ICRA 2003
Human-robot interaction › service robot
entertainment robot
0.012004
Development of Sensor System of a Small Biped Entertainment Robot · ICRA 2004
Robotics › Robot manipulation › actuator design
robot actuator design
0.012003
A small biped entertainment robot exploring attractive applications · ICRA 2003
Robotics › Motion planning and robot control › robot control › motion control
coordinated multi-arm control
0.011977
Force Control in Coordination of Two Arms · IJCAI 1977
Robotics › Motion planning and robot control › robot control
force control
0.011977
Force Control in Coordination of Two Arms · IJCAI 1977
Robotics › Motion planning and robot control
robot control
0.011977
Force Control in Coordination of Two Arms · IJCAI 1977

Methods — techniques the papers use, named apart from their topics

hydraulic actuation · 0.2vision sensing · 0.1inclination sensing · 0.1force sensing · 0.1audio sensing · 0.1adaptive motion control · 0.1
YearPublicationVenuePosition
2017 A semi-autonomous compound motion pattern using multi-flipper and multi-arm for unstructured terrain traversal
abstract
Disaster response crawler robot OCTOPUS has four arms and four flippers for better adaptability to disaster environments. To further improve the robot mobility and terrain adaptability in unstructured terrain, we propose a new locomotion control method called compound motion pattern (CMP) for multi-limb robots like OCTOPUS. This hybrid locomotion by cooperating the arms and flippers would be effective to adapt to the unstructured terrain due to combining the advantages of crawling and walking. As a preliminary study on CMP, we proposed a fundamental and conceptual CMP while clarifying problems in constructing CMP, and developed a semi-autonomous control system for realizing the CMP. Electrically-driven OCTOPUS was used to verify the reliability and correctness of CMP. Results of experiments on climbing a step indicate that the proposed control system could obtain relatively accurate terrain information and the CMP enabled the robot to climb the step. We thus confirmed that the proposed CMP would be effective to increase terrain adaptability of robot in unstructured environment, and it would be a useful locomotion method for advanced disaster response robots.
Kui Chen 0001, Mitsuhiro Kamezaki, Takahiro Katano, Taisei Kaneko, Kohga Azuma, Tatsuzo Ishida, Masatoshi Seki, Ken Ichiryu, Shigeki Sugano
IROS6
2016 Design of four-arm four-crawler disaster response robot OCTOPUS
abstract
We developed a four-arm four-crawler advanced disaster response robot called OCTOPUS. Disaster response robots are expected to be capable of both mobility, e.g., entering narrow spaces over very rough unstable ground, and workability, e.g., conducting complex debris-demolition work. However, conventional disaster response robots are specialized in either mobility or workability. Moreover, strategies to independently enhance the capability of crawlers for mobility and arms for workability will increase the robot size and weight. To balance environmental applicability with the mobility and workability, OCTOPUS is equipped with a mutual complementary strategy between its arms and crawlers. The four arms conduct complex tasks while ensuring stabilization when climbing steps. The four crawlers translate rough terrain while avoiding toppling over when conducting demolition work. OCTOPUS is hydraulic driven and teleoperated by two operators. To evaluate the performance of OCTOPUS, we conducted preliminary experiments involving climbing high steps and removing attached objects by using the four arms. The results showed that OCTOPUS completed the two tasks by adequately coordinating its four arms and four crawlers and improvement in operability needs.
Mitsuhiro Kamezaki, Hiroyuki Ishii, Tatsuzo Ishida, Masatoshi Seki, Ken Ichiryu, Yo Kobayashi, Kenji Hashimoto, Shigeki Sugano, Atsuo Takanishi, Masakatsu G. Fujie, Shuji Hashimoto, Hiroshi Yamakawa
ICRA3
2004 Development of Sensor System of a Small Biped Entertainment Robot
abstract
SDR-4X II is the latest prototype model which is a small biped entertainment robot. We improved the SDR-4X. In this paper we report about the sensor system of this robot which is important and essential for a small biped entertainment robot which can be used in the home environment. One technology is the design of a vision sensor system. The configuration and the distance image acquisition are explained. Another technology is the audio sensor system technology which obtains the sound and the voice information. The hardware system and the direction recognition are explained. Next technology is the inclination sensor system and the force sensor system which obtains the inclination of the trunk and the foot with force. These sensor systems are the key to make the biped robot walking and dynamic motion highly stable. The robot is used in normal home environment, so we should strongly consider the safety for humans. Lastly we explain the safety sensor system for humans.
Tatsuzo Ishida, Yoshihiro Kuroki
ICRA1
2004 Analysis of motions of a small biped entertainment robot
abstract
SDR-4X II is the latest prototype model which is a small biped entertainment robot. Formerly we reported the outline of SDR-4X II, and mechanical system, control system and sensor system. In this paper we report about analysis of various important motions of this small biped entertainment robot which is used in home environment. Humanoid type robot basically has very small foot area and the standing stability is essentially very low. Therefore we do not try that the robot never falls down, but we have to think that the robot sometimes surely falls down by some reasons. And when it falls down, the robot should not be damaged and stand up by himself. In this paper, we describe the method of falling-over and standing up motions and analyze the measured joint angle data and confirm the successfulness of our measures. The major point of the shock absorbing method is the motion of effective joints and the real-time servo loop gain modification control. Lastly as one of the important motions, the wide-angle turn motion analysis is explained.
Tatsuzo Ishida, Yoshihiro Kuroki, Taro Takahashi
IROS1
2003 A small biped entertainment robot exploring attractive applications
abstract
SDR-4X is the latest prototype model, which remains a small humanoid type robot and is expanding its capabilities for the adaptability in home environment. Some of the new key technologies have been developed for SDR-4X. The first is newly developed small robot actuators named ISA-4, the second is real-time integrated adaptive motion control. The third is a motion creating software system, which allows us to create SDR's attractive motion performances. The fourth technology is real-time real-world space perception, and the fifth is multi-modal human robot interaction. These five technologies enable to realize a capable robot that can be adopted with human in home environment. In addition, we have explored and developed entertainment applications using these technologies. A cappella chorus performance and a high-tempo dance performance are introduced as the attractive applications.
Yoshihiro Kuroki, Tatsuzo Ishida, Ken'ichiro Nagasaka, Jin'ichi Yamaguchi
ICRA3
2003 Autonomous behavior control architecture of entertainment humanoid robot SDR-4X
abstract
In this paper we describe the autonomous behavior control architecture of SDR-4X, which serves to integrate multi-modal recognition and motion control technologies. We overview the entire software architecture of SDR-4X, which is composed of perception, short and long term memory, behavior control, and motion control parts. Regarding autonomous behavior control, we further focus on issues such as spontaneous behavior generation using a homeostasis regulation mechanism, and a behavior control/selection mechanism with tree-structured situated behavior modules. In the autonomous behavior control architecture, we achieve three basic requirements, which are the concurrent evaluation of the situation of each behavior module, concurrent execution of multiple behavior modules, and preemption (behavior interruption/resume capability). Using the autonomous behavior control architecture described, we demonstrate that SDR-4X can spontaneously and passively interact with a human.
Yoshihiro Kuroki, Tatsuzo Ishida, Toshi T. Doi
IROS3
2003 Mechanical system of a small biped entertainment robot
abstract
SDR-4X is the latest prototype model, which is a small humanoid type robot. We reported the outline of this robot last year. In this paper we discuss more about mechanical system, which is important and original for a small biped entertainment robot, which will be used, in home environment. One technology is the design of actuators alignment in the body, which enables dynamic motion performance. Another technology is the actuator technology, which we originally developed, named intelligent servo actuator (ISA). We explain the specification and the important technical points. Next technology is the sensor system, which supports the high performance of the robot, especially the detection of outside objects, ability of stable walking motion and safe interaction with human. The robot is used in normal home environment, so we should strongly consider the falling-over of the robot. We propose the ideas against falling-over which makes the robot as safe as possible.
Tatsuzo Ishida, Yoshihiro Kuroki, Jin'ichi Yamaguchi
IROS1
2003 SDR-4X II: A Small Humanoid as an Entertainer in Home Environment
Kohtaro Sabe, Yoshihiro Kuroki, Tatsuzo Ishida, Toshi T. Doi
ISRR4
2001 Motion entertainment by a small humanoid robot based on OPEN-R
abstract
In this paper we propose a novel application of a humanoid robot: Motion Entertainment, i.e., entertaining people with motion performance of a small humanoid robot. We develop a prototype humanoid robot named SDR-3X, which is about 50 cm height with 26 DOF. Performing to high tempo music with fast speed whole body motion can provide a big impact to an audience. Some key technologies such as a newly developed actuator enable the realization of SDR-3X. In addition, the use of OPEN-R is another key factor for quick development. We describe the architecture and the key technologies of SDR-3X. We also describe a demonstration of Motion Entertainment by SDR-3X.
Tatsuzo Ishida, Yoshihiro Kuroki, Jin'ichi Yamaguchi, Toshi T. Doi
IROS1
1977 Force Control in Coordination of Two Arms
Tatsuzo Ishida
IJCAI1